/* * Copyright (C) Nemirtingas * This file is part of System. * * System is free software; you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * System is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with the System; if not, see * . */ #pragma once #include namespace System { namespace Encoding { std::wstring Utf8ToWChar(std::string const& str); std::u16string Utf8ToUtf16(std::string const& str); std::u32string Utf8ToUtf32(std::string const& str); std::string WCharToUtf8(std::wstring const& str); std::string Utf16ToUtf8(std::u16string const& str); std::string Utf32ToUtf8(std::u32string const& str); // Size of UTF8 chars (not the size of the byte buffer). size_t EncodedLength(std::string const& str); } }