goldberg_emulator/overlay_experimental/windows
Nemirtingas 547cbdbb4e Added barrier to DX12 overlay.
Gears5 seems to have a problem with the overlay. While loading and in the main menu, it works fine, but if you press enter, it crashes saying the GPU is not responding. Can't debug it with CODEX, it checks for a debugger.
Works fine on sniper elite5.
2019-11-08 15:56:30 +01:00
..
DirectX_VTables.h Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
DX9_Hook.cpp Added the possibility to create new fonts. 2019-09-05 09:00:02 +02:00
DX9_Hook.h Fix build 2019-09-01 20:53:16 +02:00
DX10_Hook.cpp Added the possibility to create new fonts. 2019-09-05 09:00:02 +02:00
DX10_Hook.h Fix build 2019-09-01 20:53:16 +02:00
DX11_Hook.cpp Added the possibility to create new fonts. 2019-09-05 09:00:02 +02:00
DX11_Hook.h Fix build 2019-09-01 20:53:16 +02:00
DX12_Hook.cpp Added barrier to DX12 overlay. 2019-11-08 15:56:30 +01:00
DX12_Hook.h Added barrier to DX12 overlay. 2019-11-08 15:56:30 +01:00
ImGui_ShaderBlobs.cpp Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
ImGui_ShaderBlobs.h Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
OpenGL_Hook.cpp Added the possibility to create new fonts. 2019-09-05 09:00:02 +02:00
OpenGL_Hook.h Fix build 2019-09-01 20:53:16 +02:00
Windows_Hook.cpp Allow ImGui to process events if the overlay is hidden 2019-11-08 15:52:50 +01:00
Windows_Hook.h Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00