diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 6f0e9094..6eab1a65 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -592,6 +592,16 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource) { CVector src, trgt; TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, src, trgt); +#ifdef FREE_CAM + CPed *shooterPed = (CPed *)shooter; + if((shooterPed->m_pedIK.m_flags & CPedIK::GUN_POINTED_SUCCESSFULLY) == 0) { + trgt.x = info->m_fRange; + trgt.y = 0.0f; + trgt.z = 0.0f; + + shooterPed->TransformToNode(trgt, PED_HANDR); + } +#endif #ifdef FIX_BUGS // fix muzzleflash rotation