diff --git a/src/core/Game.cpp b/src/core/Game.cpp index f455757c..fd8c93a4 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -83,10 +83,10 @@ void CGame::Process(void) { CPad::UpdatePads(); TheCamera.SetMotionBlurAlpha(0); - if (TheCamera.m_BlurType == 0 || TheCamera.m_BlurType == 1 || TheCamera.m_BlurType == 2) + if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) TheCamera.SetMotionBlur(0, 0, 0, 0, 0); CCutsceneMgr::Update(); - if (!CCutsceneMgr::ms_cutsceneProcessing && !CTimer::GetIsCodePaused()) + if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); CStreaming::Update(); if (!CTimer::GetIsPaused())