diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index f5195b83..0928229f 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -919,7 +919,7 @@ void _InputInitialiseJoys() free(db); fclose(f); } else - printf("You don't seem to have copied " SDL_GAMEPAD_DB_PATH " file from re3/gamefiles to GTA3 directory. Some gamepads may not be recognized.\n"); + printf("You don't seem to have copied " SDL_GAMEPAD_DB_PATH " file from reVC/gamefiles to GTA: Vice City directory. Some gamepads may not be recognized.\n"); #undef SDL_GAMEPAD_DB_PATH diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index d3dc2623..f251f58d 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1498,7 +1498,7 @@ psSelectDevice() #ifdef DEFAULT_NATIVE_RESOLUTION GcurSelVM = 1; #else - MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK); + MessageBox(nil, "Cannot find 640x480 video mode", "GTA: Vice City", MB_OK); return FALSE; #endif }