goldberg_emulator/overlay_experimental
Nemirtingas 4db2b6528c Changed window detection code.
GetModuleHandle(NULL) get the exe handle. Sometimes the window couldn't be found because the window wasn't created in the .exe but in a dll. Thats why I list all dll HANDLES and try to find the main window handle.
2019-08-21 21:50:59 +02:00
..
Base_Hook.cpp Use LoadLibrary instead of LoadModule 2019-08-18 16:19:28 +02:00
Base_Hook.h Use LoadLibrary instead of LoadModule 2019-08-18 16:19:28 +02:00
DirectX_VTables.h Partially working DX12 overlay 2019-08-19 18:56:15 +02:00
DX9_Hook.cpp Refactor dx device creation 2019-08-20 23:27:17 +02:00
DX9_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX10_Hook.cpp Refactor dx device creation 2019-08-20 23:27:17 +02:00
DX10_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX11_Hook.cpp Refactor dx device creation 2019-08-20 23:27:17 +02:00
DX11_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX12_Hook.cpp Refactor dx device creation 2019-08-20 23:27:17 +02:00
DX12_Hook.h Partially working DX12 overlay 2019-08-19 18:56:15 +02:00
Hook_Manager.cpp Fixed overlay on x64 2019-08-21 10:46:58 +02:00
Hook_Manager.h Added hook retry. 2019-08-19 18:57:55 +02:00
ImGui_ShaderBlobs.cpp Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
ImGui_ShaderBlobs.h Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
notification.h Notification sound when something happen 2019-08-16 18:31:56 +02:00
OpenGL_Hook.cpp Moved hooks calls and added hook retry 2019-08-18 17:12:57 +02:00
OpenGL_Hook.h Removed inline 2019-08-16 19:32:32 +02:00
steam_overlay.cpp Moved window hooks to its own class 2019-08-18 16:22:07 +02:00
steam_overlay.h Moved window hooks to its own class 2019-08-18 16:22:07 +02:00
Windows_Hook.cpp Changed window detection code. 2019-08-21 21:50:59 +02:00
Windows_Hook.h Refactor dx device creation 2019-08-20 23:27:17 +02:00