re3/src/core/Explosion.h

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2019-07-09 16:50:35 +00:00
#pragma once
class CEntity;
enum eExplosionType
{
EXPLOSION_3 = 3,
EXPLOSION_4
};
class CExplosion
{
public:
static void AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32);
};