Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun

This commit is contained in:
eray orçunus 2019-06-28 19:19:37 +03:00
commit b5cb82f478
15 changed files with 690 additions and 229 deletions

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@ -10,7 +10,7 @@ class CAutomobile;
struct CCam
{
enum CamMode
enum
{
MODE_TOPDOWN1 = 1,
MODE_TOPDOWN2,

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@ -19,6 +19,11 @@
#include "CullZones.h"
#include "Radar.h"
#include "Camera.h"
#include "Record.h"
#include "CarCtrl.h"
#include "Population.h"
#include "Gangs.h"
#include "CutsceneMgr.h"
#include "CdStream.h"
#include "Streaming.h"
@ -47,6 +52,7 @@ int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
int32 CStreaming::ms_currentPedLoading;
int32 CStreaming::ms_lastCullZone;
uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
@ -240,6 +246,53 @@ CStreaming::Shutdown(void)
delete ms_pExtraObjectsDir;
}
void
CStreaming::Update(void)
{
CEntity *train;
CVector playerPos;
CStreamingInfo *si, *prev;
bool requestedSubway = false;
UpdateMemoryUsed();
if(ms_channelError != -1){
RetryLoadFile(ms_channelError);
return;
}
if(CTimer::GetIsPaused())
return;
train = FindPlayerTrain();
if(train && train->GetPosition().z < 0.0f){
RequestSubway();
requestedSubway = true;
}else if(!ms_disableStreaming)
AddModelsToRequestList(TheCamera.GetPosition());
DeleteFarAwayRwObjects(TheCamera.GetPosition());
if(!ms_disableStreaming &&
!CCutsceneMgr::IsRunning() &&
!requestedSubway &&
!CGame::playingIntro &&
ms_numModelsRequested < 5 &&
!CRenderer::m_loadingPriority){
StreamVehiclesAndPeds();
FindPlayerCoors(playerPos);
StreamZoneModels(playerPos);
}
LoadRequestedModels();
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
prev = si->m_prev;
if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
RemoveModel(si - ms_aInfoForModel);
}
}
void
CStreaming::LoadCdDirectory(void)
{
@ -705,6 +758,18 @@ CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
}
bool
CStreaming::HasSpecialCharLoaded(int32 id)
{
return HasModelLoaded(id + MI_SPECIAL01);
}
void
CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
{
return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
}
void
CStreaming::DecrementRef(int32 id)
{
@ -1176,6 +1241,181 @@ CStreaming::LoadInitialVehicles(void)
RequestModel(id, STREAMFLAGS_DONT_REMOVE);
}
void
CStreaming::StreamVehiclesAndPeds(void)
{
int i, model;
static int timeBeforeNextLoad = 0;
static int modelQualityClass = 0;
if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
CRecordDataForGame::RecordingState == RECORDSTATE_2)
return;
if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_ENFORCER);
if(!HasModelLoaded(MI_ENFORCER))
SetModelIsDeletable(MI_SWAT);
}
if(FindPlayerPed()->m_pWanted->AreFbiRequired()){
RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_FBICAR);
if(!HasModelLoaded(MI_FBICAR))
SetModelIsDeletable(MI_FBI);
}
if(FindPlayerPed()->m_pWanted->AreArmyRequired()){
RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_RHINO);
SetModelIsDeletable(MI_BARRACKS);
if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS))
SetModelIsDeletable(MI_ARMY);
}
if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0)
RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE);
else
SetModelIsDeletable(MI_CHOPPER);
if(timeBeforeNextLoad >= 0)
timeBeforeNextLoad--;
else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
for(i = 0; i <= 10; i++){
model = CCarCtrl::ChooseCarModel(modelQualityClass);
modelQualityClass++;
if(modelQualityClass >= NUM_VEHICLE_CLASSES)
modelQualityClass = 0;
// check if we want to load this model
if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED &&
((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1)))
break;
}
if(i <= 10){
RequestModel(model, STREAMFLAGS_DEPENDENCY);
timeBeforeNextLoad = 500;
}
}
}
void
CStreaming::StreamZoneModels(const CVector &pos)
{
int i;
uint16 gangsToLoad, gangCarsToLoad, bit;
CZoneInfo info;
CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
if(info.pedGroup != ms_currentPedGrp){
// unload pevious group
if(ms_currentPedGrp != -1)
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
}
ms_currentPedGrp = info.pedGroup;
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
}
}
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
gangsToLoad = 0;
gangCarsToLoad = 0;
if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
return;
// This makes things simpler than the game does it
gangsToLoad |= gangCarsToLoad;
for(i = 0; i < NUM_GANGS; i++){
bit = 1<<i;
if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE);
ms_loadedGangs |= bit;
}else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
SetModelIsDeletable(MI_GANG01 + i*2);
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
SetModelTxdIsDeletable(MI_GANG01 + i*2);
SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
ms_loadedGangs &= ~bit;
}
if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
}
}
ms_loadedGangCars = gangCarsToLoad;
}
void
CStreaming::RemoveCurrentZonesModels(void)
{
int i;
if(ms_currentPedGrp != -1)
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
}
for(i = 0; i < NUM_GANGS; i++){
SetModelIsDeletable(MI_GANG01 + i*2);
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
}
ms_currentPedGrp = -1;
ms_loadedGangs = 0;
ms_loadedGangCars = 0;
}
// Find starting offset of the cdimage we next want to read
// Not useful at all on PC...
@ -2166,9 +2406,35 @@ CStreaming::LoadScene(const CVector &pos)
debug("End load scene\n");
}
void
CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length)
{
int i;
*length = NUM_DEFAULT_MODELS;
for(i = 0; i < NUM_DEFAULT_MODELS; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
buffer[i] = ms_aInfoForModel[i].m_flags;
else
buffer[i] = 0xFF;
}
void
CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
{
uint32 i;
assert(length == NUM_DEFAULT_MODELS);
for(i = 0; i < length; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
if(buffer[i] != 0xFF)
ms_aInfoForModel[i].m_flags = buffer[i];
}
STARTPATCHES
InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
@ -2179,6 +2445,9 @@ STARTPATCHES
InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
@ -2202,6 +2471,9 @@ STARTPATCHES
InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
@ -2228,6 +2500,9 @@ STARTPATCHES
InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);

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@ -10,7 +10,7 @@ enum StreamFlags
{
STREAMFLAGS_DONT_REMOVE = 0x01,
STREAMFLAGS_SCRIPTOWNED = 0x02,
STREAMFLAGS_DEPENDENCY = 0x04,
STREAMFLAGS_DEPENDENCY = 0x04, // Is this right?
STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10,
@ -99,6 +99,7 @@ public:
static int32 &ms_currentPedGrp;
static int32 ms_lastCullZone;
static uint16 &ms_loadedGangs;
static uint16 &ms_loadedGangCars;
static int32 ms_currentPedLoading;
static int32 *ms_imageOffsets; //[NUMCDIMAGES]
static int32 &ms_lastImageRead;
@ -107,10 +108,12 @@ public:
static void Init(void);
static void Shutdown(void);
static void Update(void);
static void LoadCdDirectory(void);
static void LoadCdDirectory(const char *dirname, int32 n);
static bool ConvertBufferToObject(int8 *buf, int32 streamId);
static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
static void RequestModel(int32 model, int32 flags);
static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
@ -120,6 +123,8 @@ public:
static void RequestIslands(eLevelName level);
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
static bool HasSpecialCharLoaded(int32 id);
static void SetMissionDoesntRequireSpecialChar(int32 id);
static void DecrementRef(int32 id);
static void RemoveModel(int32 id);
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
@ -141,6 +146,11 @@ public:
static void SetModelIsDeletable(int32 id);
static void SetModelTxdIsDeletable(int32 id);
static void SetMissionDoesntRequireModel(int32 id);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void StreamVehiclesAndPeds(void);
static void StreamZoneModels(const CVector &pos);
static void RemoveCurrentZonesModels(void);
static int32 GetCdImageOffset(int32 lastPosn);
static int32 GetNextFileOnCd(int32 position, bool priority);
@ -169,10 +179,8 @@ public:
static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem);
static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void LoadScene(const CVector &pos);
static bool IsModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
static void MemoryCardSave(uint8 *buffer, uint32 *length);
static void MemoryCardLoad(uint8 *buffer, uint32 length);
};

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@ -133,7 +133,7 @@ void CTimer::Update(void)
ms_fTimeStepNonClipped = ms_fTimeStep;
if ( CRecordDataForGame::RecordingState != _TODOCONST(2) )
if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
{
ms_fTimeStep = min(3.0f, ms_fTimeStep);
@ -141,7 +141,7 @@ void CTimer::Update(void)
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60;
}
if ( CRecordDataForChase::Status == _TODOCONST(1) )
if ( CRecordDataForChase::Status == RECORDSTATE_1 )
{
ms_fTimeStep = 1.0f;
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16;

View File

@ -5,5 +5,6 @@
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); }
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }

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@ -6,8 +6,9 @@ class CCarCtrl
{
public:
static void SwitchVehicleToRealPhysics(CVehicle*);
static void AddToCarArray(int id, int vehclass);
static void AddToCarArray(int32 id, int32 vehclass);
static void UpdateCarCount(CVehicle*, bool);
static int32 ChooseCarModel(int32 vehclass);
static int32 &NumLawEnforcerCars;
};

99
src/control/Gangs.cpp Normal file
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@ -0,0 +1,99 @@
#include "common.h"
#include "patcher.h"
#include "ModelIndices.h"
#include "Gangs.h"
CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
CGangInfo::CGangInfo() :
m_nVehicleMI(MI_BUS),
m_nPedModelOverride(-1),
m_Weapon1(WEAPONTYPE_UNARMED),
m_Weapon2(WEAPONTYPE_UNARMED)
{}
void CGangs::Initialize(void)
{
Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP;
Gang[GANG_DIABLOS].m_nVehicleMI = MI_DIABLOS;
Gang[GANG_YAKUZA].m_nVehicleMI = MI_YAKUZA;
Gang[GANG_YARDIE].m_nVehicleMI = MI_YARDIE;
Gang[GANG_COLUMB].m_nVehicleMI = MI_COLUMB;
Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
Gang[GANG_7].m_nVehicleMI = -1;
Gang[GANG_8].m_nVehicleMI = -1;
}
void CGangs::SetGangVehicleModel(int16 gang, int model)
{
GetGangInfo(gang)->m_nVehicleMI = model;
}
void CGangs::SetGangWeapons(int16 gang, eWeaponType weapon1, eWeaponType weapon2)
{
CGangInfo *gi = GetGangInfo(gang);
gi->m_Weapon1 = weapon1;
gi->m_Weapon2 = weapon2;
}
void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
{
GetGangInfo(gang)->m_nPedModelOverride = ovrd;
}
int8 CGangs::GetGangPedModelOverride(int16 gang)
{
return GetGangInfo(gang)->m_nPedModelOverride;
}
void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
{
buffer[0] = 'G';
buffer[1] = 'N';
buffer[2] = 'G';
buffer[3] = '\0';
*size = 8 + NUM_GANGS * 16;
*(uint32*)(buffer + 4) = *size - 8;
buffer += 8;
for (int i = 0; i < NUM_GANGS; i++) {
*(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI;
*(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride;
*(int8*)(buffer + 5) = GetGangInfo(i)->field_5;
*(int16*)(buffer + 6) = GetGangInfo(i)->field_6;
*(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1;
*(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2;
buffer += 16;
}
}
void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
{
Initialize();
assert(size == 8 + NUM_GANGS * 16);
assert(buffer[0] == 'G');
assert(buffer[1] == 'N');
assert(buffer[2] == 'G');
assert(buffer[3] == '\0');
assert(*(uint32*)(buffer + 4) == size - 8);
buffer += 8;
for (int i = 0; i < NUM_GANGS; i++){
GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer);
GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4);
GetGangInfo(i)->field_5 = *(int8*)(buffer + 5);
GetGangInfo(i)->field_6 = *(int16*)(buffer + 6);
GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8);
GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12);
buffer += 16;
}
}
STARTPATCHES
InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
ENDPATCHES

47
src/control/Gangs.h Normal file
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@ -0,0 +1,47 @@
#pragma once
#include "Weapon.h"
struct CGangInfo
{
int32 m_nVehicleMI;
int8 m_nPedModelOverride;
int8 field_5;
int16 field_6;
eWeaponType m_Weapon1;
eWeaponType m_Weapon2;
CGangInfo();
};
static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
enum {
GANG_MAFIA = 0,
GANG_TRIAD,
GANG_DIABLOS,
GANG_YAKUZA,
GANG_YARDIE,
GANG_COLUMB,
GANG_HOODS,
GANG_7,
GANG_8,
NUM_GANGS
};
class CGangs
{
public:
static void Initialize(void);
static void SetGangVehicleModel(int16, int);
static void SetGangWeapons(int16, eWeaponType, eWeaponType);
static void SetGangPedModelOverride(int16, int8);
static int8 GetGangPedModelOverride(int16);
static void SaveAllGangData(uint8 *, uint32 *);
static void LoadAllGangData(uint8 *, uint32);
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
static CGangInfo(&Gang)[NUM_GANGS];
};

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@ -2,6 +2,7 @@
#include "patcher.h"
#include "Population.h"
PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }

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@ -2,10 +2,16 @@
#include "PedType.h"
struct PedGroup
{
int32 models[8];
};
class CPopulation
{
public:
static PedGroup *ms_pPedGroups; //[31]
static bool &ms_bGivePedsWeapons;
static void UpdatePedCount(uint32, bool);
};
};

View File

@ -1,5 +1,11 @@
#pragma once
enum {
RECORDSTATE_0,
RECORDSTATE_1,
RECORDSTATE_2,
};
class CRecordDataForGame
{
public:

View File

@ -126,7 +126,7 @@ spawnCar(int id)
CVector playerpos;
CStreaming::RequestModel(id, 0);
CStreaming::LoadAllRequestedModels(false);
if(CStreaming::IsModelLoaded(id)){
if(CStreaming::HasModelLoaded(id)){
FindPlayerCoors(playerpos);
int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false);
if(node < 0)

View File

@ -23,8 +23,6 @@ CDraw::CalculateAspectRatio()
if(FrontEndMenuManager.m_PrefsUseWideScreen)
ms_fAspectRatio = 16.0f/9.0f;
else if(TheCamera.m_WideScreenOn)
ms_fAspectRatio = 1.25f;
else
ms_fAspectRatio = 4.0f/3.0f;
}

View File

@ -33,21 +33,23 @@ bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7;
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
int32 CHud::m_ZoneFadeTimer;
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_LastZoneName = (wchar*)0x8F432C;
wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C;
wchar *CHud::m_ZoneToPrint;
int32 CHud::m_VehicleState = *(int32*)0x940560;
int32 CHud::m_VehicleFadeTimer;
int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4;
wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_VehicleNameToPrint;
wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_pVehicleNameToPrint;
wchar *CHud::m_Message = (wchar*)0x72E318;
wchar *CHud::m_PagerMessage = (wchar*)0x878840;
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
wchar *CHud::m_LastBigMessage = (wchar*)0x86B288;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
// These aren't really in CHud
float CHud::BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
@ -62,7 +64,6 @@ int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
float &CHud::PagerXOffset = *(float*)0x941590;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
@ -141,9 +142,9 @@ void CHud::Draw()
int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR)
if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
Mode_FirstPerson = 1;
if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND)
if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
Mode_RunAround = 1;
/*
@ -162,16 +163,16 @@ void CHud::Draw()
if (Mode_FirstPerson || Mode_RunAround) {
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1;
int32 SpriteBrightLikeADiamond = SpriteBrightness + 1;
if (SpriteBrightLikeADiamond > 30)
SpriteBrightLikeADiamond = 30;
CHud::SpriteBrightness = SpriteBrightLikeADiamond;
SpriteBrightness = SpriteBrightLikeADiamond;
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
float fMultBright = CHud::SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect;
float fWidescreenOffset[2] = { 0.0f, 0.0f };
@ -191,7 +192,7 @@ void CHud::Draw()
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
@ -199,61 +200,61 @@ void CHud::Draw()
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
else {
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
}
else {
if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
Mode != CCam::MODE_EDITOR) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
else {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
@ -261,7 +262,7 @@ void CHud::Draw()
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
}
else {
CHud::SpriteBrightness = 0;
SpriteBrightness = 0;
}
/*
@ -346,7 +347,7 @@ void CHud::Draw()
if (!CDarkel::FrenzyOnGoing()) {
if (WeaponType) {
if (WeaponType != 1) {
if (WeaponType != WEAPONTYPE_BASEBALLBAT) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
}
@ -356,7 +357,7 @@ void CHud::Draw()
/*
DrawWeaponIcon
*/
CHud::Sprites[WeaponType].Draw(
Sprites[WeaponType].Draw(
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
CRGBA(255, 255, 255, 255),
0.015f,
@ -380,8 +381,8 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
if (CHud::m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|| CHud::m_ItemToFlash != ITEM_HEALTH
if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|| m_ItemToFlash != ITEM_HEALTH
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
&& CTimer::GetFrameCounter() & 8) {
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
@ -410,7 +411,7 @@ void CHud::Draw()
/*
DrawArmour
*/
if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) {
if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
@ -462,71 +463,71 @@ void CHud::Draw()
/*
DrawZoneName
*/
if (CHud::m_ZoneName) {
if (m_pZoneName) {
float fZoneAlpha = 0.0f;
if (CHud::m_ZoneName != CHud::m_LastZoneName) {
switch (CHud::m_ZoneState) {
if (m_pZoneName != m_pLastZoneName) {
switch (m_ZoneState) {
case 0:
CHud::m_ZoneState = 2;
CHud::m_ZoneToPrint = CHud::m_ZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneFadeTimer = 0;
m_ZoneState = 2;
m_ZoneToPrint = m_pZoneName;
m_ZoneNameTimer = 0;
m_ZoneFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 4;
m_ZoneNameTimer = 0;
m_ZoneState = 4;
break;
default:
break;
}
CHud::m_LastZoneName = CHud::m_ZoneName;
m_pLastZoneName = m_pZoneName;
}
if (CHud::m_ZoneState) {
switch (CHud::m_ZoneState) {
if (m_ZoneState) {
switch (m_ZoneState) {
case 1:
if (CHud::m_ZoneNameTimer > 10000) {
CHud::m_ZoneFadeTimer = 1000;
CHud::m_ZoneState = 3;
if (m_ZoneNameTimer > 10000) {
m_ZoneFadeTimer = 1000;
m_ZoneState = 3;
}
fZoneAlpha = 255.0f;
break;
case 2:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_ZoneFadeTimer > 1000) {
CHud::m_ZoneState = 1;
CHud::m_ZoneFadeTimer = 1000;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_ZoneFadeTimer > 1000) {
m_ZoneState = 1;
m_ZoneFadeTimer = 1000;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_ZoneFadeTimer < 0) {
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneToPrint = CHud::m_LastZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 2;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_ZoneFadeTimer < 0) {
m_ZoneFadeTimer = 0;
m_ZoneToPrint = m_pLastZoneName;
m_ZoneNameTimer = 0;
m_ZoneState = 2;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (!m_Message[0]) {
m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
@ -541,88 +542,88 @@ void CHud::Draw()
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), m_ZoneToPrint);
CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
}
}
}
else {
CHud::m_LastZoneName = 0;
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneNameTimer = 0;
m_pLastZoneName = 0;
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
m_ZoneNameTimer = 0;
}
/*
DrawVehicleName
*/
if (CHud::m_VehicleName) {
if (m_VehicleName) {
float fVehicleAlpha = 0.0f;
if (CHud::m_VehicleName != CHud::m_LastVehicleName) {
switch (CHud::m_VehicleState) {
if (m_VehicleName != m_pLastVehicleName) {
switch (m_VehicleState) {
case 0:
CHud::m_VehicleState = 2;
CHud::m_VehicleNameToPrint = CHud::m_VehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleFadeTimer = 0;
m_VehicleState = 2;
m_pVehicleNameToPrint = m_VehicleName;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 4;
m_VehicleNameTimer = 0;
m_VehicleState = 4;
break;
default:
break;
}
CHud::m_LastVehicleName = CHud::m_VehicleName;
m_pLastVehicleName = m_VehicleName;
}
if (CHud::m_VehicleState) {
switch (CHud::m_VehicleState) {
if (m_VehicleState) {
switch (m_VehicleState) {
case 1:
if (CHud::m_VehicleNameTimer > 10000) {
CHud::m_VehicleFadeTimer = 1000;
CHud::m_VehicleState = 3;
if (m_VehicleNameTimer > 10000) {
m_VehicleFadeTimer = 1000;
m_VehicleState = 3;
}
fVehicleAlpha = 255.0f;
break;
case 2:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_VehicleFadeTimer > 1000) {
CHud::m_VehicleState = 1;
CHud::m_VehicleFadeTimer = 1000;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_VehicleFadeTimer > 1000) {
m_VehicleState = 1;
m_VehicleFadeTimer = 1000;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_VehicleFadeTimer < 0) {
m_VehicleState = 0;
m_VehicleFadeTimer = 0;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 2;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_VehicleFadeTimer < 0) {
m_VehicleFadeTimer = 0;
m_pVehicleNameToPrint = m_pLastVehicleName;
m_VehicleNameTimer = 0;
m_VehicleState = 2;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (!m_Message[0]) {
m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
@ -637,18 +638,18 @@ void CHud::Draw()
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), m_pVehicleNameToPrint);
CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
}
}
}
else {
CHud::m_LastVehicleName = 0;
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameTimer = 0;
m_pLastVehicleName = 0;
m_VehicleState = 0;
m_VehicleFadeTimer = 0;
m_VehicleNameTimer = 0;
}
/*
@ -788,7 +789,7 @@ void CHud::Draw()
}
}
CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
@ -799,19 +800,19 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_PAGER);
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage);
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage);
}
/*
DrawRadar
*/
if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) {
if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
// FIX: game doesn't scale RADAR_LEFT here
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
rect.Grow(4.0f);
CHud::Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
@ -819,7 +820,7 @@ void CHud::Draw()
/*
Draw3dMarkers
*/
if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) {
if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
CRadar::Draw3dMarkers();
}
@ -902,7 +903,7 @@ void CHud::Draw()
/*
DrawSubtitles
*/
if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
@ -919,7 +920,7 @@ void CHud::Draw()
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(CRGBA(235, 235, 235, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message);
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), m_Message);
CFont::SetDropShadowPosition(0);
}
@ -1255,7 +1256,38 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
#else
void CHud::GetRidOfAllHudMessages()
{
ReInitialise();
m_ZoneState = 0;
m_pLastZoneName = 0;
m_ZoneNameTimer = 0;
m_pZoneName = 0;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
}
m_HelpMessageTimer = 0;
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_HelpMessageDisplayTime = 1.0f;
m_VehicleName = 0;
m_pLastVehicleName = 0;
m_pVehicleNameToPrint = 0;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
for (int i = 0; i < 256; i++)
m_Message[i] = 0;
for (int i = 0; i < 6; i++) {
BigMessageInUse[i] = 0.0f;
for (int j = 0; j < 128; j++)
m_BigMessage[i][j] = 0;
}
}
#endif
@ -1286,41 +1318,16 @@ WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else
void CHud::ReInitialise() {
m_Wants_To_Draw_Hud = true;
m_ZoneState = 0;
m_Wants_To_Draw_3dMarkers = true;
m_LastZoneName = 0;
m_ZoneNameTimer = 0;
m_ZoneName = 0;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
m_Message[i] = 0;
if (i <= 6)
BigMessageInUse[i] = 0.0f;
if (i <= 128)
m_BigMessage[i][0] = 0;
}
m_HelpMessageTimer = 0;
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_VehicleName = 0;
m_LastVehicleName = 0;
m_VehicleNameToPrint = 0;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
m_HelpMessageDisplayTime = 1.0f;
GetRidOfAllHudMessages();
CounterOnLastFrame = 0;
m_ItemToFlash = ITEM_NONE;
OddJob2Timer = 0;
OddJob2OffTimer = 0.0f;
OddJob2On = 0;
OddJob2XOffset = 0.0f;
CounterFlashTimer = 0;
TimerOnLastFrame = 0;
TimerFlashTimer = 0;
@ -1328,28 +1335,40 @@ void CHud::ReInitialise() {
PagerOn = 0;
PagerTimer = 0;
PagerSoundPlayed = 0;
OddJob2On = 0;
PagerXOffset = 150.0f;
OddJob2XOffset = 0.0f;
}
#endif
wchar LastBigMessage[6][128];
#if 0
WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); }
#else
void CHud::SetBigMessage(wchar *message, int16 style)
{
for (int i = 0; i < 128; i++) {
if (!message[i])
break;
int i;
if (message[i] != m_LastBigMessage[i]) {
OddJob2On = 0;
OddJob2OffTimer = 0.0f;
if (style == 5) {
for (i = 0; i < 128; i++) {
if (message[i] == 0)
break;
if (message[i] != LastBigMessage[5][i]) {
OddJob2On = 0;
OddJob2OffTimer = 0.0f;
}
m_BigMessage[5][i] = message[i];
LastBigMessage[5][i] = message[i];
}
m_BigMessage[style][i] = message[i];
};
} else {
for (i = 0; i < 128; i++) {
if (message[i] == 0)
break;
m_BigMessage[style][i] = message[i];
}
}
LastBigMessage[style][i] = 0;
m_BigMessage[style][i] = 0;
}
#endif
@ -1364,7 +1383,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
for (int i = 0; i < 256; i++) {
m_LastHelpMessage[i] = message[i];
};
}
m_HelpMessageState = 0;
m_HelpMessageQuick = quick;
@ -1377,14 +1396,14 @@ WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
#else
void CHud::SetMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
int i;
for (i = 0; i < 256; i++) {
if (message[i] == 0)
break;
m_Message[i] = message[i];
};
m_Message[i] = message[i];
}
m_Message[i] = 0;
}
#endif
@ -1393,14 +1412,13 @@ WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); }
#else
void CHud::SetPagerMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
int i;
for (i = 0; i < 256; i++) {
if (message[i] == 0)
break;
m_PagerMessage[i] = message[i];
};
}
m_PagerMessage[i] = 0;
}
#endif
@ -1419,7 +1437,7 @@ WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); }
#else
void CHud::SetZoneName(wchar *name)
{
m_ZoneName = name;
m_pZoneName = name;
}
#endif

View File

@ -34,6 +34,7 @@ class CHud
{
public:
static CSprite2d *Sprites;
static int32 &SpriteBrightness;
static wchar *m_HelpMessage;
static wchar *m_LastHelpMessage;
static int32 &m_HelpMessageState;
@ -47,12 +48,12 @@ public:
static int32 m_ZoneState;
static int32 m_ZoneFadeTimer;
static int32 m_ZoneNameTimer;
static wchar *&m_ZoneName;
static wchar *m_LastZoneName;
static wchar *&m_pZoneName;
static wchar *m_pLastZoneName;
static wchar *m_ZoneToPrint;
static wchar *&m_VehicleName;
static wchar *m_LastVehicleName;
static wchar *m_VehicleNameToPrint;
static wchar *m_pLastVehicleName;
static wchar *m_pVehicleNameToPrint;
static int32 m_VehicleState;
static int32 m_VehicleFadeTimer;
static int32 m_VehicleNameTimer;
@ -61,7 +62,9 @@ public:
static bool &m_Wants_To_Draw_Hud;
static bool &m_Wants_To_Draw_3dMarkers;
static wchar(*m_BigMessage)[128];
static wchar *m_LastBigMessage;
static int32 m_ItemToFlash;
// These aren't really in CHud
static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
@ -70,13 +73,11 @@ public:
static float &OddJob2XOffset;
static int16 &CounterFlashTimer;
static int16 &OddJob2Timer;
static int8 &TimerOnLastFrame;
static int8 &TimerOnLastFrame;
static int16 &OddJob2On;
static int16 &TimerFlashTimer;
static int16 &PagerSoundPlayed;
static int32 &SpriteBrightness;
static float &PagerXOffset;
static int32 m_ItemToFlash;
static int16 &PagerTimer;
static int16 &PagerOn;