From 1561ab64402d4401668143ef870ca9813d144853 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 29 Jan 2020 01:11:44 +0200 Subject: [PATCH] Fixed autoaiming camera --- src/peds/PlayerPed.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index ff48ca4d..b5256cff 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1037,7 +1037,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed) FindNextWeaponLockOnTarget(m_pPointGunAt, false); } TheCamera.SetNewPlayerWeaponMode(CCam::MODE_SYPHON, 0, 0); - TheCamera.UpdateAimingCoors(GetPosition()); + TheCamera.UpdateAimingCoors(m_pPointGunAt->GetPosition()); } else if (weaponInfo->m_bCanAim && !CCamera::m_bUseMouse3rdPerson) { if (padUsed->TargetJustDown()) FindWeaponLockOnTarget();