From c5303c2ea4f5bb13d5a3800a5135c7fd27e6b9f6 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 26 Feb 2021 20:31:26 +0200 Subject: [PATCH] Fix muzzleflash rotation --- src/weapons/Weapon.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 7a54941f..8e2f02f9 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -1066,7 +1066,11 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource) if ( info->m_nFiringRate >= 50 || !(++counter & 1) ) { +#ifdef FIX_BUGS + AddGunFlashBigGuns(*fireSource, target); +#else AddGunFlashBigGuns(*fireSource, *fireSource + target); +#endif CVector gunshellPos = *fireSource; gunshellPos -= CVector(0.65f*ahead.x, 0.65f*ahead.y, 0.0f);