escalator fix

This commit is contained in:
aap 2021-01-12 23:28:13 +01:00
parent 8858df2185
commit faab9f4aa4

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@ -935,7 +935,7 @@ CEscalator::AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, b
m_lowerEnd = magnitudes[0] / length;
m_upperEnd = (magnitudes[0] + magnitudes[1]) / length;
m_stepsCount = Max(24.0f, length / 0.6f);
m_stepsCount = Min(24.0f, length / 0.6f);
CVector direction(m_pos0.x - m_pos1.x, m_pos0.y - m_pos1.y, 0.0f);
direction.Normalise();