cmake: let cpack create nice binary package

This commit is contained in:
Anonymous Maarten 2021-01-03 16:32:00 +01:00 committed by shfil
parent 54b88cdfbe
commit 64b585efa1

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@ -47,15 +47,49 @@ if(RE3_INSTALL)
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
)
set(CPACK_PACKAGE_NAME "${CMAKE_PROJECT_NAME}")
if(LIBRW_PLATFORM_NULL)
set(platform "-null")
elseif(LIBRW_PLATFORM_PS2)
set(platform "-ps2")
elseif(LIBRW_PLATFORM_GL3)
if(LIBRW_GL3_GFXLIB STREQUAL "GLFW")
set(platform "-gl3-glfw")
else()
set(platform "-gl3-sdl2")
endif()
elseif(LIBRW_PLATFORM_D3D9)
set(platform "-d3d9")
endif()
if(RE3_AUDIO_OAL)
set(audio "-oal")
elseif(RE3_AUDIO_MSS)
set(audio "-mss")
endif()
if(RE3_WITH_OPUS)
set(audio "${audio}-opus")
endif()
if(NOT LIBRW_PLATFORM_PS2)
if(WIN32)
set(os "-win")
elseif(APPLE)
set(os "-apple")
elseif(UNIX)
set(os "-linux")
else()
set(compiler "-UNK")
message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
endif()
endif()
set(CPACK_PACKAGE_NAME "${PROJECT_NAME}${platform}${audio}${os}${compiler}")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed")
set(CPACK_PACKAGE_VENDOR "GTAModding")
#FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
#set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
#set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
# FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
# set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
# set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
set(CPACK_GENERATOR "TXZ")
include(CPack)
endif()