diff --git a/dll/steam_networking_utils.h b/dll/steam_networking_utils.h index ed7022b..0143f5f 100644 --- a/dll/steam_networking_utils.h +++ b/dll/steam_networking_utils.h @@ -338,40 +338,291 @@ ESteamNetworkingConfigValue GetFirstConfigValue() void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr &addr, char *buf, size_t cbBuf, bool bWithPort ) { PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIPAddr_ToString\n"); + if (buf == nullptr || cbBuf == 0) + return; + + char buffer[64]; // Its enought for ipv4 & ipv6 + port + std::string str_addr; + if (addr.IsIPv4()) + { + in_addr ipv4_addr; + ipv4_addr.s_addr = htonl(addr.GetIPv4()); + + if (inet_ntop(AF_INET, &ipv4_addr, buffer, sizeof(buffer) / sizeof(*buffer)) != nullptr) + { + if (bWithPort) + { + str_addr = buffer; + str_addr += ':'; + str_addr += std::to_string(addr.m_port); + } + else + { + str_addr = buffer; + } + } + } + else + { + in6_addr ipv6_addr; + memcpy(ipv6_addr.s6_addr, addr.m_ipv6, sizeof(addr.m_ipv6)); + + if (inet_ntop(AF_INET6, &ipv6_addr, buffer, sizeof(buffer) / sizeof(*buffer)) != nullptr) + { + if (bWithPort) + { + str_addr = '['; + str_addr += buffer; + str_addr += "]:"; + str_addr += std::to_string(addr.m_port); + } + else + { + str_addr = buffer; + } + } + } + + cbBuf = std::min(cbBuf, str_addr.length() + 1); + strncpy(buf, str_addr.c_str(), cbBuf); + buf[cbBuf - 1] = '\0'; } bool SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr ) { PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIPAddr_ParseString\n"); - return false; + + bool valid = false; + + if (pAddr == nullptr || pszStr == nullptr) + return valid; + + std::string str(pszStr); + size_t pos = str.find(':'); + + if (pos != std::string::npos) + {// Try ipv4 with port + in_addr ipv4_addr; + std::string tmp(str); + tmp[pos] = 0; + const char* ip = tmp.c_str(); + const char* port = &tmp[pos + 1]; + + if (inet_pton(AF_INET, ip, &ipv4_addr) == 1) + { + valid = true; + pAddr->SetIPv4(ntohl(ipv4_addr.s_addr), strtoul(port, nullptr, 10)); + } + } + else + {// Try ipv4 without port + in_addr ipv4_addr; + if (inet_pton(AF_INET, str.c_str(), &ipv4_addr) == 1) + { + valid = true; + pAddr->SetIPv4(ntohl(ipv4_addr.s_addr), 0); + } + } + + if (!valid) + {// Try ipv6 + addrinfo* info = nullptr; + addrinfo hints = {}; + hints.ai_family = AF_INET6; + hints.ai_socktype = SOCK_STREAM; + hints.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV; + + size_t sep_pos = 0; + std::string ip; + int sep_count = 0; + for (int i = 0; i < str.length(); ++i) + { + if (str[i] == ':') + { + sep_pos = i; + ++sep_count; + } + } + if (sep_count == 8) + { + ip = std::move(std::string(str.begin(), str.begin() + sep_pos)); + } + else + { + ip = str; + } + + if (getaddrinfo(ip.c_str(), nullptr, &hints, &info) == 0) + { + sockaddr_in6* maddr = (sockaddr_in6*)info->ai_addr; + + size_t pos = str.find(']'); + std::string str_port("0"); + if (pos != std::string::npos) + { + str_port = std::move(std::string(str.begin() + pos + 2, str.end())); + } + else if (sep_count == 8) + { + str_port = std::move(std::string(str.begin() + sep_pos + 1, str.end())); + } + try + { + int port = std::stoi(str_port); + if (port >= 0 && port <= 65535) + { + pAddr->SetIPv6(maddr->sin6_addr.s6_addr, port); + valid = true; + } + } + catch(...) + { } + } + + if (info) + { + freeaddrinfo(info); + } + } + + if (!valid) + { + pAddr->Clear(); + } + + return valid; } void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf ) { PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIdentity_ToString\n"); - if (identity.m_eType == k_ESteamNetworkingIdentityType_SteamID) + if (buf == nullptr) + return; + + std::string str; + str.reserve(SteamNetworkingIdentity::k_cchMaxString); + switch (identity.m_eType) { - if (buf != nullptr) + case k_ESteamNetworkingIdentityType_SteamID: { - std::string str("steamid:"); + str = "steamid:"; str += std::move(std::to_string(identity.GetSteamID64())); - strncpy(buf, str.c_str(), cbBuf); - buf[cbBuf - 1] = '\0'; } - } - else - { - if (cbBuf != 0 && buf != nullptr) + break; + + case k_ESteamNetworkingIdentityType_IPAddress: { - *buf = '\0'; + str = "ip:"; + char buff[SteamNetworkingIPAddr::k_cchMaxString]; + auto& addr = *identity.GetIPAddr(); + SteamNetworkingIPAddr_ToString(addr, buff, sizeof(buff), true); + str += buff; } + break; + + case k_ESteamNetworkingIdentityType_GenericBytes: + { + int generic_len; + const uint8* pBuf = identity.GetGenericBytes(generic_len); + + str = "gen:"; + str.resize(4 + (generic_len * 2)); + + char* pDest = &str[4]; + while(generic_len--) + { + // I don't care for the last char, I've reserved the max string size + snprintf(pDest, 3, "%02x", *pBuf); + ++pBuf; + pDest += 2; + } + } + break; + + case k_ESteamNetworkingIdentityType_GenericString: + { + str = "str:"; + str += identity.GetGenericString(); + } + break; + + case k_ESteamNetworkingIdentityType_UnknownType: + { + str = identity.m_szUnknownRawString; + } + break; } + cbBuf = std::min(cbBuf, str.length() + 1); + strncpy(buf, str.c_str(), cbBuf); + buf[cbBuf - 1] = '\0'; } bool SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, const char *pszStr ) { PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIdentity_ParseString\n"); - return false; + bool valid = false; + if (pIdentity == nullptr) + { + return valid; + } + + if (pszStr != nullptr) + { + const char* end = strchr(pszStr, ':'); + if (end != nullptr) + { + ++end; + if (strncmp(pszStr, "gen:", end - pszStr) == 0) + { + size_t length = strlen(end); + if (!(length % 2) && length <= (sizeof(pIdentity->m_genericBytes) * 2)) + {// Must be even + valid = true; + length /= 2; + pIdentity->m_eType = k_ESteamNetworkingIdentityType_GenericBytes; + pIdentity->m_cbSize = length; + uint8* pBytes = pIdentity->m_genericBytes; + + char hex[3] = { 0,0,0 }; + while (length) + { + hex[0] = end[0]; + hex[1] = end[1]; + // Steam doesn't check if wasn't a hex char + *pBytes = strtol(hex, nullptr, 16); + + ++pBytes; + end += 2; + --length; + } + } + } + else if (strncmp(pszStr, "steamid:", end - pszStr) == 0) + { + CSteamID steam_id(uint64(strtoull(end, nullptr, 10))); + if (steam_id.IsValid()) + { + valid = true; + pIdentity->SetSteamID(steam_id); + } + } + else if (strncmp(pszStr, "str:", end - pszStr) == 0) + { + valid = pIdentity->SetGenericString(end); + } + else if (strncmp(pszStr, "ip:", end - pszStr) == 0) + { + SteamNetworkingIPAddr steam_addr; + if (SteamNetworkingIPAddr_ParseString(&steam_addr, end)) + { + valid = true; + pIdentity->SetIPAddr(steam_addr); + } + } + } + } + + return valid; }