Commit Graph

1000 Commits

Author SHA1 Message Date
aap
82dcc34296
Merge pull request #367 from Sergeanur/wrappers_cleanup
Wrappers cleanup
2020-03-29 16:27:42 +02:00
Fire-Head
7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head
d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
aap
ac097e6fc7 rotating FollowPed cam (disabled by default for now) 2020-03-29 14:07:38 +02:00
Sergeanur
97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Sergeanur
db92864fe2 Fire and PlayerSkin fix 2020-03-29 08:51:30 +03:00
Nikolay Korolev
02615ccd98 fix 2020-03-29 02:09:02 +03:00
Nikolay Korolev
38c2f8fbb0 fixes 2020-03-29 01:48:49 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
Nikolay Korolev
92edf92570 Merge branch 'master' into garages_dev 2020-03-28 23:42:11 +03:00
Nikolay Korolev
93417853ed fixes 2020-03-28 23:41:37 +03:00
erorcun
7242d8a440
Merge pull request #364 from erorcun/erorcun
Limit frontend FPS to 100
2020-03-28 23:29:28 +03:00
eray orçunus
39c9a05827 Limit frontend FPS to 100 2020-03-28 23:28:36 +03:00
Filip Gawin
d13afe5cc1 audio16 fixes for review 2020-03-28 20:18:54 +01:00
Filip Gawin
58ec4b2157 ProcessVehicleEngine and ProcessActiveQueues
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
aap
8623bc9752
Merge pull request #360 from ShFil119/impr/assembly
Cleanup patching system
2020-03-28 20:01:18 +01:00
Filip Gawin
b235c35834 Cleanup patching system 2020-03-28 19:46:09 +01:00
Nikolay Korolev
101c21e064 merge with master 2020-03-28 20:55:15 +03:00
Nikolay Korolev
775bc3e666 garage update part 2 2020-03-28 20:52:25 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap
a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
aap
2833a08b96 CCam fix 2020-03-28 16:29:34 +01:00
Fire-Head
a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Nikolay Korolev
9fb101fdd9 Merge branch 'master' into garages_dev 2020-03-28 15:24:55 +03:00
Nikolay Korolev
268f92bfbe garages part 1 2020-03-28 15:24:13 +03:00
aap
739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap
6a14457614 Merge branch 'master' of github.com:gtamodding/re3 2020-03-28 09:34:25 +01:00
aap
f5195ca185 CCam fix 2020-03-28 09:34:04 +01:00
Sergeanur
cd913404a3 Fix Text n Pager 2020-03-28 04:58:58 +02:00
Sergeanur
c953230237 Set Xinput version to 9.1.0 + vibration set 2020-03-28 04:53:42 +02:00
Filip Gawin
184a80cc3b Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
aap
e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Sergeanur
43b092033c XInput 2020-03-27 21:20:57 +02:00
aap
29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap
22e022cc9f implemented some unused PS2 cams 2020-03-27 18:21:46 +01:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
erorcun
9e49e5c2bd
Merge pull request #356 from blingu/master
CFire and CFireManager classes nearly done
2020-03-26 19:30:34 +03:00
blingu
79822e3f7c
Update Fire.cpp 2020-03-26 17:11:04 +01:00
blingu
853b2d0c78
Update Fire.cpp 2020-03-26 17:05:01 +01:00
blingu
edc92a7bcc
Update Fire.cpp 2020-03-26 17:00:58 +01:00
eray orçunus
0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
blingu
0e91015940
Update Vehicle.cpp 2020-03-26 14:19:55 +01:00
blingu
a66db9efcb
Update Fire.cpp 2020-03-25 23:01:22 +01:00
blingu
be2aca47cf
added InflictDamage() declaration 2020-03-25 22:58:20 +01:00
blingu
93a4bc31fa
added wrapper for InflictDamage() 2020-03-25 22:57:34 +01:00
blingu
09af0bcaf8
Update Fire.cpp 2020-03-25 22:54:14 +01:00
blingu
c3841fe5b4
m_snTimeInMilliseconds to GetTimeInMilliseconds() 2020-03-25 21:24:32 +01:00
blingu
96802f9b95
Update Fire.cpp 2020-03-25 21:13:06 +01:00
blingu
08e1c869a4
renamed field_24 to m_nNextTimeToAddFlames 2020-03-25 21:09:27 +01:00
blingu
e22ce9404c
Update Fire.cpp 2020-03-25 21:07:07 +01:00
blingu
0605e704ca
Update Fire.h 2020-03-25 21:01:38 +01:00
blingu
834f4f6d4c
Update Fire.h 2020-03-25 21:01:10 +01:00
blingu
ea9e45fcda
Update Fire.cpp 2020-03-25 21:00:38 +01:00
aap
8703758a7b
Merge pull request #353 from Sergeanur/Debug
obrstr + Debug
2020-03-25 09:08:33 +01:00
PerikiyoXD
1622973ffa Implement Init for Stats 2020-03-24 19:50:08 +01:00
blingu
c03bae46ea
Update Fire.cpp 2020-03-24 18:12:53 +01:00
blingu
1680d11dae
Update Fire.h 2020-03-24 17:25:14 +01:00
blingu
43fb59e356
Update Fire.h 2020-03-24 17:24:47 +01:00
aap
4e7c186285 change default script to story 2020-03-24 11:58:09 +01:00
aap
c7bdecdd90 fix and cleanup in AddToPopulation 2020-03-24 09:02:41 +01:00
Sergeanur
a12c01e10a obrstr + Debug 2020-03-24 09:56:37 +02:00
aap
55b62e2134 added an assert to CPed::BuildPedLists, but too many peds still crash the game 2020-03-24 08:49:55 +01:00
aap
4070cad4a7
Merge pull request #352 from Nick007J/master
CGame::Initialise
2020-03-23 00:34:41 +01:00
Filip Gawin
da2d25c020
Fix order of math operations on integers (fires) 2020-03-22 19:32:01 +01:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
0e817230af Remove all constexpr 2020-03-22 17:30:54 +01:00
Filip Gawin
b57e4febb0 fix include 2020-03-22 17:30:54 +01:00
Filip Gawin
39462a3865 Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794 Cleanup audio code + fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470 Implement SetupJumboEngineSound 2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3 Implement ProcessFires 2020-03-22 17:30:54 +01:00
Filip Gawin
0d1f42add1 Implement ProcessCrane 2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c Implement ProcessCesna 2020-03-22 17:30:54 +01:00
Nikolay Korolev
d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev
c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev
360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur
5e37c3e805 Console 2020-03-22 16:19:10 +02:00
aap
f9342c7e83
Merge pull request #350 from Nick007J/master
bullet traces
2020-03-22 14:41:03 +01:00
aap
398cc6bbec fixed vehicle rendering bug 2020-03-22 11:40:18 +01:00
Nikolay Korolev
7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev
65e8558794 Merge remote-tracking branch 'upstream/master' 2020-03-22 13:09:18 +03:00
erorcun
b17935b89e
Merge branch 'master' into erorcun 2020-03-22 04:49:24 +03:00
Nikolay Korolev
c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
Nikolay Korolev
ac610b7e6e fixed erroneous assumption 2020-03-21 15:13:38 +03:00
eray orçunus
d5a6e17079 ProcessButtonPresses and fixes 2020-03-21 14:58:54 +03:00
Nikolay Korolev
795e07c882 purple nines glitch fix 2020-03-21 14:29:03 +03:00
erorcun
53e65a32cd
Merge branch 'master' into Radar2 2020-03-17 20:46:37 +03:00
erorcun
7aa5d16b53
Merge pull request #347 from Nick007J/master
replay fixes + script crash fix
2020-03-17 20:41:59 +03:00
erorcun
1ab6702ea6
Merge pull request #345 from whampson/save-stuff
GenericSave() done
2020-03-17 20:35:18 +03:00
Sergeanur
e57ad65d05 Finished CRadar, a bit of CExplosion 2020-03-17 00:22:43 +02:00
Nikolay Korolev
1971b3db62 Merge remote-tracking branch 'upstream/master' 2020-03-15 18:47:36 +03:00
Nikolay Korolev
152d8c2f40 replay bug fixes, script bug fix 2020-03-15 18:47:21 +03:00
Wes Hampson
f35758a8f1 Use WriteDataToBufferPointer 2020-03-13 21:23:03 -07:00