/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ #include "base.h" class Steam_TV : public ISteamTV { class Settings *settings; class Networking *network; class SteamCallResults *callback_results; class SteamCallBacks *callbacks; class RunEveryRunCB *run_every_runcb; std::chrono::time_point initialized_time = std::chrono::steady_clock::now(); FSteamNetworkingSocketsDebugOutput debug_function; public: static void steam_callback(void *object, Common_Message *msg) { PRINT_DEBUG("steam_tv_callback\n"); Steam_TV *steam_parties = (Steam_TV *)object; steam_parties->Callback(msg); } static void steam_run_every_runcb(void *object) { PRINT_DEBUG("steam_tv_run_every_runcb\n"); Steam_TV *steam_parties = (Steam_TV *)object; steam_parties->RunCallbacks(); } Steam_TV(class Settings *settings, class Networking *network, class SteamCallResults *callback_results, class SteamCallBacks *callbacks, class RunEveryRunCB *run_every_runcb) { this->settings = settings; this->network = network; this->run_every_runcb = run_every_runcb; //this->network->setCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &Steam_TV::steam_callback, this); // this->run_every_runcb->add(&Steam_TV::steam_run_every_runcb, this); this->callback_results = callback_results; this->callbacks = callbacks; } ~Steam_TV() { //TODO rm network callbacks //this->run_every_runcb->remove(&Steam_TV::steam_run_every_runcb, this); } bool IsBroadcasting(int *pnNumViewers) { PRINT_DEBUG("%s\n", __FUNCTION__); return false; } void AddBroadcastGameData(const char * pchKey, const char * pchValue) { PRINT_DEBUG("%s\n", __FUNCTION__); } void RemoveBroadcastGameData(const char * pchKey) { PRINT_DEBUG("%s\n", __FUNCTION__); } void AddTimelineMarker(const char * pchTemplateName, bool bPersistent, uint8 nColorR, uint8 nColorG, uint8 nColorB) { PRINT_DEBUG("%s\n", __FUNCTION__); } void RemoveTimelineMarker() { PRINT_DEBUG("%s\n", __FUNCTION__); } uint32 AddRegion(const char * pchElementName, const char * pchTimelineDataSection, const SteamTVRegion_t * pSteamTVRegion, ESteamTVRegionBehavior eSteamTVRegionBehavior) { PRINT_DEBUG("%s\n", __FUNCTION__); return 0; } void RemoveRegion(uint32 unRegionHandle) { PRINT_DEBUG("%s\n", __FUNCTION__); } void RunCallbacks() { } void Callback(Common_Message *msg) { if (msg->has_low_level()) { if (msg->low_level().type() == Low_Level::CONNECT) { } if (msg->low_level().type() == Low_Level::DISCONNECT) { } } if (msg->has_networking_sockets()) { } } };