started making frontend accurate to game

This commit is contained in:
aap 2019-07-14 12:46:36 +02:00
parent c6afa42f9b
commit 424487854b
6 changed files with 423 additions and 443 deletions

View File

@ -20,9 +20,9 @@ WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); } WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); }
WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); } WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); }
WRAPPER void cDMAudio::PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float) { EAXJMP(0x57C840); } WRAPPER void cDMAudio::PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float) { EAXJMP(0x57C840); }
WRAPPER void cDMAudio::SetMusicMasterVolume(int8) { EAXJMP(0x57C8C0); } WRAPPER void cDMAudio::SetMusicMasterVolume(uint8) { EAXJMP(0x57C8C0); }
WRAPPER void cDMAudio::SetEffectsMasterVolume(int8) { EAXJMP(0x57C890); } WRAPPER void cDMAudio::SetEffectsMasterVolume(uint8) { EAXJMP(0x57C890); }
WRAPPER int8 cDMAudio::SetCurrent3DProvider(int8) { EAXJMP(0x57C9B0); } WRAPPER uint8 cDMAudio::SetCurrent3DProvider(uint8) { EAXJMP(0x57C9B0); }
WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); } WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); }
WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); } WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }

View File

@ -192,9 +192,9 @@ public:
void PlayFrontEndTrack(uint32, uint32); void PlayFrontEndTrack(uint32, uint32);
void StopFrontEndTrack(); void StopFrontEndTrack();
void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float); void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float);
void SetMusicMasterVolume(int8); void SetMusicMasterVolume(uint8);
void SetEffectsMasterVolume(int8); void SetEffectsMasterVolume(uint8);
int8 SetCurrent3DProvider(int8); uint8 SetCurrent3DProvider(uint8);
int32 SetSpeakerConfig(int32); int32 SetSpeakerConfig(int32);
int32 GetRadioInCar(void); int32 GetRadioInCar(void);
void SetEffectsFadeVol(uint8); void SetEffectsFadeVol(uint8);

View File

@ -26,46 +26,47 @@
#include "PlayerSkin.h" #include "PlayerSkin.h"
#include "PlayerInfo.h" #include "PlayerInfo.h"
#include "World.h" #include "World.h"
#include "Renderer.h"
#define ALL_ORIGINAL_FRONTEND FALSE #define ALL_ORIGINAL_FRONTEND 1
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1
int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1
int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1
int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1
int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E; int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C; int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1
int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238; int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238;
bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4; bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A; bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23; int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4; int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; // 1
int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256
float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4; float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102
char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\""
int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
// Move this somewhere else. // Move this somewhere else.
float lodMultiplier = *(float*)0x5F726C; float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2
// Stuff not in CMenuManager: // Stuff not in CMenuManager:
uint32 &VibrationTime = *(uint32*)0x628CF8; uint32 &VibrationTime = *(uint32*)0x628CF8;
char* pEditString = (char*)0x628D00; char *&pEditString = *(char**)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08; int32 *&pControlEdit = *(int32**)0x628D08;
bool &DisplayComboButtonErrMsg = *(bool*)0x628D14; bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int32 &MouseButtonJustClicked = *(int32*)0x628D0C; int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
@ -148,7 +149,7 @@ char *MenuFilenames[] = {
nil, nil nil, nil
}; };
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); } WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
#else #else
void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
@ -176,7 +177,7 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else #else
void CMenuManager::CentreMousePointer() void CMenuManager::CentreMousePointer()
@ -204,7 +205,7 @@ void CMenuManager::CheckCodesForControls(int, int)
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else #else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
@ -216,74 +217,35 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
void CMenuManager::CheckSliderMovement(int value) void CMenuManager::CheckSliderMovement(int value)
{ {
float fBrightness = 0.0f;
float fDrawDistance = 0.0f;
float fRadioVolume = 0.0f;
float fSfxVolume = 0.0f;
float fMouseSens = 0.0f;
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS: case MENUACTION_BRIGHTNESS:
fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f); m_PrefsBrightness += m_PrefsBrightness + value * (512/16);
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
if (fBrightness > 511.0f)
fBrightness = 511.0f;
else if (fBrightness < 0.0f)
fBrightness = 0.0f;
m_PrefsBrightness = fBrightness;
SaveSettings();
break; break;
case MENUACTION_DRAWDIST: case MENUACTION_DRAWDIST:
fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f); m_PrefsLOD += value * ((1.8f - 0.8f)/16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
if (fDrawDistance > 1.8f) CRenderer::ms_lodDistScale = m_PrefsLOD;
fDrawDistance = 1.8f;
else if (fDrawDistance < 0.8f)
fDrawDistance = 0.8f;
m_PrefsLOD = fDrawDistance;
SaveSettings();
break; break;
case MENUACTION_MUSICVOLUME: case MENUACTION_MUSICVOLUME:
fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f); m_PrefsMusicVolume += value * (128/16);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
if (fRadioVolume > 127.0f) DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
fRadioVolume = 127.0f;
else if (fRadioVolume < 0.0f)
fRadioVolume = 0.0f;
m_PrefsMusicVolume = fRadioVolume;
DMAudio.SetMusicMasterVolume(fRadioVolume);
SaveSettings();
break; break;
case MENUACTION_SFXVOLUME: case MENUACTION_SFXVOLUME:
fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f); m_PrefsSfxVolume += value * (128/16);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
if (fSfxVolume > 127) DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
fSfxVolume = 127;
else if (fSfxVolume < 0.0f)
fSfxVolume = 0.0f;
m_PrefsSfxVolume = fSfxVolume;
DMAudio.SetEffectsMasterVolume(fSfxVolume);
SaveSettings();
break; break;
case MENUACTION_MOUSESENS: case MENUACTION_MOUSESENS:
fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f); TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
if (fMouseSens > 0.005f) TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
fMouseSens = 0.005f;
else if (fMouseSens < 0.0003125f)
fMouseSens = 0.0003125f;
TheCamera.m_fMouseAccelHorzntl = fMouseSens;
// BUG: game doesn't set Y Axis.
TheCamera.m_fMouseAccelVertical = fMouseSens;
SaveSettings();
break; break;
default:
return;
} }
SaveSettings();
} }
#if 1 #if 1
@ -470,7 +432,7 @@ void CMenuManager::Draw()
CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str); CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str);
} }
for (int i = 0; i < MENUROWS; ++i) { for (int i = 0; i < NUM_MENUROWS; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
wchar *textToPrint[MENUCOLUMNS] = { nil, nil }; wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
bool Locked = false; bool Locked = false;
@ -850,7 +812,7 @@ void CMenuManager::DrawControllerSetupScreen()
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); } WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else #else
void CMenuManager::DrawFrontEnd() void CMenuManager::DrawFrontEnd()
@ -858,7 +820,7 @@ void CMenuManager::DrawFrontEnd()
CFont::SetAlphaFade(255.0f); CFont::SetAlphaFade(255.0f);
if (m_nCurrScreen == MENUPAGE_NONE) { if (m_nCurrScreen == MENUPAGE_NONE) {
m_nMenuFadeAlpha = 0; // m_nMenuFadeAlpha = 0;
if (m_bGameNotLoaded) if (m_bGameNotLoaded)
m_nCurrScreen = MENUPAGE_START_MENU; m_nCurrScreen = MENUPAGE_START_MENU;
@ -866,31 +828,27 @@ void CMenuManager::DrawFrontEnd()
m_nCurrScreen = MENUPAGE_PAUSE_MENU; m_nCurrScreen = MENUPAGE_PAUSE_MENU;
} }
if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
m_nCurrOption = MENUROW_1; m_nCurrOption = 1;
CMenuManager::DrawFrontEndNormal(); CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage(); CMenuManager::PrintErrorMessage();
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); } WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else #else
void CMenuManager::DrawFrontEndNormal() void CMenuManager::DrawFrontEndNormal()
{ {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP);
CSprite2d::InitPerFrame(); CSprite2d::InitPerFrame();
CFont::InitPerFrame(); CFont::InitPerFrame();
eMenuSprites previousSprite = MENUSPRITE_MAINMENU; LoadSplash(nil);
eMenuSprites previousSprite = MENUSPRITE_MAINMENU; // actually uninitialized
if (m_nMenuFadeAlpha < 255) { if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) { switch (m_nPrevScreen) {
case MENUPAGE_STATS: case MENUPAGE_STATS:
@ -930,13 +888,16 @@ void CMenuManager::DrawFrontEndNormal()
break; break;
} }
if (m_nPrevScreen == MENUPAGE_NONE) if (m_nPrevScreen == m_nCurrScreen)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255-m_nMenuFadeAlpha));
else else
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255-m_nMenuFadeAlpha));
} }
eMenuSprites currentSprite = MENUSPRITE_MAINMENU; RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized
switch (m_nCurrScreen) { switch (m_nCurrScreen) {
case MENUPAGE_STATS: case MENUPAGE_STATS:
case MENUPAGE_START_MENU: case MENUPAGE_START_MENU:
@ -975,38 +936,45 @@ void CMenuManager::DrawFrontEndNormal()
break; break;
} }
uint32 savedShade; if (m_nMenuFadeAlpha < 255) {
uint32 savedAlpha; static int LastFade = 0;
RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD)); if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha); m_nMenuFadeAlpha += 20;
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE)); LastFade = CTimer::GetTimeInMillisecondsPauseMode();
if (m_nMenuFadeAlpha >= 255) { }
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
if (m_nMenuFadeAlpha > 255){
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
}else{
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
} }
else { else {
if (m_nMenuFadeAlpha < 255) { m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
m_nMenuFadeAlpha += 0.1f * 255.0f; // TODO: what is this? waiting mouse?
if(field_518 == 4){
if (m_nMenuFadeAlpha >= 255) if(m_nHoverOption == 3 || m_nHoverOption == 4 || m_nHoverOption == 5 || m_nHoverOption == 6 || m_nHoverOption == 7)
m_nMenuFadeAlpha = 255; field_518 = 2;
else
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); field_518 = 1;
} }
else
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
} }
// GTA LOGO // GTA LOGO
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else else
m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
} }
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) { switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT: case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen(); CMenuManager::DrawPlayerSetupScreen();
@ -1022,8 +990,25 @@ void CMenuManager::DrawFrontEndNormal()
CFont::DrawFonts(); CFont::DrawFonts();
// Draw mouse // Draw mouse
if (m_bShowMouse) RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255)); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
if (m_bShowMouse) {
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
CRect mouse(0.0f, 0.0f, SCREEN_SCALE_X(75.0f), SCREEN_SCALE_X(75.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY);
CRect shad = mouse;
shad.Translate(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(3.0f));
if(field_518 == 4){
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
} }
#endif #endif
@ -1036,7 +1021,7 @@ void CMenuManager::DrawPlayerSetupScreen()
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else #else
int CMenuManager::FadeIn(int alpha) int CMenuManager::FadeIn(int alpha)
@ -1045,11 +1030,7 @@ int CMenuManager::FadeIn(int alpha)
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_DELETING) m_nCurrScreen == MENUPAGE_DELETING)
return alpha; return alpha;
return min(m_nMenuFadeAlpha, alpha);
if (m_nMenuFadeAlpha >= alpha)
return alpha;
return m_nMenuFadeAlpha;
} }
#endif #endif
@ -1107,7 +1088,7 @@ void CMenuManager::LoadAllTextures()
CMenuManager::CentreMousePointer(); CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0); DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = MENUROW_0; m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar(); m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) { if (DMAudio.IsMP3RadioChannelAvailable()) {
@ -1156,7 +1137,7 @@ void CMenuManager::LoadAllTextures()
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else #else
void CMenuManager::LoadSettings() void CMenuManager::LoadSettings()
@ -1164,46 +1145,47 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDirMyDocuments(); CFileMgr::SetDirMyDocuments();
uint8 prevLang = m_PrefsLanguage; int32 prevLang = m_PrefsLanguage;
CMBlur::BlurOn = true;
MousePointerStateHelper.bInvertVertically = true; MousePointerStateHelper.bInvertVertically = true;
static char Ver; static char Ver;
int fileHandle = CFileMgr::OpenFile("gta3.set", "r"); int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
if (fileHandle) { if (fileHandle) {
CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver)); CFileMgr::Read(fileHandle, (char*)&Ver, sizeof(Ver));
if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) { if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
CFileMgr::Seek(fileHandle, 0, 0); CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle); ControlsManager.LoadSettings(fileHandle);
CFileMgr::Read(fileHandle, buf(gString), 20); CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, buf(gString), 20); CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, buf(gString), 4); CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, buf(gString), 4); CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, buf(gString), 1); CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, buf(gString), 1); CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, buf(gString), 1); CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1); CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1); CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1); CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), 4); CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), 1); CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Read(fileHandle, buf(&CMBlur::BlurOn), 1); CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Read(fileHandle, buf(m_PrefsSkinFile), 256); CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, buf(&m_ControlMethod), 1); CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
} }
} }
@ -1211,7 +1193,7 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDir(""); CFileMgr::SetDir("");
m_PrefsVsync = m_PrefsVsyncDisp; m_PrefsVsync = m_PrefsVsyncDisp;
lodMultiplier = m_PrefsLOD; CRenderer::ms_lodDistScale = m_PrefsLOD;
if (m_nPrefsAudio3DProviderIndex == -1) if (m_nPrefsAudio3DProviderIndex == -1)
m_nPrefsAudio3DProviderIndex = -2; m_nPrefsAudio3DProviderIndex = -2;
@ -1228,25 +1210,72 @@ void CMenuManager::LoadSettings()
debug("The previously saved language is now in use"); debug("The previously saved language is now in use");
} }
/*struct _WIN32_FIND_DATAA FindFileData; struct _WIN32_FIND_DATAA FindFileData;
HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData); char skinfile[256+16]; // ?? + 16?
char Dest;
bool SkinFound = false; bool SkinFound = false;
HANDLE handle = FindFirstFileA("skins\\*.bmp", &FindFileData);
for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) { for (int i = 1; handle != (HANDLE)-1 && i; i = FindNextFileA(handle, &FindFileData)) {
strcpy(&Dest, buf(m_PrefsSkinFile)); strcpy(skinfile, m_PrefsSkinFile);
strcat(&Dest, ".bmp"); strcat(skinfile, ".bmp");
if (!strcmp(FindFileData.cFileName, &Dest)) if (strcmp(FindFileData.cFileName, skinfile) == 0)
SkinFound = true; SkinFound = true;
} }
FindClose(handle);
FindClose(H);
if (!SkinFound) { if (!SkinFound) {
debug("Default skin set as no other skins are available OR saved skin not found!"); debug("Default skin set as no other skins are available OR saved skin not found!");
strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\""); strcpy(m_PrefsSkinFile, "$$\"\"");
strcpy(m_aSkinName, "$$\"\""); strcpy(m_aSkinName, "$$\"\"");
}*/ }
}
#endif
#if 0
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Write(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
} }
#endif #endif
@ -1310,7 +1339,7 @@ void CMenuManager::PrintStats()
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND #if 0
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else #else
void CMenuManager::Process(void) void CMenuManager::Process(void)
@ -1323,140 +1352,152 @@ void CMenuManager::Process(void)
m_bStartGameLoading = false; m_bStartGameLoading = false;
InitialiseChangedLanguageSettings(); InitialiseChangedLanguageSettings();
// if (CPad::GetPad(0)->GetEscapeJustDown())
RequestFrontEndStartUp();
SwitchMenuOnAndOff(); SwitchMenuOnAndOff();
// Be able to re-open menu correctly. // Be able to re-open menu correctly.
if (!m_bMenuActive) { if (m_bMenuActive) {
if (GetPadExitEnter())
RequestFrontEndStartUp();
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
bool SlotPopulated = false;
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
PcSaveHelper.PopulateSlotInfo();
SlotPopulated = true;
}
if (SlotPopulated) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
if (SaveSlot) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = 1;
RequestFrontEndShutdown();
m_bLoadingSavedGame = 1;
b_FoundRecentSavedGameWantToLoad = 1;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) == nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
pEditString = nil;
SaveSettings();
}
if (field_113) {
if (field_456)
field_456 = 0;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
}
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
}
} else {
UnloadTextures(); UnloadTextures();
field_452 = 0; field_452 = 0;
SwitchToNewScreen(MENUPAGE_NONE); // byte_5F33E4 = 1; // unused
pEditString = 0; m_nPrevScreen = 0;
field_113 = 0; m_nCurrScreen = m_nPrevScreen;
return; m_nCurrOption = 0;
}
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
int8 DeleteSlot = PcSaveHelper.DeleteSlot(m_nCurrSaveSlot);
if (DeleteSlot) {
SwitchToNewScreen(MENUPAGE_DELETE_SUCCESS);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
if (SaveSlot) {
SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
else if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
int8 CheckSlot = CheckSlotDataValid(m_nCurrSaveSlot);
if (CheckSlot) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = true;
RequestFrontEndShutdown();
m_bLoadingSavedGame = true;
b_FoundRecentSavedGameWantToLoad = true;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) != nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
pEditString = nil; pEditString = nil;
SaveSettings(); field_113 = 0;
}
if (field_113) {
if (field_456)
field_456 = 0;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
}
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
SwitchToNewScreen(m_nPrevScreen);
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
} }
if (!m_bStartGameLoading) { if (!m_bStartGameLoading) {
@ -1585,11 +1626,11 @@ void CMenuManager::ProcessButtonPresses()
//field_438 -= 1; //field_438 -= 1;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
if (m_nCurrOption < MENUROW_1) if (m_nCurrOption < 1)
m_nCurrOption = NumberOfMenuOptions; m_nCurrOption = NumberOfMenuOptions;
} }
else { else {
if (m_nCurrOption < MENUROW_0) if (m_nCurrOption < 0)
m_nCurrOption = NumberOfMenuOptions; m_nCurrOption = NumberOfMenuOptions;
} }
@ -1606,11 +1647,11 @@ void CMenuManager::ProcessButtonPresses()
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
if (m_nCurrOption > NumberOfMenuOptions) if (m_nCurrOption > NumberOfMenuOptions)
m_nCurrOption = MENUROW_1; m_nCurrOption = 1;
} }
else { else {
if (m_nCurrOption > NumberOfMenuOptions) if (m_nCurrOption > NumberOfMenuOptions)
m_nCurrOption = MENUROW_0; m_nCurrOption = 0;
} }
if (m_nCurrExOption > m_nCurrExSize - 1) if (m_nCurrExOption > m_nCurrExSize - 1)
@ -2160,53 +2201,6 @@ void CMenuManager::SetHelperText(int text)
} }
#endif #endif
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1);
CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), 1);
CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), 1);
CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), 1);
CFileMgr::Write(fileHandle, buf(&CMBlur::BlurOn), 1);
CFileMgr::Write(fileHandle, buf(m_PrefsSkinFile), 256);
CFileMgr::Write(fileHandle, buf(&m_ControlMethod), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), 1);
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
#endif
#if ALL_ORIGINAL_FRONTEND #if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else #else
@ -2336,10 +2330,11 @@ void CMenuManager::WaitForUserCD()
#endif #endif
// New content: // New content:
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions() uint8 CMenuManager::GetNumberOfMenuOptions()
{ {
uint8 Rows = MENUROW_NONE; uint8 Rows = -1;
for (int i = 0; i < MENUROWS; i++) { for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING) if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
break; break;
@ -2371,9 +2366,9 @@ void CMenuManager::SwitchToNewScreen(int32 screen)
if (screen) { if (screen) {
m_nPrevScreen = m_nCurrScreen; m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen; m_nCurrScreen = screen;
m_nCurrOption = MENUROW_0; m_nCurrOption = 0;
// //
m_nCurrExOption = MENUROW_0; m_nCurrExOption = 0;
m_nCurrExLayer = 19; m_nCurrExLayer = 19;
// //
m_nMenuFadeAlpha = 0; m_nMenuFadeAlpha = 0;
@ -2382,7 +2377,7 @@ void CMenuManager::SwitchToNewScreen(int32 screen)
else { else {
m_nPrevScreen = MENUPAGE_NONE; m_nPrevScreen = MENUPAGE_NONE;
m_nCurrScreen = MENUPAGE_NONE; m_nCurrScreen = MENUPAGE_NONE;
m_nCurrOption = MENUROW_0; m_nCurrOption = 0;
} }
} }
@ -2448,6 +2443,7 @@ void CMenuManager::SetDefaultPreferences(int32 screen)
break; break;
} }
} }
#endif
// Frontend inputs. // Frontend inputs.
bool GetPadBack() bool GetPadBack()
@ -2598,4 +2594,7 @@ STARTPATCHES
for (int i = 1; i < ARRAY_SIZE(aScreens); i++) for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif #endif
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
ENDPATCHES ENDPATCHES

View File

@ -43,8 +43,6 @@
#define MENUSLIDER_X 306.0f #define MENUSLIDER_X 306.0f
#define buf(a) (char*)(a)
enum eLanguages enum eLanguages
{ {
LANGUAGE_AMERICAN, LANGUAGE_AMERICAN,
@ -339,28 +337,9 @@ enum eMenuColumns
MENUCOLUMNS, MENUCOLUMNS,
}; };
enum eMenuRow enum
{ {
MENUROW_NONE = -1, NUM_MENUROWS = 18,
MENUROW_0,
MENUROW_1,
MENUROW_2,
MENUROW_3,
MENUROW_4,
MENUROW_5,
MENUROW_6,
MENUROW_7,
MENUROW_8,
MENUROW_9,
MENUROW_10,
MENUROW_11,
MENUROW_12,
MENUROW_13,
MENUROW_14,
MENUROW_15,
MENUROW_16,
MENUROW_17,
MENUROWS,
}; };
struct tSkinInfo struct tSkinInfo
@ -377,7 +356,7 @@ struct CMenuScreen
char m_ScreenName[8]; char m_ScreenName[8];
int32 unk; int32 unk;
int32 m_PreviousPage[2]; // eMenuScreen int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // eMenuRow int32 m_ParentEntry[2]; // row
struct CMenuEntry struct CMenuEntry
{ {
@ -385,7 +364,7 @@ struct CMenuScreen
char m_EntryName[8]; char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot int32 m_SaveSlot; // eSaveSlot
int32 m_TargetMenu; // eMenuScreen int32 m_TargetMenu; // eMenuScreen
} m_aEntries[MENUROWS]; } m_aEntries[NUM_MENUROWS];
}; };
class CMenuManager class CMenuManager
@ -463,9 +442,9 @@ public:
static int8 &m_PrefsFrameLimiter; static int8 &m_PrefsFrameLimiter;
static int8 &m_PrefsShowSubtitles; static int8 &m_PrefsShowSubtitles;
static int8 &m_PrefsSpeakers; static int8 &m_PrefsSpeakers;
static int8 &m_ControlMethod; static int32 &m_ControlMethod;
static int8 &m_PrefsDMA; static int8 &m_PrefsDMA;
static int8 &m_PrefsLanguage; static int32 &m_PrefsLanguage;
static int8 &m_bDisableMouseSteering; static int8 &m_bDisableMouseSteering;
static int32 &m_PrefsBrightness; static int32 &m_PrefsBrightness;
static float &m_PrefsLOD; static float &m_PrefsLOD;

View File

@ -2,15 +2,15 @@
const CMenuScreen aScreens[] = { const CMenuScreen aScreens[] = {
// MENUPAGE_NONE = 0 // MENUPAGE_NONE = 0
{ "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, }, { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
// MENUPAGE_STATS = 1 // MENUPAGE_STATS = 1
{ "FET_STA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_5, MENUROW_2, { "FET_STA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_NEW_GAME = 2 // MENUPAGE_NEW_GAME = 2
{ "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1, { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
@ -18,17 +18,17 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_BRIEFS = 3 // MENUPAGE_BRIEFS = 3
{ "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_6, MENUROW_3, { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENU_CONTROLLER_SETTINGS = 4 // MENU_CONTROLLER_SETTINGS = 4
{ "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0, { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
}, },
// MENUPAGE_SOUND_SETTINGS = 5 // MENUPAGE_SOUND_SETTINGS = 5
{ "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_1, MENUROW_1, { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@ -40,7 +40,7 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_GRAPHICS_SETTINGS = 6 // MENUPAGE_GRAPHICS_SETTINGS = 6
{ "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2, { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@ -54,7 +54,7 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_LANGUAGE_SETTINGS = 7 // MENUPAGE_LANGUAGE_SETTINGS = 7
{ "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3, { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
@ -64,7 +64,7 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_CHOOSE_LOAD_SLOT = 8 // MENUPAGE_CHOOSE_LOAD_SLOT = 8
{ "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_1, MENUROW_1, { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
@ -77,7 +77,7 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_CHOOSE_DELETE_SLOT = 9 // MENUPAGE_CHOOSE_DELETE_SLOT = 9
{ "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2, { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
@ -90,96 +90,96 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_NEW_GAME_RELOAD = 10 // MENUPAGE_NEW_GAME_RELOAD = 10
{ "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0, { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_LOAD_SLOT_CONFIRM = 11 // MENUPAGE_LOAD_SLOT_CONFIRM = 11
{ "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUROW_0, MENUROW_0, { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
}, },
// MENUPAGE_DELETE_SLOT_CONFIRM = 12 // MENUPAGE_DELETE_SLOT_CONFIRM = 12
{ "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0, { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
}, },
// MENUPAGE_13 = 13 // MENUPAGE_13 = 13
{ "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_LOADING_IN_PROGRESS = 14 // MENUPAGE_LOADING_IN_PROGRESS = 14
{ "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM, MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
}, },
// MENUPAGE_DELETING_IN_PROGRESS = 15 // MENUPAGE_DELETING_IN_PROGRESS = 15
{ "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_16 = 16 // MENUPAGE_16 = 16
{ "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_DELETE_FAILED = 17 // MENUPAGE_DELETE_FAILED = 17
{ "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
}, },
// MENUPAGE_DEBUG_MENU = 18 // MENUPAGE_DEBUG_MENU = 18
{ "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MEMORY_CARD_1 = 19 // MENUPAGE_MEMORY_CARD_1 = 19
{ "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MEMORY_CARD_2 = 20 // MENUPAGE_MEMORY_CARD_2 = 20
{ "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_MAIN = 21 // MENUPAGE_MULTIPLAYER_MAIN = 21
{ "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_SAVE_FAILED_1 = 22 // MENUPAGE_SAVE_FAILED_1 = 22
{ "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_SAVE_FAILED_2 = 23 // MENUPAGE_SAVE_FAILED_2 = 23
{ "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_SAVE = 24 // MENUPAGE_SAVE = 24
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_UPDATESAVE, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_UPDATESAVE, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_NO_MEMORY_CARD = 25 // MENUPAGE_NO_MEMORY_CARD = 25
{ "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_CHOOSE_SAVE_SLOT = 26 // MENUPAGE_CHOOSE_SAVE_SLOT = 26
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
@ -192,49 +192,49 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27 // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
}, },
// MENUPAGE_MULTIPLAYER_MAP = 28 // MENUPAGE_MULTIPLAYER_MAP = 28
{ "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_CONNECTION = 29 // MENUPAGE_MULTIPLAYER_CONNECTION = 29
{ "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_FIND_GAME = 30 // MENUPAGE_MULTIPLAYER_FIND_GAME = 30
{ "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_MODE = 31 // MENUPAGE_MULTIPLAYER_MODE = 31
{ "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_CREATE = 32 // MENUPAGE_MULTIPLAYER_CREATE = 32
{ "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_MULTIPLAYER_START = 33 // MENUPAGE_MULTIPLAYER_START = 33
{ "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_SKIN_SELECT_OLD = 34 // MENUPAGE_SKIN_SELECT_OLD = 34
{ "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_CONTROLLER_PC = 35 // MENUPAGE_CONTROLLER_PC = 35
{ "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@ -243,32 +243,32 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_CONTROLLER_PC_OLD1 = 36 // MENUPAGE_CONTROLLER_PC_OLD1 = 36
{ "FET_CTL", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
}, },
// MENUPAGE_CONTROLLER_PC_OLD2 = 37 // MENUPAGE_CONTROLLER_PC_OLD2 = 37
{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_CONTROLLER_PC_OLD3 = 38 // MENUPAGE_CONTROLLER_PC_OLD3 = 38
{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_CONTROLLER_PC_OLD4 = 39 // MENUPAGE_CONTROLLER_PC_OLD4 = 39
{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_CONTROLLER_DEBUG = 40 // MENUPAGE_CONTROLLER_DEBUG = 40
{ "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_OPTIONS = 41 // MENUPAGE_OPTIONS = 41
{ "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4, { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@ -278,65 +278,65 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_EXIT = 42 // MENUPAGE_EXIT = 42
{ "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5, { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_SAVING_IN_PROGRESS = 43 // MENUPAGE_SAVING_IN_PROGRESS = 43
{ "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_SAVE_SUCCESSFUL = 44 // MENUPAGE_SAVE_SUCCESSFUL = 44
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE, MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
MENUACTION_UPDATEMEMCARDSAVE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_UPDATEMEMCARDSAVE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
}, },
// MENUPAGE_DELETING = 45 // MENUPAGE_DELETING = 45
{ "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0, { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_DELETE_SUCCESS = 46 // MENUPAGE_DELETE_SUCCESS = 46
{ "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0, { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
}, },
// MENUPAGE_SAVE_FAILED = 47 // MENUPAGE_SAVE_FAILED = 47
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
}, },
// MENUPAGE_LOAD_FAILED = 48 // MENUPAGE_LOAD_FAILED = 48
{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_LOAD_FAILED_2 = 49 // MENUPAGE_LOAD_FAILED_2 = 49
{ "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0, { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
}, },
// MENUPAGE_FILTER_GAME = 50 // MENUPAGE_FILTER_GAME = 50
{ "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_START_MENU = 51 // MENUPAGE_START_MENU = 51
{ "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT, MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
}, },
// MENUPAGE_PAUSE_MENU = 52 // MENUPAGE_PAUSE_MENU = 52
{ "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS, MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS,
@ -346,22 +346,22 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_CHOOSE_MODE = 53 // MENUPAGE_CHOOSE_MODE = 53
{ "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_SKIN_SELECT = 54 // MENUPAGE_SKIN_SELECT = 54
{ "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4, { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
}, },
// MENUPAGE_KEYBOARD_CONTROLS = 55 // MENUPAGE_KEYBOARD_CONTROLS = 55
{ "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1, { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
}, },
// MENUPAGE_MOUSE_CONTROLS = 56 // MENUPAGE_MOUSE_CONTROLS = 56
{ "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2, { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@ -369,12 +369,12 @@ const CMenuScreen aScreens[] = {
}, },
// MENUPAGE_57 = 57 // MENUPAGE_57 = 57
{ "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
// MENUPAGE_58 = 58 // MENUPAGE_58 = 58
{ "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
}, },
}; };

View File

@ -23,7 +23,9 @@ class CRenderer
static CVector &ms_vecCameraPosition; static CVector &ms_vecCameraPosition;
static CVehicle *&m_pFirstPersonVehicle; static CVehicle *&m_pFirstPersonVehicle;
public: public:
static float &ms_lodDistScale; // defined in Frontend.cpp
static bool &m_loadingPriority; static bool &m_loadingPriority;
static void Init(void); static void Init(void);