Update steam_overlay.cpp

This commit is contained in:
Nemirtingas 2019-12-10 05:56:08 +00:00
parent 4c2484cdef
commit 20c03cda75
1 changed files with 8 additions and 0 deletions

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@ -760,7 +760,15 @@ void Steam_Overlay::RunCallbacks()
FriendGameInfo_t friend_game_info = {};
steamFriends->GetFriendGamePlayed(friend_id, &friend_game_info);
if (friend_game_info.m_steamIDLobby.IsValid())
{
// TODO: Look if thats really JoinLobby ?
// I saw on steamdev that overlay sends a GameLobbyJoinRequested_t
//GameLobbyJoinRequested_t data;
//data.m_steamIDLobby.SetFromUint64(friend_info->second.lobbyId);
//data.m_steamIDFriend.SetFromUint64(friend_id);
//callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
steamMatchmaking->JoinLobby(friend_game_info.m_steamIDLobby);
}
}
friend_info->second.window_state &= ~window_state_join;