Commit Graph

10 Commits

Author SHA1 Message Date
Mr_Goldberg 958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Mr_Goldberg afa12b5846
Remove useless code. 2019-12-06 14:42:29 -05:00
Mr_Goldberg 736d1a9090
Make isteamutils call result functions respect callback delays. 2019-10-05 15:41:28 -04:00
Mr_Goldberg 0e17aeef76
Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
2019-08-17 18:02:15 -04:00
Mr_Goldberg e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Nemirtingas e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Mr_Goldberg a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg e3ddc8d89f
Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
Mr_Goldberg 06b0d1c67f
Fix build issue on latest vs build tools. 2019-04-13 12:29:32 -04:00
Mr_Goldberg d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00