diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 71c3374b..7dbd7080 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -106,7 +106,7 @@ CBoat::Render() matrix.Attach(&m_aBoatNodes[1]->modelling); CVector pos = matrix.GetPosition(); - matrix.SetRotateZOnly(m_fMovingHiRotation); + matrix.SetRotateZ(m_fMovingHiRotation); matrix.Translate(pos); matrix.UpdateRW();