goldberg_emulator/ImGui
Nemirtingas 3a0d9c55c1 Added support for dynamic d3dcompile load
If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define  the right Preprocessor.
2019-08-02 09:06:59 +02:00
..
impls Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
imconfig.h Basic & Ugly implementation of overlay. 2019-08-01 15:47:47 +02:00
imgui_draw.cpp Added ImGui base code 2019-07-25 23:25:46 +02:00
imgui_internal.h Added ImGui base code 2019-07-25 23:25:46 +02:00
imgui_widgets.cpp Added ImGui base code 2019-07-25 23:25:46 +02:00
imgui.cpp Added ImGui base code 2019-07-25 23:25:46 +02:00
imgui.h Added 64bits support to ImGui 2019-07-25 23:27:09 +02:00
imstb_rectpack.h Added missing ImGui headers 2019-07-25 23:31:24 +02:00
imstb_textedit.h Added missing ImGui headers 2019-07-25 23:31:24 +02:00
imstb_truetype.h Added missing ImGui headers 2019-07-25 23:31:24 +02:00