diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index fbd25f81..96f86989 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -856,7 +856,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, { CGlass::WasGlassHitByBullet(victim, point->point); - CVector traceTarget = *target; + CVector traceTarget = point->point; CBulletTraces::AddTrace(source, &traceTarget); if ( shooter != nil )