From 1717323cd79693fa7dc7200dd2b536078036ff87 Mon Sep 17 00:00:00 2001 From: Mr_Goldberg Date: Fri, 17 May 2019 14:15:12 -0400 Subject: [PATCH] Add delay to p2p session request callback to fix aoe2hd. --- dll/steam_networking.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dll/steam_networking.h b/dll/steam_networking.h index 58853ce..98ab27e 100644 --- a/dll/steam_networking.h +++ b/dll/steam_networking.h @@ -748,7 +748,7 @@ void RunCallbacks() P2PSessionRequest_t data; memset(&data, 0, sizeof(data)); data.m_steamIDRemote = CSteamID(source_id); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), true); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1, true); } else { struct Steam_Networking_Connection *conn = get_or_create_connection(source_id); conn->open_channels.insert(msg.network().channel());