re3/src/audio/DMAudio.cpp

6 lines
202 B
C++
Raw Normal View History

2019-05-18 10:39:39 +00:00
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x161684); }