Changed save/load in CGang

This commit is contained in:
Nikolay Korolev 2019-06-27 23:45:06 +03:00
parent 969d4ac48d
commit 1c7fee4b9f
2 changed files with 35 additions and 24 deletions

View File

@ -2,7 +2,7 @@
#include "patcher.h"
#include "Gangs.h"
CGangInfo(&CGangs::Gang)[TOTAL_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
void CGangs::Initialize(void)
{
@ -41,23 +41,43 @@ int8 CGangs::GetGangPedModelOverride(int16 gang)
void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
{
tGangSaveData *data = (tGangSaveData*)buffer;
data->tag[0] = 'G';
data->tag[1] = 'N';
data->tag[2] = 'G';
data->tag[3] = '\0';
data->size = *size = sizeof(tGangSaveData);
for (int i = 0; i < TOTAL_GANGS; i++)
data->gangs[i] = *GetGangInfo(i);
buffer += sizeof(tGangSaveData);
buffer[0] = 'G';
buffer[1] = 'N';
buffer[2] = 'G';
buffer[3] = '\0';
*size = 8 + NUM_GANGS * 16;
*(uint32*)(buffer + 4) = *size - 8;
buffer += 8;
for (int i = 0; i < NUM_GANGS; i++) {
*(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI;
*(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride;
*(int8*)(buffer + 5) = GetGangInfo(i)->field_5;
*(int16*)(buffer + 6) = GetGangInfo(i)->field_6;
*(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1;
*(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2;
buffer += 16;
}
}
void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
{
Initialize();
tGangSaveData* data = (tGangSaveData*)buffer;
for (int i = 0; i < TOTAL_GANGS; i++)
*GetGangInfo(i) = data->gangs[i];
assert(size == 8 + NUM_GANGS * 16);
assert(buffer[0] == 'G');
assert(buffer[1] == 'N');
assert(buffer[2] == 'G');
assert(buffer[3] == '\0');
assert(*(uint32*)(buffer + 4) == size - 8);
buffer += 8;
for (int i = 0; i < NUM_GANGS; i++){
GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer);
GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4);
GetGangInfo(i)->field_5 = *(int8*)(buffer + 5);
GetGangInfo(i)->field_6 = *(int16*)(buffer + 6);
GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8);
GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12);
buffer += 16;
}
}
STARTPATCHES

View File

@ -36,7 +36,7 @@ public:
GANG_HOODS,
GANG_7,
GANG_8,
TOTAL_GANGS
NUM_GANGS
};
static void Initialize(void);
static void SetGangVehicleModel(int16, int);
@ -49,14 +49,5 @@ public:
private:
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
static CGangInfo(&Gang)[TOTAL_GANGS];
static CGangInfo(&Gang)[NUM_GANGS];
};
struct tGangSaveData
{
char tag[4];
int32 size;
CGangInfo gangs[CGangs::TOTAL_GANGS];
};
static_assert(sizeof(tGangSaveData) == 0x98, "tGangSaveData: error");