Fix formatting mistakes

This commit is contained in:
Sergeanur 2019-10-03 23:35:09 +03:00
parent 03df2d5716
commit 47e6cbe65e
2 changed files with 2 additions and 3 deletions

View File

@ -252,8 +252,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
printf("All collectables have been picked up\n"); printf("All collectables have been picked up\n");
CGarages::TriggerMessage("CO_ALL", -1, 5000, -1); CGarages::TriggerMessage("CO_ALL", -1, 5000, -1);
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 1000000; CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 1000000;
} } else
else
CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages); CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
Remove(); Remove();

View File

@ -55,7 +55,7 @@ void
CMoneyMessages::Render() CMoneyMessages::Render()
{ {
for (int32 i = 0; i < NUMMONEYMESSAGES; i++) { for (int32 i = 0; i < NUMMONEYMESSAGES; i++) {
if (aMoneyMessages[i].m_nTimeRegistered) if (aMoneyMessages[i].m_nTimeRegistered != 0)
aMoneyMessages[i].Render(); aMoneyMessages[i].Render();
} }
} }