Merge pull request #1217 from Nopey/master

Fix debug script loader crashing missions
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withmorten 2021-07-15 23:09:28 +02:00 committed by GitHub
commit 8018e40ebf
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3 changed files with 20 additions and 13 deletions

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@ -1771,20 +1771,12 @@ int scriptToLoad = 0;
int open_script()
{
// glfwGetKey doesn't work because of CGame::Initialise is blocking
CPad::UpdatePads();
if (CPad::GetPad(0)->GetChar('G'))
scriptToLoad = 0;
if (CPad::GetPad(0)->GetChar('R'))
scriptToLoad = 1;
if (CPad::GetPad(0)->GetChar('D'))
scriptToLoad = 2;
switch (scriptToLoad) {
case 0: return CFileMgr::OpenFile("main.scm", "rb");
case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
case 0: return CFileMgr::OpenFile("data\\main.scm", "rb");
case 1: return CFileMgr::OpenFile("data\\main_freeroam.scm", "rb");
case 2: return CFileMgr::OpenFile("data\\main_d.scm", "rb");
}
return CFileMgr::OpenFile("main.scm", "rb");
return CFileMgr::OpenFile("data\\main.scm", "rb");
}
#endif
@ -1800,10 +1792,16 @@ void CTheScripts::Init()
MissionCleanUp.Init();
UpsideDownCars.Init();
StuckCars.Init();
CFileMgr::SetDir("data");
#ifdef USE_DEBUG_SCRIPT_LOADER
// glfwGetKey doesn't work because of CGame::Initialise is blocking
CPad::UpdatePads();
if(CPad::GetPad(0)->GetChar('G')) scriptToLoad = 0;
if(CPad::GetPad(0)->GetChar('R')) scriptToLoad = 1;
if(CPad::GetPad(0)->GetChar('D')) scriptToLoad = 2;
int mainf = open_script();
#else
CFileMgr::SetDir("data");
int mainf = CFileMgr::OpenFile("main.scm", "rb");
#endif
CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
@ -4392,7 +4390,11 @@ CTheScripts::SwitchToMission(int32 mission)
CTimer::Suspend();
int offset = CTheScripts::MultiScriptArray[mission];
CFileMgr::ChangeDir("\\");
#ifdef USE_DEBUG_SCRIPT_LOADER
int handle = open_script();
#else
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
#endif
CFileMgr::Seek(handle, offset, 0);
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
CFileMgr::CloseFile(handle);

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@ -591,5 +591,6 @@ void RetryMission(int, int);
#endif
#ifdef USE_DEBUG_SCRIPT_LOADER
int open_script();
extern int scriptToLoad;
#endif

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@ -305,7 +305,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CTimer::Suspend();
int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
CFileMgr::ChangeDir("\\");
#ifdef USE_DEBUG_SCRIPT_LOADER
int handle = open_script();
#else
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
#endif
CFileMgr::Seek(handle, offset, 0);
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
CFileMgr::CloseFile(handle);