/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ #include "base.h" #include #ifndef LOCAL_STORAGE_INCLUDE #define LOCAL_STORAGE_INCLUDE #define SETTINGS_STORAGE_FOLDER "settings" #define REMOTE_STORAGE_FOLDER "remote" #define STATS_STORAGE_FOLDER "stats" #define USER_DATA_FOLDER "local" #define GAME_SETTINGS_FOLDER "steam_settings" #include #define MAX_FILENAME_LENGTH 300 class Local_Storage { std::string save_directory; std::string appid; public: static std::string get_program_path(); static std::string get_game_settings_path(); static std::string get_user_appdata_path(); Local_Storage(std::string save_directory); static int get_file_data(std::string full_path, char *data, unsigned int max_length); void setAppId(uint32 appid); static int store_file_data(std::string folder, std::string file, char *data, unsigned int length); static std::vector get_filenames_path(std::string path); int store_data(std::string folder, std::string file, char *data, unsigned int length); int store_data_settings(std::string file, char *data, unsigned int length); int get_data(std::string folder, std::string file, char *data, unsigned int max_length); int get_data_settings(std::string file, char *data, unsigned int max_length); int count_files(std::string folder); bool iterate_file(std::string folder, int index, char *output_filename, int32 *output_size); bool file_exists(std::string folder, std::string file); unsigned int file_size(std::string folder, std::string file); bool file_delete(std::string folder, std::string file); uint64_t file_timestamp(std::string folder, std::string file); std::string get_global_settings_path(); std::string get_path(std::string folder); bool update_save_filenames(std::string folder); }; #endif