diff --git a/src/core/TimeStep.cpp b/src/core/TimeStep.cpp new file mode 100644 index 00000000..9ccf7200 --- /dev/null +++ b/src/core/TimeStep.cpp @@ -0,0 +1,5 @@ +#include "TimeStep.h" + +float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8; +float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC; +float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0; diff --git a/src/core/TimeStep.h b/src/core/TimeStep.h new file mode 100644 index 00000000..ee595383 --- /dev/null +++ b/src/core/TimeStep.h @@ -0,0 +1,10 @@ +#pragma once + +// Pretty sure this class is not used by the game +class CTimeStep +{ +public: + static float &ms_fTimeScale; + static float &ms_fFramesPerUpdate; + static float &ms_fTimeStep; +}; \ No newline at end of file