diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index ddb75d84..d6032457 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -4328,7 +4328,7 @@ CAutomobile::RemoveBonnetInPedCollision(void) { CObject *obj; - if(Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_SWINGING && + if(Damage.GetDoorStatus(DOOR_BONNET) == DOOR_STATUS_SWINGING && Doors[DOOR_BONNET].RetAngleWhenOpen()*0.4f < Doors[DOOR_BONNET].m_fAngle){ // BUG? why not COMPGROUP_BONNET? obj = SpawnFlyingComponent(CAR_BONNET, COMPGROUP_DOOR);