script fix

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Nikolay Korolev 2020-05-20 23:25:01 +03:00 committed by GitHub
parent c0c8278c63
commit b7c1784dd2
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@ -8222,7 +8222,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3])); car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
CTheScripts::ClearSpaceForMissionEntity(pos, car); CTheScripts::ClearSpaceForMissionEntity(pos, car);
car->SetStatus(STATUS_ABANDONED); car->SetStatus(STATUS_ABANDONED);
car->bIsLocked = true; car->bIsLocked = false;
car->bIsCarParkVehicle = true; car->bIsCarParkVehicle = true;
CCarCtrl::JoinCarWithRoadSystem(car); CCarCtrl::JoinCarWithRoadSystem(car);
car->AutoPilot.m_nCarMission = MISSION_NONE; car->AutoPilot.m_nCarMission = MISSION_NONE;