From 6d75374c414e266503a980c664038357cc3ed574 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 25 Dec 2020 09:06:49 +0200 Subject: [PATCH] Fix cAudioManager::ProcessSpecial --- src/audio/AudioLogic.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index b41c63fe..81ff1276 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -277,8 +277,7 @@ cAudioManager::ProcessSpecial() } CPlayerPed *playerPed = FindPlayerPed(); if (playerPed) { - const PedState &state = playerPed->m_nPedState; - if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle) + if(playerPed->EnteringCar() && !playerPed->bInVehicle) SampleManager.StopChannel(m_nActiveSamples); } }