Commit Graph

169 Commits

Author SHA1 Message Date
Sergeanur
1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
withmorten
29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Sergeanur
441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur
783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
Sergeanur
fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
shfil
dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Sergeanur
6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Filip Gawin
35473e653d More audio 2020-12-22 14:53:45 +01:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
Sergeanur
43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Roman Masanin
95bd5b073a pointers into referencies! 2020-11-08 20:31:24 +03:00
Roman Masanin
a553ac8716 fix for merge fix 2020-11-08 17:49:10 +03:00
Roman Masanin
f8cc86c227 fix merge 2020-11-08 16:23:20 +03:00
Roman Masanin
23d23f6462 merge upstream 2020-11-08 16:23:05 +03:00
Sergeanur
7ede8685ec Ped comments fixes 2020-11-07 14:39:53 +02:00
Filip Gawin
e24513d2ad Sfx audio logic 2020-11-06 18:42:52 +01:00
Roman Masanin
c3cbf4353d Fix build and use enum in ProcessPlayerMood 2020-10-26 14:02:11 +03:00
Roman Masanin
4bcd176944 fix merge 2020-10-26 00:17:21 +03:00
Roman Masanin
44bbcbd14a merge upstream 2020-10-26 00:16:46 +03:00
Roman Masanin
04b841c719 processVehicleOneShots 2020-10-26 00:11:04 +03:00
Roman Masanin
211ab16ddb skiding 2020-10-25 16:14:29 +03:00
Sergeanur
a520243563 cAudioManager::ProcessFrontEnd done 2020-10-25 12:00:57 +02:00
Sergeanur
93b318cfdf DMAudio fixes 2020-10-25 09:42:24 +02:00
Roman Masanin
63c7df9f09 mark reflections done 2020-10-24 22:26:45 +03:00
Roman Masanin
c4707fe887 fix merging errors 2020-10-24 22:06:45 +03:00
Roman Masanin
a9db60a1d9 jumbo 2020-10-24 20:47:03 +03:00
Roman Masanin
beae41b207 fires 2020-10-24 19:43:11 +03:00
Roman Masanin
19ffb9c8df model heli 2020-10-24 19:24:48 +03:00
Roman Masanin
39b7075502 merge Upstream 2020-10-24 14:20:08 +03:00
Sergeanur
1cdc647324 Fix argument type 2020-10-22 22:05:50 +03:00
Sergeanur
ee61f19253 Police Radio + fixes 2020-10-22 12:38:09 +03:00
Roman Masanin
0594ed5b46 peds 2020-10-18 23:03:03 +03:00
Roman Masanin
eeee5012b7 model cars and other audio stuff 2020-10-17 16:57:36 +03:00
Roman Masanin
97fc5224e7 road noise 2020-10-17 02:22:02 +03:00
Roman Masanin
894a1ae93a siren and horn 2020-10-17 00:27:28 +03:00
Roman Masanin
a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
eray orçunus
d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin
e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin
4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
Roman Masanin
1991f9b362 revert some changes and little fix 2020-10-02 20:35:16 +03:00
Roman Masanin
064f2e66e1 letter 'c' is done 2020-10-02 04:59:06 +03:00
Roman Masanin
e5a48faf89 merged from upstream 2020-10-02 04:03:17 +03:00
Roman Masanin
63e5faef11 rewieved some audio functions 2020-10-02 03:55:26 +03:00
Roman Masanin
eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
Filip Gawin
4ec5e44b68 Mark audio code which is the same in re3 as done 2020-09-30 18:14:50 +02:00
Sergeanur
2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
Roman Masanin
f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00