/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ #ifndef LOCAL_STORAGE_INCLUDE #define LOCAL_STORAGE_INCLUDE #include "base.h" #define MAX_FILENAME_LENGTH 300 union image_pixel_t { uint32_t pixel; struct pixel_channels_t { uint8_t r; uint8_t g; uint8_t b; uint8_t a; } channels; }; struct image_t { size_t width; size_t height; std::vector pix_map; }; class Local_Storage { public: static constexpr auto inventory_storage_folder = "inventory"; static constexpr auto settings_storage_folder = "settings"; static constexpr auto remote_storage_folder = "remote"; static constexpr auto stats_storage_folder = "stats"; static constexpr auto user_data_storage = "local"; static constexpr auto screenshots_folder = "screenshots"; static constexpr auto game_settings_folder = "steam_settings"; private: std::string save_directory; std::string appid; public: static std::string get_program_path(); static std::string get_game_settings_path(); static std::string get_user_appdata_path(); Local_Storage(std::string save_directory); static int get_file_data(std::string full_path, char *data, unsigned int max_length, unsigned int offset=0); void setAppId(uint32 appid); static int store_file_data(std::string folder, std::string file, char *data, unsigned int length); static std::vector get_filenames_path(std::string path); int store_data(std::string folder, std::string file, char *data, unsigned int length); int store_data_settings(std::string file, char *data, unsigned int length); int get_data(std::string folder, std::string file, char *data, unsigned int max_length, unsigned int offset=0); int get_data_settings(std::string file, char *data, unsigned int max_length); int count_files(std::string folder); bool iterate_file(std::string folder, int index, char *output_filename, int32 *output_size); bool file_exists(std::string folder, std::string file); unsigned int file_size(std::string folder, std::string file); bool file_delete(std::string folder, std::string file); uint64_t file_timestamp(std::string folder, std::string file); std::string get_global_settings_path(); std::string get_path(std::string folder); bool update_save_filenames(std::string folder); bool load_json(std::string full_path, nlohmann::json& json); bool load_json_file(std::string folder, std::string const& file, nlohmann::json& json); bool write_json_file(std::string folder, std::string const& file, nlohmann::json const& json); std::vector load_image(std::string const& image_path); bool save_screenshot(std::string const& image_path, uint8_t* img_ptr, int32_t width, int32_t height, int32_t channels); }; #endif