diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp index 83c1742a..df47e9b5 100644 --- a/src/animation/AnimBlendAssocGroup.cpp +++ b/src/animation/AnimBlendAssocGroup.cpp @@ -117,8 +117,8 @@ GetModelFromName(const char *name) char playername[32]; if(strncasecmp(name, "CSplay", 6) == 0 && - strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetName(), "ig", 2) == 0){ - strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetName()); + strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName(), "ig", 2) == 0){ + strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName()); playername[0] = 'C'; playername[1] = 'S'; name = playername; @@ -127,7 +127,7 @@ GetModelFromName(const char *name) for(i = 0; i < MODELINFOSIZE; i++){ mi = CModelInfo::GetModelInfo(i); if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP && - strcmpIgnoringDigits(mi->GetName(), name)) + strcmpIgnoringDigits(mi->GetModelName(), name)) return mi; } return nil; @@ -149,7 +149,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name) CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i); CBaseModelInfo *model = GetModelFromName(anim->name); if(model){ - debug("Associated anim %s with model %s\n", anim->name, model->GetName()); + debug("Associated anim %s with model %s\n", anim->name, model->GetModelName()); RpClump *clump = (RpClump*)model->CreateInstance(); RpAnimBlendClumpInit(clump); assocList[i].Init(clump, anim); diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index 9fc54654..607dfe26 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -153,8 +153,8 @@ AnimAssocDesc aStdAnimDescs[] = { { ANIM_CAR_GETOUT_LOW_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_CAR_CLOSE_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_CAR_HOOKERTALK, ASSOC_REPEAT | ASSOC_PARTIAL }, - { ANIM_IDLE_STANCE2, ASSOC_PARTIAL }, - { ANIM_IDLE_STANCE3, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, + { ANIM_TRAIN_GETIN, ASSOC_PARTIAL }, + { ANIM_TRAIN_GETOUT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_CAR_CRAWLOUT_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_CAR_CRAWLOUT_RHS2, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_CAR_ROLLOUT_LHS, ASSOC_DELETEFADEDOUT | ASSOC_PARTIAL | ASSOC_HAS_TRANSLATION | ASSOC_HAS_X_TRANSLATION }, diff --git a/src/animation/AnimationId.h b/src/animation/AnimationId.h index f2ef3dfd..cf8b9fe0 100644 --- a/src/animation/AnimationId.h +++ b/src/animation/AnimationId.h @@ -140,8 +140,8 @@ enum AnimationId ANIM_CAR_CLOSE_RHS, ANIM_CAR_HOOKERTALK, - ANIM_IDLE_STANCE2, - ANIM_IDLE_STANCE3, + ANIM_TRAIN_GETIN, + ANIM_TRAIN_GETOUT, ANIM_CAR_CRAWLOUT_RHS, ANIM_CAR_CRAWLOUT_RHS2, diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp index 003385da..eeec2728 100644 --- a/src/animation/CutsceneMgr.cpp +++ b/src/animation/CutsceneMgr.cpp @@ -383,7 +383,7 @@ CCutsceneMgr::CreateCutsceneObject(int modelId) CCutsceneObject *pCutsceneObject; CStreaming::ImGonnaUseStreamingMemory(); - debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName()); + debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetModelName()); if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) { pModelInfo = CModelInfo::GetModelInfo(modelId); pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01]; @@ -569,7 +569,7 @@ CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo) ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil; ((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump()); - debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName()); + debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName()); } void @@ -578,9 +578,9 @@ CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const ch ((CCutsceneObject*)pObject)->m_pAttachmentObject = nil; ((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame; debug("Attach %s to component %s of %s\n", - CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), + CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), frame, - CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName()); + CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName()); if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) { RpClump *clump = (RpClump*)pObject->m_rwObject; if (IsClumpSkinned(clump)) @@ -597,8 +597,8 @@ CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone) ((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo; ((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id]; debug("Attach %s to %s\n", - CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), - CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName()); + CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), + CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName()); } void diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 376a7f60..b5e9b499 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -466,7 +466,7 @@ public: void ProcessScriptObject(int32 id); // done void ProcessSpecial(); // done #ifdef GTA_TRAIN - bool ProcessTrainNoise(cVehicleParams *params); //done(bcs not exists in VC) + bool ProcessTrainNoise(cVehicleParams ¶ms); //done(bcs not exists in VC) #endif void ProcessVehicle(CVehicle *vehicle); // done bool ProcessVehicleDoors(cVehicleParams ¶ms); // done diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index a68cf768..159809d0 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -814,4 +814,8 @@ enum eSfxSample SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1, SAMPLEBANK_PED_END = 9940, SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1, + + // LCS: TODO + SFX_TRAIN_FAR = NO_SAMPLE, + SFX_TRAIN_NEAR = NO_SAMPLE, }; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 37a54999..7adb4999 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1287,7 +1287,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); CEscalators::Shutdown(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); int current; for (current = 0; current < NUM_REPLAYBUFFERS; current++) if (BufferStatus[current] == REPLAYBUFFER_RECORD) diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index ef680672..c594b9c8 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -2759,7 +2759,7 @@ void CTheScripts::UpdateObjectIndices() CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j); if (!pModel) continue; - strcpy(name, pModel->GetName()); + strcpy(name, pModel->GetModelName()); #ifdef FIX_BUGS for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++) #else diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp index 12bb18d7..344ea2c7 100644 --- a/src/control/Script7.cpp +++ b/src/control/Script7.cpp @@ -625,7 +625,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) key[i] = tolower(key[i]); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); - UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0); + UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName()) == 0); return 0; } case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY: diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp index 0416d464..74552b23 100644 --- a/src/control/Script8.cpp +++ b/src/control/Script8.cpp @@ -443,7 +443,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - *(CVector*)ScriptParams[0] = GAME_SPEED_TO_METERS_PER_SECOND * pObject->GetMoveSpeed(); + *(CVector*)&ScriptParams[0] = GAME_SPEED_TO_METERS_PER_SECOND * pObject->GetMoveSpeed(); StoreParameters(&m_nIp, 3); return 0; } @@ -454,7 +454,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - CVector newSpeed = pObject->GetTurnSpeed() + *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; + CVector newSpeed = pObject->GetTurnSpeed() + *(CVector*)&ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; if (pObject->bIsStatic) { pObject->SetIsStatic(false); pObject->AddToMovingList(); @@ -466,7 +466,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - CVector newSpeed = *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; + CVector newSpeed = *(CVector*)&ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; if (pObject->bIsStatic) { pObject->SetIsStatic(false); pObject->AddToMovingList(); @@ -484,13 +484,13 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) case COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS: { CollectParameters(&m_nIp, 4); - CVector2D v1 = *(CVector2D*)ScriptParams[0]; - CVector2D v2 = *(CVector2D*)ScriptParams[2]; + CVector2D v1 = *(CVector2D*)&ScriptParams[0]; + CVector2D v2 = *(CVector2D*)&ScriptParams[2]; float c = DotProduct2D(v1, v2) / (v1.Magnitude() * v2.Magnitude()); #ifdef FIX_BUGS // command is a SA leftover where it was fixed to this - *(float*)ScriptParams[0] = RADTODEG(Acos(c)); + *(float*)&ScriptParams[0] = RADTODEG(Acos(c)); #else - *(float*)ScriptParams[0] = Acos(c); + *(float*)&ScriptParams[0] = Acos(c); #endif return 0; } @@ -521,7 +521,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - *(CVector*)ScriptParams[0] = pObject->GetTurnSpeed() * GAME_SPEED_TO_METERS_PER_SECOND; + *(CVector*)&ScriptParams[0] = pObject->GetTurnSpeed() * GAME_SPEED_TO_METERS_PER_SECOND; StoreParameters(&m_nIp, 3); return 0; } @@ -552,7 +552,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - *(float*)ScriptParams[0] = pObject->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND; + *(float*)&ScriptParams[0] = pObject->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND; StoreParameters(&m_nIp, 1); return 0; } diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index f711407a..3ea73233 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -492,7 +492,7 @@ bool CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id) { if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){ - printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName()); + printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName()); return RpClumpGtaStreamRead1(stream); }else{ printf("FAILED\n"); @@ -506,7 +506,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id) RpClump *clump; CClumpModelInfo *mi; - printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName()); + printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName()); clump = RpClumpGtaStreamRead2(stream); if(clump){ @@ -739,7 +739,7 @@ CFileLoader::LoadObject(const char *line) } mi = CModelInfo::AddSimpleModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetNumAtomics(numObjs); mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); @@ -787,7 +787,7 @@ CFileLoader::LoadTimeObject(const char *line) } mi = CModelInfo::AddTimeModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetNumAtomics(numObjs); mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); @@ -813,7 +813,7 @@ CFileLoader::LoadWeaponObject(const char *line) sscanf(line, "%d %s %s %s %d %f", &id, model, txd, animFile, &numObjs, &dist); mi = CModelInfo::AddWeaponModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetNumAtomics(1); mi->m_lodDistances[0] = dist; mi->SetTexDictionary(txd); @@ -832,7 +832,7 @@ CFileLoader::LoadClumpObject(const char *line) if(sscanf(line, "%d %s %s", &id, model, txd) == 3){ mi = CModelInfo::AddClumpModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetColModel(&CTempColModels::ms_colModelBBox); } @@ -857,7 +857,7 @@ CFileLoader::LoadVehicleObject(const char *line) &normalSplay); mi = CModelInfo::AddVehicleModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetAnimFile(animFile); for(p = gamename; *p; p++) @@ -938,7 +938,7 @@ CFileLoader::LoadPedObject(const char *line) animFile, &radio1, &radio2); mi = CModelInfo::AddPedModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetAnimFile(animFile); mi->SetColModel(&CTempColModels::ms_colModelPed1); @@ -1208,7 +1208,7 @@ CFileLoader::LoadObjectInstance(const char *line) assert(mi->IsSimple()); if(!CStreaming::IsObjectInCdImage(id)) - debug("Not in cdimage %s\n", mi->GetName()); + debug("Not in cdimage %s\n", mi->GetModelName()); angle = -RADTODEG(2.0f * acosf(angle)); xform = RwMatrixCreate(); @@ -1441,7 +1441,7 @@ CFileLoader::ReloadObject(const char *line) #ifdef FIX_BUGS mi && #endif - mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) { + mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetModelName(), model) && mi->m_numAtomics == numObjs) { mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); } else { diff --git a/src/core/Frontend.h b/src/core/Frontend.h index b27cccb5..4a812b05 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -661,8 +661,8 @@ public: int32 m_nSelectedScreenMode; #endif #ifdef MULTISAMPLING - static int8 m_nPrefsMSAALevel; - static int8 m_nDisplayMSAALevel; + int8 m_nPrefsMSAALevel; + int8 m_nDisplayMSAALevel; #endif enum LANGUAGE diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 79698dde..636eed42 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -587,7 +587,7 @@ bool CGame::ShutDown(void) CPlane::Shutdown(); CTrain::Shutdown(); CScriptPaths::Shutdown(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); CSpecialFX::Shutdown(); CGarages::Shutdown(); CMovingThings::Shutdown(); @@ -749,7 +749,7 @@ void CGame::ShutDownForRestart(void) CRadar::RemoveRadarSections(); FrontEndMenuManager.UnloadTextures(); CParticleObject::RemoveAllExpireableParticleObjects(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); CSetPieces::Init(); CPedType::Shutdown(); CSpecialFX::Shutdown(); diff --git a/src/core/Game.h b/src/core/Game.h index fe3268be..69d71700 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -6,8 +6,9 @@ enum eLevelName { LEVEL_INDUSTRIAL, LEVEL_COMMERCIAL, LEVEL_SUBURBAN, + LEVEL_UNDERGROUND, - NUM_LEVELS // LCS: should be 5 eventually... + NUM_LEVELS }; enum eAreaName { diff --git a/src/core/KeyGen.cpp b/src/core/KeyGen.cpp new file mode 100644 index 00000000..c54e390c --- /dev/null +++ b/src/core/KeyGen.cpp @@ -0,0 +1,110 @@ +#include "common.h" +#include "KeyGen.h" +#if defined _WIN32 && !defined __MINGW32__ +#include "ctype.h" +#else +#include +#endif + +uint32 CKeyGen::keyTable[256] = +{ + 0, 0x77073096, 0xEE0E612C, 0x990951BA, + 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, + 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, + 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, + 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, + 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, + 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, + 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, + 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, + 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, + 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, + 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, + 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, + 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, + 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, + 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, + 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, + 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, + 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, + 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, + 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, + 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, + 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, + 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, + 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, + 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, + 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, + 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, + 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, + 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, + 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, + 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, + 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D +}; + +uint32 +CKeyGen::GetKey(const char *str, int size) +{ + uint32 key = 0xffffffff; + for (int i = 0; i < size; i++) + key = keyTable[(key ^ str[i]) & 0xFF] ^ (key >> 8); + return key; +} + +uint32 +CKeyGen::GetKey(const char *str) +{ + uint32 key = 0xffffffff; + while(*str != '\0') + key = keyTable[(key ^ *(str++)) & 0xFF] ^ (key >> 8); + return key; +} + +uint32 +CKeyGen::GetUppercaseKey(const char *str) +{ + uint32 key = 0xffffffff; + while (*str != '\0') + key = keyTable[(key ^ toupper(*(str++))) & 0xFF] ^ (key >> 8); + return key; +} + +uint32 +CKeyGen::AppendStringToKey(uint32 key, const char *str) +{ + while (*str != '\0') + key = keyTable[(key ^ *(str++)) & 0xFF] ^ (key >> 8); + return key; +} \ No newline at end of file diff --git a/src/core/KeyGen.h b/src/core/KeyGen.h new file mode 100644 index 00000000..129859ce --- /dev/null +++ b/src/core/KeyGen.h @@ -0,0 +1,11 @@ +#pragma once + +class CKeyGen +{ + static uint32 keyTable[256]; +public: + static uint32 GetKey(const char *str, int size); + static uint32 GetKey(const char *str); + static uint32 GetUppercaseKey(const char *str); + static uint32 AppendStringToKey(uint32 key, const char *str); +}; \ No newline at end of file diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index dfc7a82f..ee60f316 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -536,7 +536,7 @@ INITSAVEBUF #endif CopyToBuf(buf, CWanted::MaximumWantedLevel); CopyToBuf(buf, CWanted::nMaximumWantedLevel); - memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME); + memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName(), MAX_MODEL_NAME); SkipSaveBuf(buf, MAX_MODEL_NAME); } } diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 27d41fca..3a6fdc2a 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -497,7 +497,7 @@ GetObjectName(int streamId) { static char objname[32]; if(streamId < STREAM_OFFSET_TXD) - sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName()); + sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetModelName()); else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL) sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD)); else if(streamId >= STREAM_OFFSET_COL && streamId < STREAM_OFFSET_ANIM) @@ -592,7 +592,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) } if(!success){ - debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName()); + debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetModelName()); RemoveModel(streamId); ReRequestModel(streamId); RwStreamClose(stream, &mem); @@ -1009,7 +1009,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag mi = CModelInfo::GetModelInfo(modelId); if(strncasecmp("CSPlay", modelName, 6) == 0){ - char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName(); + char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName(); for(int i = 0; CSnames[i][0]; i++){ if(strcasecmp(curname, IGnames[i]) == 0){ modelName = CSnames[i]; @@ -1017,7 +1017,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag } } } - if(!CGeneral::faststrcmp(mi->GetName(), modelName)){ + if(!CGeneral::faststrcmp(mi->GetModelName(), modelName)){ // Already have the correct name, just request it RequestModel(modelId, flags); return; @@ -1042,8 +1042,8 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag } } - strcpy(oldName, mi->GetName()); - mi->SetName(modelName); + strcpy(oldName, mi->GetModelName()); + mi->SetModelName(modelName); // What exactly is going on here? if(CModelInfo::GetModelInfo(oldName, nil)){ @@ -1842,11 +1842,11 @@ CStreaming::StreamZoneModels(const CVector &pos) int newMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j]; if(newMI != oldMI){ RequestModel(newMI, STREAMFLAGS_DEPENDENCY); - debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetName()); + debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetModelName()); if(ms_numPedsLoaded == MAXZONEPEDSLOADED){ SetModelIsDeletable(oldMI); SetModelTxdIsDeletable(oldMI); - debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetName()); + debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetModelName()); }else ms_numPedsLoaded++; timeBeforeNextLoad = 300; @@ -3242,7 +3242,7 @@ CStreaming::PrintStreamingBufferState() sprintf(str, "txd %s, refs %d, size %dK, flags 0x%x", CTxdStore::GetTxdName(modelIndex - STREAM_OFFSET_TXD), CTxdStore::GetNumRefs(modelIndex - STREAM_OFFSET_TXD), 2 * size, streamingInfo->m_flags); else - sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetName(), modelInfo->GetNumRefs(), 2 * size, + sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetModelName(), modelInfo->GetNumRefs(), 2 * size, streamingInfo->m_flags); AsciiToUnicode(str, wstr); CFont::PrintString(24.0f, y, wstr); diff --git a/src/core/config.h b/src/core/config.h index a06977f8..d90be214 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -197,6 +197,8 @@ enum Config { //#define COMPRESSED_COL_VECTORS // use compressed vectors for collision vertices //#define ANIM_COMPRESSION // only keep most recently used anims uncompressed +#define GTA_TRAIN + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -312,7 +314,7 @@ enum Config { # define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable //# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU # define CUTSCENE_BORDERS_SWITCH -//# define MULTISAMPLING // adds MSAA option +# define MULTISAMPLING // adds MSAA option # define INVERT_LOOK_FOR_PAD // enable the hidden option # endif #endif @@ -382,7 +384,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #ifdef LIBRW // these are not supported with librw yet -# undef MULTISAMPLING #endif // IMG #define BIG_IMG // allows to read larger img files diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index 1073deb3..862d2562 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -626,7 +626,7 @@ CEntity::SetupBigBuilding(void) if(mi->m_lodDistances[0] > 2500.0f || mi->m_ignoreDrawDist) m_level = LEVEL_GENERIC; else if(m_level == LEVEL_GENERIC) - printf("%s isn't in a level\n", mi->GetName()); + printf("%s isn't in a level\n", mi->GetModelName()); } float WindTabel[] = { diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index 23ba5e66..a4906fc9 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -50,8 +50,8 @@ public: bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; } bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; } bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; } - char *GetName(void) { return m_name; } - void SetName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); } + char *GetModelName(void) { return m_name; } + void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); } void SetColModel(CColModel *col, bool owns = false){ m_colModel = col; m_bOwnsColModel = owns; } CColModel *GetColModel(void) { return m_colModel; } diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp index 9e5b0470..0a542cf6 100644 --- a/src/modelinfo/ModelInfo.cpp +++ b/src/modelinfo/ModelInfo.cpp @@ -189,7 +189,7 @@ CModelInfo::GetModelInfo(const char *name, int *id) CBaseModelInfo *modelinfo; for(int i = 0; i < MODELINFOSIZE; i++){ modelinfo = CModelInfo::ms_modelInfoPtrs[i]; - if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name)){ + if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)){ if(id) *id = i; return modelinfo; @@ -207,7 +207,7 @@ CModelInfo::GetModelInfo(const char *name, int minIndex, int maxIndex) CBaseModelInfo *modelinfo; for(int i = minIndex; i <= maxIndex; i++){ modelinfo = CModelInfo::ms_modelInfoPtrs[i]; - if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name)) + if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)) return modelinfo; } return nil; diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp index bd515391..e84b9272 100644 --- a/src/modelinfo/PedModelInfo.cpp +++ b/src/modelinfo/PedModelInfo.cpp @@ -48,7 +48,7 @@ CPedModelInfo::SetClump(RpClump *clump) if(m_hitColModel == nil) CreateHitColModelSkinned(clump); RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB); - if(strcmp(GetName(), "player") == 0) + if(strcmp(GetModelName(), "player") == 0) RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); } diff --git a/src/modelinfo/SimpleModelInfo.cpp b/src/modelinfo/SimpleModelInfo.cpp index 77275ce7..d584dada 100644 --- a/src/modelinfo/SimpleModelInfo.cpp +++ b/src/modelinfo/SimpleModelInfo.cpp @@ -167,7 +167,7 @@ CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID) for(i = minID; i <= maxID; i++){ mi = CModelInfo::GetModelInfo(i); if(mi && mi != this && - !CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){ + !CGeneral::faststrcmp(GetModelName()+3, mi->GetModelName()+3)){ assert(mi->IsSimple()); this->SetRelatedModel((CSimpleModelInfo*)mi); return; @@ -189,7 +189,7 @@ CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID) m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier; if(m_drawLast){ m_drawLast = false; - debug("%s was draw last\n", GetName()); + debug("%s was draw last\n", GetModelName()); } }else m_lodDistances[2] = NEAR_DRAW_DIST; diff --git a/src/modelinfo/TimeModelInfo.cpp b/src/modelinfo/TimeModelInfo.cpp index c1c18dac..0db5fb78 100644 --- a/src/modelinfo/TimeModelInfo.cpp +++ b/src/modelinfo/TimeModelInfo.cpp @@ -11,7 +11,7 @@ CTimeModelInfo::FindOtherTimeModel(void) char *p; int i; - strcpy(name, GetName()); + strcpy(name, GetModelName()); // change _nt to _dy if(p = strstr(name, "_nt")) strncpy(p, "_dy", 4); @@ -24,7 +24,7 @@ CTimeModelInfo::FindOtherTimeModel(void) for(i = 0; i < MODELINFOSIZE; i++){ CBaseModelInfo *mi = CModelInfo::GetModelInfo(i); if (mi && mi->GetModelType() == MITYPE_TIME && - !CGeneral::faststrncmp(name, mi->GetName(), MAX_MODEL_NAME)){ + !CGeneral::faststrncmp(name, mi->GetModelName(), MAX_MODEL_NAME)){ m_otherTimeModelID = i; return (CTimeModelInfo*)mi; } diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp index 16e6c8e2..de82524d 100644 --- a/src/peds/PedAI.cpp +++ b/src/peds/PedAI.cpp @@ -4914,8 +4914,8 @@ CPed::SetAnimOffsetForEnterOrExitVehicle(void) vecPedVanRearDoorAnimOffset = lastFrame->translation; } } - // I think this is leftover and ANIM_TRAIN_GETOUT - enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_IDLE_STANCE3)->hierarchy; + + enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_TRAIN_GETOUT)->hierarchy; seq = enterAssoc->sequences; CAnimManager::UncompressAnimation(enterAssoc); if (seq->numFrames > 0) { diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 3432f32c..1c870fd2 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -481,7 +481,7 @@ void CHud::Draw() CBaseModelInfo *weaponModel = CModelInfo::GetModelInfo(weaponInfo->m_nModelId); RwTexDictionary *weaponTxd = CTxdStore::GetSlot(weaponModel->GetTxdSlot())->texDict; if (weaponTxd) { - RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetName()); + RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetModelName()); if (weaponIcon) { RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); #ifndef FIX_BUGS diff --git a/src/render/Timecycle.cpp b/src/render/Timecycle.cpp index 3cb5a0b0..af70a9f3 100644 --- a/src/render/Timecycle.cpp +++ b/src/render/Timecycle.cpp @@ -228,7 +228,7 @@ CTimeCycle::Initialise(void) for(h = 0; h < NUMHOURS; h++){ li = 0; while(work_buff[bi] == '/' || work_buff[bi] == '\n' || - work_buff[bi] == '\0' || work_buff[bi] == '\r'){ + work_buff[bi] == '\0' || work_buff[bi] == ' ' || work_buff[bi] == '\r'){ while(work_buff[bi] != '\n' && work_buff[bi] != '\0' && work_buff[bi] != '\r') bi++; bi++; diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp index d3bd2701..b44f987c 100644 --- a/src/render/WaterCreatures.cpp +++ b/src/render/WaterCreatures.cpp @@ -7,6 +7,7 @@ #include "config.h" #include "General.h" +/* int CWaterCreatures::nNumActiveSeaLifeForms; CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES]; @@ -271,4 +272,5 @@ void CWaterCreatures::RemoveAll() { nNumActiveSeaLifeForms--; } } -} \ No newline at end of file +} +*/ \ No newline at end of file diff --git a/src/render/WaterCreatures.h b/src/render/WaterCreatures.h index 9ef8198c..0b8d2376 100644 --- a/src/render/WaterCreatures.h +++ b/src/render/WaterCreatures.h @@ -1,6 +1,7 @@ #pragma once #include "Object.h" +/* enum eFishSlotState { WATER_CREATURE_INIT = 0, WATER_CREATURE_ACTIVE, @@ -45,4 +46,4 @@ struct WaterCreatureProperties { float fLevel; float fUnknown; //unused float fWaterDepth; -}; \ No newline at end of file +};*/ \ No newline at end of file diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 854653f0..6caac31e 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -1175,13 +1175,13 @@ CWaterLevel::RenderWater() if ( WavesCalculatedThisFrame ) { RenderSeaBirds(); - RenderShipsOnHorizon(); - CParticle::HandleShipsAtHorizonStuff(); - HandleBeachToysStuff(); + //RenderShipsOnHorizon(); + //CParticle::HandleShipsAtHorizonStuff(); + //HandleBeachToysStuff(); } - if ( _bSeaLife ) - HandleSeaLifeForms(); + //if ( _bSeaLife ) + // HandleSeaLifeForms(); DefinedState(); } @@ -3105,6 +3105,7 @@ CWaterLevel::RenderShipsOnHorizon() } } +/* void CWaterLevel::HandleSeaLifeForms() { @@ -3145,7 +3146,7 @@ CWaterLevel::HandleSeaLifeForms() } CWaterCreatures::UpdateAll(); -} +}*/ void CWaterLevel::HandleBeachToysStuff(void) diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 028cd9cd..accaace2 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -5615,7 +5615,7 @@ CAutomobile::SetBumperDamage(int32 component, ePanels panel, bool noFlyingCompon int status = Damage.GetPanelStatus(panel); if(m_aCarNodes[component] == nil){ printf("Trying to damage component %d of %s\n", - component, CModelInfo::GetModelInfo(GetModelIndex())->GetName()); + component, CModelInfo::GetModelInfo(GetModelIndex())->GetModelName()); return; } if(status == PANEL_STATUS_SMASHED1){ @@ -5635,7 +5635,7 @@ CAutomobile::SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents int status = Damage.GetDoorStatus(door); if(m_aCarNodes[component] == nil){ printf("Trying to damage component %d of %s\n", - component, CModelInfo::GetModelInfo(GetModelIndex())->GetName()); + component, CModelInfo::GetModelInfo(GetModelIndex())->GetModelName()); return; } diff --git a/src/vehicles/Train.cpp b/src/vehicles/Train.cpp index 1a4af307..fefe1781 100644 --- a/src/vehicles/Train.cpp +++ b/src/vehicles/Train.cpp @@ -459,11 +459,11 @@ CTrain::InitTrains(void) CStreaming::LoadAllRequestedModels(false); // El-Train wagons - float wagonPositions[] = { 0.0f, 20.0f, 40.0f, 0.0f, 20.0f }; - int8 firstWagon[] = { 1, 0, 0, 1, 0 }; - int8 lastWagon[] = { 0, 0, 1, 0, 1 }; - int16 wagonGroup[] = { 0, 0, 0, 1, 1 }; - for(i = 0; i < 5; i++){ + float wagonPositions[] = { 0.0f, 20.0f, 0.0f, 20.0f }; + int8 firstWagon[] = { 1, 0, 1, 0 }; + int8 lastWagon[] = { 0, 1, 0, 1 }; + int16 wagonGroup[] = { 0, 0, 1, 1 }; + for(i = 0; i < 4; i++){ train = new CTrain(MI_TRAIN, PERMANENT_VEHICLE); train->GetMatrix().SetTranslate(0.0f, 0.0f, 0.0f); train->SetStatus(STATUS_ABANDONED); @@ -649,52 +649,6 @@ CTrain::ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int1 #endif } -void -PlayAnnouncement(uint8 sound, uint8 station) -{ - // this was gone in a PC version but inlined on PS2 - cAudioScriptObject *obj = new cAudioScriptObject; - obj->AudioId = sound; - obj->Posn = CTrain::aStationCoors[station]; - obj->AudioEntity = AEHANDLE_NONE; - DMAudio.CreateOneShotScriptObject(obj); -} - -void -ProcessTrainAnnouncements(void) -{ -#ifdef GTA_TRAIN - for (int i = 0; i < ARRAY_SIZE(StationDist); i++) { - for (int j = 0; j < ARRAY_SIZE(EngineTrackPosition); j++) { - if (!bTrainArrivalAnnounced[i]) { - float preDist = StationDist[i] - 100.0f; - if (preDist < 0.0f) - preDist += TotalLengthOfTrack; - if (EngineTrackPosition[j] > preDist && EngineTrackPosition[j] < StationDist[i]) { - bTrainArrivalAnnounced[i] = true; - PlayAnnouncement(SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_1, i); - break; - } - } else { - float postDist = StationDist[i] + 10.0f; -#ifdef FIX_BUGS - if (postDist > TotalLengthOfTrack) - postDist -= TotalLengthOfTrack; -#else - if (postDist < 0.0f) // does this even make sense here? - postDist += TotalLengthOfTrack; -#endif - if (EngineTrackPosition[j] > StationDist[i] && EngineTrackPosition[j] < postDist) { - bTrainArrivalAnnounced[i] = false; - PlayAnnouncement(SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_2, i); - break; - } - } - } - } -#endif -} - void CTrain::UpdateTrains(void) { @@ -732,8 +686,6 @@ CTrain::UpdateTrains(void) // time offset for each train time += 0x20000/2; } - - ProcessTrainAnnouncements(); } // Update Subway