re3/src/render/ParticleMgr.h

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C
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#pragma once
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#include "ParticleType.h"
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class CParticle;
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enum
{
ZCHECK_FIRST = BIT(0),
ZCHECK_STEP = BIT(1),
DRAW_OPAQUE = BIT(2),
SCREEN_TRAIL = BIT(3),
SPEED_TRAIL = BIT(4),
RAND_VERT_V = BIT(5),
CYCLE_ANIM = BIT(6),
DRAW_DARK = BIT(7),
VERT_TRAIL = BIT(8),
_FLAG9 = BIT(9), // unused
DRAWTOP2D = BIT(10),
CLIPOUT2D = BIT(11),
ZCHECK_BUMP = BIT(12),
ZCHECK_BUMP_FIRST = BIT(13)
};
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struct tParticleSystemData
{
tParticleType m_Type;
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char m_aName[20];
float m_fCreateRange;
float m_fDefaultInitialRadius;
float m_fExpansionRate;
uint16 m_nZRotationInitialAngle;
int16 m_nZRotationAngleChangeAmount;
uint16 m_nZRotationChangeTime;
uint16 m_nZRadiusChangeTime;
float m_fInitialZRadius;
float m_fZRadiusChangeAmount;
uint16 m_nFadeToBlackTime;
int16 m_nFadeToBlackAmount;
uint8 m_nFadeToBlackInitialIntensity;
uint8 m_nFadeAlphaInitialIntensity;
uint16 m_nFadeAlphaTime;
int16 m_nFadeAlphaAmount;
uint16 m_nStartAnimationFrame;
uint16 m_nFinalAnimationFrame;
uint16 m_nAnimationSpeed;
uint16 m_nRotationSpeed;
float m_fGravitationalAcceleration;
int32 m_nFrictionDecceleration;
int32 m_nLifeSpan;
float m_fPositionRandomError;
float m_fVelocityRandomError;
float m_fExpansionRateError;
int32 m_nRotationRateError;
uint32 m_nLifeSpanErrorShape;
float m_fTrailLengthMultiplier;
uint32 Flags;
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RwRGBA m_RenderColouring;
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uint8 m_InitialColorVariation;
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RwRGBA m_FadeDestinationColor;
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uint32 m_ColorFadeTime;
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RwRaster **m_ppRaster;
CParticle *m_pParticles;
};
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#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(tParticleSystemData, 0x88);
#endif
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class cParticleSystemMgr
{
enum
{
CFG_PARAM_PARTICLE_TYPE_NAME = 0,
CFG_PARAM_RENDER_COLOURING_R,
CFG_PARAM_RENDER_COLOURING_G,
CFG_PARAM_RENDER_COLOURING_B,
CFG_PARAM_INITIAL_COLOR_VARIATION,
CFG_PARAM_FADE_DESTINATION_COLOR_R,
CFG_PARAM_FADE_DESTINATION_COLOR_G,
CFG_PARAM_FADE_DESTINATION_COLOR_B,
CFG_PARAM_COLOR_FADE_TIME,
CFG_PARAM_DEFAULT_INITIAL_RADIUS,
CFG_PARAM_EXPANSION_RATE,
CFG_PARAM_INITIAL_INTENSITY,
CFG_PARAM_FADE_TIME,
CFG_PARAM_FADE_AMOUNT,
CFG_PARAM_INITIAL_ALPHA_INTENSITY,
CFG_PARAM_FADE_ALPHA_TIME,
CFG_PARAM_FADE_ALPHA_AMOUNT,
CFG_PARAM_INITIAL_ANGLE,
CFG_PARAM_CHANGE_TIME,
CFG_PARAM_ANGLE_CHANGE_AMOUNT,
CFG_PARAM_INITIAL_Z_RADIUS,
CFG_PARAM_Z_RADIUS_CHANGE_TIME,
CFG_PARAM_Z_RADIUS_CHANGE_AMOUNT,
CFG_PARAM_ANIMATION_SPEED,
CFG_PARAM_START_ANIMATION_FRAME,
CFG_PARAM_FINAL_ANIMATION_FRAME,
CFG_PARAM_ROTATION_SPEED,
CFG_PARAM_GRAVITATIONAL_ACCELERATION,
CFG_PARAM_FRICTION_DECCELERATION,
CFG_PARAM_LIFE_SPAN,
CFG_PARAM_POSITION_RANDOM_ERROR,
CFG_PARAM_VELOCITY_RANDOM_ERROR,
CFG_PARAM_EXPANSION_RATE_ERROR,
CFG_PARAM_ROTATION_RATE_ERROR,
CFG_PARAM_LIFE_SPAN_ERROR_SHAPE,
CFG_PARAM_TRAIL_LENGTH_MULTIPLIER,
CFG_PARAM_PARTICLE_CREATE_RANGE,
CFG_PARAM_FLAGS,
MAX_CFG_PARAMS,
CFG_PARAM_FIRST = CFG_PARAM_PARTICLE_TYPE_NAME,
CFG_PARAM_LAST = CFG_PARAM_FLAGS
};
public:
tParticleSystemData m_aParticles[MAX_PARTICLES];
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cParticleSystemMgr();
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void Initialise();
void LoadParticleData();
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void RangeCheck(tParticleSystemData *pData) { }
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};
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#ifdef CHECK_STRUCT_SIZES
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VALIDATE_SIZE(cParticleSystemMgr, 0x2420);
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#endif
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extern cParticleSystemMgr mod_ParticleSystemManager;