Merge pull request #288 from Sergeanur/UserDisplay

CUserDisplay, CPlaceName, CCurrentVehicle
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erorcun 2020-01-11 02:01:53 +03:00 committed by GitHub
commit 4a47957b53
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4 changed files with 335 additions and 187 deletions

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@ -0,0 +1,173 @@
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
#include "Hud.h"
#include "Replay.h"
#include "Timer.h"
#include "Script.h"
#include "OnscreenTimer.h"
void COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_nCounterOffset = 0;
for(uint32 j = 0; j < 10; j++) {
m_sEntries[i].m_aTimerText[j] = 0;
m_sEntries[i].m_aCounterText[j] = 0;
}
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bTimerProcessed = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
}
void COnscreenTimer::Process() {
if(!CReplay::IsPlayingBack() && !m_bDisabled) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].Process();
}
}
}
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].ProcessForDisplay()) {
m_bProcessed = true;
}
}
}
}
void COnscreenTimer::ClearCounter(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nCounterOffset) {
m_sEntries[i].m_nCounterOffset = 0;
m_sEntries[i].m_aCounterText[0] = 0;
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nTimerOffset) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_aTimerText[0] = 0;
m_sEntries[i].m_bTimerProcessed = 0;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nCounterOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nCounterOffset = offset;
if(text) {
strncpy(m_sEntries[i].m_aCounterText, text, 10);
} else {
m_sEntries[i].m_aCounterText[0] = 0;
}
m_sEntries[i].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nTimerOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nTimerOffset = offset;
if(text) {
strncpy(m_sEntries[i].m_aTimerText, text, 10);
} else {
m_sEntries[i].m_aTimerText[0] = 0;
}
}
void COnscreenTimerEntry::Process() {
if(m_nTimerOffset == 0) {
return;
}
uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
uint32 oldTime = *timerPtr;
int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
if(newTime < 0) {
*timerPtr = 0;
m_bTimerProcessed = 0;
m_nTimerOffset = 0;
m_aTimerText[0] = 0;
} else {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
}
bool COnscreenTimerEntry::ProcessForDisplay() {
m_bTimerProcessed = false;
m_bCounterProcessed = false;
if(m_nTimerOffset == 0 && m_nCounterOffset == 0) {
return false;
}
if(m_nTimerOffset != 0) {
m_bTimerProcessed = true;
ProcessForDisplayClock();
}
if(m_nCounterOffset != 0) {
m_bCounterProcessed = true;
ProcessForDisplayCounter();
}
return true;
}
void COnscreenTimerEntry::ProcessForDisplayClock() {
uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
time / 1000 % 60);
}
void COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
assert(!m_nType || counter <= 100);
sprintf(m_bCounterBuffer, "%d", counter);
}
STARTPATCHES
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
ENDPATCHES

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@ -0,0 +1,43 @@
#pragma once
class COnscreenTimerEntry
{
public:
uint32 m_nTimerOffset;
uint32 m_nCounterOffset;
char m_aTimerText[10];
char m_aCounterText[10];
uint16 m_nType;
char m_bCounterBuffer[42];
char m_bTimerBuffer[42];
bool m_bTimerProcessed;
bool m_bCounterProcessed;
void Process();
bool ProcessForDisplay();
void ProcessForDisplayClock();
void ProcessForDisplayCounter();
};
static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
class COnscreenTimer
{
public:
COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
bool m_bProcessed;
bool m_bDisabled;
void Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
void AddCounter(uint32 offset, uint16 type, char* text);
void AddClock(uint32 offset, char* text);
};
static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");

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@ -1,180 +1,135 @@
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
#include "Hud.h"
#include "Replay.h"
#include "Timer.h"
#include "Script.h"
#include "PlayerPed.h"
#include "Text.h"
#include "User.h"
#include "Vehicle.h"
#include "World.h"
#include "Zones.h"
CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); }
void COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_nCounterOffset = 0;
for(uint32 j = 0; j < 10; j++) {
m_sEntries[i].m_aTimerText[j] = 0;
m_sEntries[i].m_aCounterText[j] = 0;
}
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bTimerProcessed = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
CPlaceName::CPlaceName()
{
Init();
}
void COnscreenTimer::Process() {
if(!CReplay::IsPlayingBack() && !m_bDisabled) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].Process();
}
}
void
CPlaceName::Init()
{
m_pZone = nil;
m_pZone2 = nil;
m_nAdditionalTimer = 0;
}
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].ProcessForDisplay()) {
m_bProcessed = true;
void
CPlaceName::Process()
{
CVector pos = CWorld::Players[CWorld::PlayerInFocus].GetPos();
CZone *navigZone = CTheZones::FindSmallestZonePositionType(&pos, ZONE_TYPE1);
CZone *audioZone = CTheZones::FindSmallestZonePositionType(&pos, ZONE_AUDIO);
if (navigZone == nil) m_pZone = nil;
if (audioZone == nil) m_pZone2 = nil;
if (navigZone == m_pZone) {
if (audioZone == m_pZone2 || m_pZone != nil) {
if (navigZone != nil || audioZone != nil) {
if (m_nAdditionalTimer != 0)
m_nAdditionalTimer--;
} else {
m_nAdditionalTimer = 0;
m_pZone = nil;
m_pZone2 = nil;
}
} else {
m_pZone2 = audioZone;
m_nAdditionalTimer = 250;
}
}
}
void COnscreenTimer::ClearCounter(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nCounterOffset) {
m_sEntries[i].m_nCounterOffset = 0;
m_sEntries[i].m_aCounterText[0] = 0;
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nTimerOffset) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_aTimerText[0] = 0;
m_sEntries[i].m_bTimerProcessed = 0;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nCounterOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nCounterOffset = offset;
if(text) {
strncpy(m_sEntries[i].m_aCounterText, text, 10);
} else {
m_sEntries[i].m_aCounterText[0] = 0;
m_pZone = navigZone;
m_nAdditionalTimer = 250;
}
m_sEntries[i].m_nType = type;
Display();
}
void COnscreenTimer::AddClock(uint32 offset, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nTimerOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nTimerOffset = offset;
if(text) {
strncpy(m_sEntries[i].m_aTimerText, text, 10);
} else {
m_sEntries[i].m_aTimerText[0] = 0;
}
void
CPlaceName::Display()
{
wchar *text;
if (m_pZone != nil)
text = m_pZone->GetTranslatedName();
else if (m_pZone2 != nil)
text = m_pZone2->GetTranslatedName();
#ifdef FIX_BUGS
else
text = nil;
#endif
CHud::SetZoneName(text);
}
void COnscreenTimerEntry::Process() {
if(m_nTimerOffset == 0) {
return;
}
uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
uint32 oldTime = *timerPtr;
int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
if(newTime < 0) {
*timerPtr = 0;
m_bTimerProcessed = 0;
m_nTimerOffset = 0;
m_aTimerText[0] = 0;
} else {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
CCurrentVehicle::CCurrentVehicle()
{
Init();
}
bool COnscreenTimerEntry::ProcessForDisplay() {
m_bTimerProcessed = false;
m_bCounterProcessed = false;
if(m_nTimerOffset == 0 && m_nCounterOffset == 0) {
return false;
}
if(m_nTimerOffset != 0) {
m_bTimerProcessed = true;
ProcessForDisplayClock();
}
if(m_nCounterOffset != 0) {
m_bCounterProcessed = true;
ProcessForDisplayCounter();
}
return true;
void
CCurrentVehicle::Init()
{
m_pCurrentVehicle = nil;
}
void COnscreenTimerEntry::ProcessForDisplayClock() {
uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
time / 1000 % 60);
void
CCurrentVehicle::Process()
{
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->InVehicle())
m_pCurrentVehicle = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pMyVehicle;
else
m_pCurrentVehicle = nil;
Display();
}
void COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
void
CCurrentVehicle::Display()
{
wchar *text = nil;
if (m_pCurrentVehicle != nil)
text = TheText.Get(((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_pCurrentVehicle->GetModelIndex()))->m_gameName);
CHud::SetVehicleName(text);
}
assert(!m_nType || counter <= 100);
void
CUserDisplay::Init()
{
PlaceName.Init();
OnscnTimer.Init();
Pager.Init();
CurrentVehicle.Init();
}
sprintf(m_bCounterBuffer, "%d", counter);
void
CUserDisplay::Process()
{
PlaceName.Process();
OnscnTimer.Process();
Pager.Process();
CurrentVehicle.Process();
}
STARTPATCHES
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
InjectHook(0x4AD4C0, &CPlaceName::Init, PATCH_JUMP);
InjectHook(0x4AD4E0, &CPlaceName::Process, PATCH_JUMP);
InjectHook(0x4AD5B0, &CPlaceName::Display, PATCH_JUMP);
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
ENDPATCHES
InjectHook(0x4AD5F0, &CCurrentVehicle::Init, PATCH_JUMP);
InjectHook(0x4AD600, &CCurrentVehicle::Process, PATCH_JUMP);
InjectHook(0x4AD630, &CCurrentVehicle::Display, PATCH_JUMP);
InjectHook(0x4AD660, &CUserDisplay::Init, PATCH_JUMP);
InjectHook(0x4AD690, &CUserDisplay::Process, PATCH_JUMP);
ENDPATCHES

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@ -1,55 +1,31 @@
#pragma once
#include "Pager.h"
#include "OnscreenTimer.h"
class COnscreenTimerEntry
{
public:
uint32 m_nTimerOffset;
uint32 m_nCounterOffset;
char m_aTimerText[10];
char m_aCounterText[10];
uint16 m_nType;
char m_bCounterBuffer[42];
char m_bTimerBuffer[42];
bool m_bTimerProcessed;
bool m_bCounterProcessed;
void Process();
bool ProcessForDisplay();
void ProcessForDisplayClock();
void ProcessForDisplayCounter();
};
static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
class COnscreenTimer
{
public:
COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
bool m_bProcessed;
bool m_bDisabled;
void Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
void AddCounter(uint32 offset, uint16 type, char* text);
void AddClock(uint32 offset, char* text);
};
static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
class CZone;
class CVehicle;
class CPlaceName
{
CZone *m_pZone;
CZone *m_pZone2;
int16 m_nAdditionalTimer;
public:
CPlaceName();
void Init();
void Process();
void Display();
};
class CCurrentVehicle
{
CVehicle *m_pCurrentVehicle;
public:
CCurrentVehicle();
void Init();
void Process();
void Display();
};
class CUserDisplay
@ -60,5 +36,6 @@ public:
static CPager &Pager;
static CCurrentVehicle &CurrentVehicle;
static void Process(void);
static void Init();
static void Process();
};