diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 1d454d2a..d7529025 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -76,7 +76,7 @@ int16 &CHud::PagerTimer = *(int16*)0x95CC3A; int16 &CHud::PagerOn = *(int16*)0x95CCA0; CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C; -char *HudNames[] = { "fist", +char *WeaponFilenames[] = { "fist", "fistm", "bat", "batm", @@ -136,8 +136,8 @@ void CHud::Initialise() { CTxdStore::PopCurrentTxd(); CTxdStore::SetCurrentTxd(HudTXD); - for (int i = 0; i < 23; i++) { - Sprites[i].SetTexture(HudNames[i * 2]); + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) { + Sprites[i].SetTexture(WeaponFilenames[i * 2]); } gpSniperSightTex = RwTextureRead("sitesniper", 0);