From 2071abd2953cf4602844f22cc91ca68a96984611 Mon Sep 17 00:00:00 2001 From: withmorten Date: Thu, 1 Jul 2021 18:08:48 +0200 Subject: [PATCH] zero out work_buff before writing padding in save --- src/save/GenericGameStorage.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 29069ad5..23a8fd6a 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -220,6 +220,11 @@ GenericSave(int file) WriteSaveDataBlock(CStreaming::MemoryCardSave); WriteSaveDataBlock(CPedType::Save); + // sure just write garbage data repeatedly ... +#ifndef THIS_IS_STUPID + memset(work_buff, 0, sizeof(work_buff)); +#endif + // Write padding for (int i = 0; i < 4; i++) { size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);