diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index eb14963c..564881b8 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -5243,7 +5243,10 @@ cAudioManager::SetupPedComments(cPedParams ¶ms, uint16 sound) pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex; pedComment.m_vecPos = m_sQueueSample.m_vecPos; pedComment.m_fDistance = m_sQueueSample.m_fDistance; - pedComment.m_bVolume = m_sQueueSample.m_nVolume; + pedComment.m_nVolume = m_sQueueSample.m_nVolume; +#if defined(EXTERNAL_3D_SOUND) && defined(FIX_BUGS) + pedComment.m_nEmittingVolume = emittingVol; +#endif m_sPedComments.Add(&pedComment); } } @@ -7826,7 +7829,10 @@ cAudioManager::DebugPlayPedComment(int32 sound) pedComment.m_nProcess = 10; pedComment.m_nEntityIndex = 0; pedComment.m_fDistance = 0.0f; - pedComment.m_bVolume = 99; + pedComment.m_nVolume = 99; +#if defined(EXTERNAL_3D_SOUND) && defined(FIX_BUGS) + pedComment.m_nEmittingVolume = 99; +#endif pedComment.m_vecPos = CWorld::Players[0].m_pPed->GetPosition(); @@ -7840,7 +7846,7 @@ cPedComments::Add(tPedComment *com) if (m_nCommentsInBank[m_nActiveBank] >= NUM_PED_COMMENTS_SLOTS) { index = m_nIndexMap[m_nActiveBank][NUM_PED_COMMENTS_SLOTS - 1]; - if (m_asPedComments[m_nActiveBank][index].m_bVolume > com->m_bVolume) + if (m_asPedComments[m_nActiveBank][index].m_nVolume > com->m_nVolume) return; } else { index = m_nCommentsInBank[m_nActiveBank]++; @@ -7851,7 +7857,7 @@ cPedComments::Add(tPedComment *com) uint32 i = 0; if (index != 0) { for (i = 0; i < index; i++) { - if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_bVolume < m_asPedComments[m_nActiveBank][index].m_bVolume) { + if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_nVolume < m_asPedComments[m_nActiveBank][index].m_nVolume) { break; } } @@ -7897,7 +7903,7 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3; - AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume; + AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nVolume; AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; AudioManager.m_sQueueSample.m_nLoopCount = 1; #ifndef GTA_PS2 @@ -7905,8 +7911,12 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_nLoopEnd = -1; #endif #ifdef EXTERNAL_3D_SOUND + #ifdef FIX_BUGS + AudioManager.m_sQueueSample.m_nEmittingVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEmittingVolume; + #else AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; -#endif + #endif // FIX_BUGS +#endif // EXTERNAL_3D_SOUND AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; AudioManager.m_sQueueSample.m_SoundIntensity = 40.0f; AudioManager.m_sQueueSample.m_bReleasingSoundFlag = TRUE; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index f213230a..94443ce2 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -70,8 +70,11 @@ public: int32 m_nEntityIndex; CVector m_vecPos; float m_fDistance; - uint8 m_bVolume; + uint8 m_nVolume; int8 m_nProcess; +#if defined(EXTERNAL_3D_SOUND) && defined(FIX_BUGS) + uint8 m_nEmittingVolume; +#endif }; VALIDATE_SIZE(tPedComment, 28);