#ifndef __INCLUDED_HOOK_BASE_H__ #define __INCLUDED_HOOK_BASE_H__ #include "Base_Hook.h" #ifndef NO_OVERLAY #include /* * */ class Hook_Manager { friend class Base_Hook; protected: // TODO: If needed, create a second vector with only the renderers hook // Cause actually, a call to FoundRenderer will unhook everything registered except the renderer hook // If you do that, you should consider moving the renderer hooks to its own class and keep this one generic ? std::set _hooks; Hook_Manager(); virtual ~Hook_Manager(); public: static Hook_Manager& Inst(); void AddHook(Base_Hook* hook); void RemoveHook(Base_Hook* hook); }; #endif//NO_OVERLAY #endif//__INCLUDED_HOOK_BASE_H__