#ifndef __INCLUDED_DX12_HOOK_H__ #define __INCLUDED_DX12_HOOK_H__ #include "../Base_Hook.h" #ifdef EMU_OVERLAY #include #include #include "DirectX_VTables.h" class DX12_Hook : public Base_Hook { public: static constexpr const char *DLL_NAME = "d3d12.dll"; private: static DX12_Hook* _inst; // Variables bool hooked; bool initialized; ID3D12CommandQueue* pCmdQueue; UINT bufferCount; std::vector mainRenderTargets; ID3D12CommandAllocator** pCmdAlloc; ID3D12DescriptorHeap* pSrvDescHeap; ID3D12GraphicsCommandList* pCmdList; ID3D12DescriptorHeap* pRtvDescHeap; ID3D12Resource** pBackBuffer; // Functions DX12_Hook(); void resetRenderState(); void prepareForOverlay(IDXGISwapChain* pSwapChain); // Hook to render functions static HRESULT STDMETHODCALLTYPE MyPresent(IDXGISwapChain* _this, UINT SyncInterval, UINT Flags); static HRESULT STDMETHODCALLTYPE MyResizeTarget(IDXGISwapChain* _this, const DXGI_MODE_DESC* pNewTargetParameters); static HRESULT STDMETHODCALLTYPE MyResizeBuffers(IDXGISwapChain* _this, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags); static void STDMETHODCALLTYPE MyExecuteCommandLists(ID3D12CommandQueue *_this, UINT NumCommandLists, ID3D12CommandList* const* ppCommandLists); decltype(&IDXGISwapChain::Present) Present; decltype(&IDXGISwapChain::ResizeBuffers) ResizeBuffers; decltype(&IDXGISwapChain::ResizeTarget) ResizeTarget; decltype(&ID3D12CommandQueue::ExecuteCommandLists) ExecuteCommandLists; public: virtual ~DX12_Hook(); bool start_hook(); static DX12_Hook* Inst(); virtual const char* get_lib_name() const; void loadFunctions(ID3D12CommandQueue* pCommandQueue, IDXGISwapChain* pSwapChain); }; #endif//EMU_OVERLAY #endif//__INCLUDED_DX12_HOOK_H__