#include "../dll/dll.h" #include "Hook_Manager.h" #ifndef NO_OVERLAY Hook_Manager::Hook_Manager() {} Hook_Manager::~Hook_Manager() { for (auto& i : _hooks) delete i; } Hook_Manager& Hook_Manager::Inst() { static Hook_Manager hook; return hook; } void Hook_Manager::AddHook(Base_Hook* hook) { _hooks.insert(hook); } void Hook_Manager::RemoveHook(Base_Hook* hook) { auto it = _hooks.find(hook); if (it != _hooks.end()) { delete hook; _hooks.erase(it); } } #endif//NO_OVERLAY