Sergeanur
ceb65eafa5
Make ped comments update position and volume
2021-08-23 11:15:03 +03:00
Nikolay Korolev
381d0b4e3e
revision
2021-08-23 11:00:09 +03:00
Sergeanur
3cbf84f98b
Fix ClearMissionAudio crash
2021-08-22 13:40:57 +03:00
Nikolay Korolev
5cb1c8580d
activate command
2021-08-22 13:22:31 +03:00
erorcun
09f693b9b9
Cam: Fix can't look to right on BEHINDCAR
2021-08-22 12:25:43 +03:00
erorcun
285fee01f2
PedIK: fix fix
2021-08-22 12:23:12 +03:00
erorcun
c52aebe8e7
Fix an original bug about entering boat sometimes takes 2 key press
2021-08-21 19:07:26 +03:00
Sergeanur
e500b77cd3
Audio: more LCS changes
2021-08-21 18:55:11 +03:00
erorcun
f86bdb2cdb
Fix map teleport Z coordinate
2021-08-21 17:15:30 +03:00
erorcun
d4ce6bcde0
Fix a bug about switching to previous weapon unintendedly
2021-08-21 16:34:26 +03:00
erorcun
e33b56b49a
VC bits
2021-08-21 15:13:23 +03:00
Sergeanur
3779a39f1f
Audio: a couple of LCS changes
2021-08-21 13:32:37 +03:00
Sergeanur
e0be6beb18
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/PolRadio.cpp
# src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur
7c80093efa
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 13:02:07 +03:00
Sergeanur
b683c047dc
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 12:18:45 +03:00
Sergeanur
fe51abd534
Audio: bits of PS2 code
2021-08-21 08:42:00 +03:00
erorcun
80b7d52eeb
Auto switch to remote grenade after detonator
2021-08-20 21:59:50 +03:00
erorcun
0256790e1c
Fix some auto-aim problems
2021-08-20 21:26:19 +03:00
Nikolay Korolev
6b958b957e
car ctrl fixes
2021-08-20 20:50:59 +03:00
Nikolay Korolev
fe1e1ec8c7
fix
2021-08-20 20:40:40 +03:00
Nikolay Korolev
8b7f469ae1
fix
2021-08-20 20:39:27 +03:00
Nikolay Korolev
7d5b1e6c2e
fix
2021-08-20 20:38:24 +03:00
Nikolay Korolev
811729ab41
small refactoring
2021-08-20 17:56:48 +03:00
Nikolay Korolev
11f2d941f1
small refactoring
2021-08-20 17:54:42 +03:00
Nikolay Korolev
aa104bb0aa
small refactoring
2021-08-20 17:49:51 +03:00
Sergeanur
071dbc3086
Merge branch 'miami' into lcs
2021-08-20 15:45:58 +03:00
Sergeanur
6ad85725d9
Set TIME_SPENT to 30
2021-08-20 15:45:50 +03:00
Sergeanur
239367663b
Rename unknown audio field
2021-08-20 15:45:18 +03:00
Sergeanur
9c40489589
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur
a401f926d3
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur
ef0b5f857d
A few small audio changes
2021-08-20 14:28:18 +03:00
Sergeanur
c168786b42
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
aap
aed313d81c
CAutomobile done
2021-08-20 10:33:02 +02:00
aap
c8623cfe09
CAutomobile fixes
2021-08-20 10:30:31 +02:00
aap
0e5ffb8c34
CAutomobile fixes
2021-08-20 10:29:33 +02:00
Sergeanur
a9798d0645
Fix police yelling from empty or destroyed boats
2021-08-19 12:03:27 +03:00
Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
51ba90dd52
Audio: ifdef more things that aren't on ps2
2021-08-19 08:45:56 +03:00
Sergeanur
eda2c05448
Audio: ifdef more things that aren't on ps2
2021-08-18 21:07:33 +03:00
Sergeanur
2120d4d3ce
Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine
2021-08-18 18:37:43 +03:00
Sergeanur
01c70dfb76
Fix acceleration sound playing when exiting the vehicle
2021-08-18 18:37:10 +03:00
Sergeanur
296e7ed9ad
Possible fix of ProcessVehicleOneShots crash
2021-08-18 17:31:34 +03:00
Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
597802ff2e
One more type fix
2021-08-18 15:37:31 +03:00
Sergeanur
5c562c3adc
More type fixes in audio
2021-08-18 15:31:58 +03:00
aap
c707f92d0a
disable movies by default; update librw
2021-08-17 23:22:36 +02:00
aap
6b4b11d80e
fix opengl; update librw
2021-08-17 12:59:30 +02:00
aap
dc4ee41b70
fix opengl; update librw
2021-08-17 12:58:52 +02:00
Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
aap
e2014cfd92
fix opengl; update librw
2021-08-17 12:58:39 +02:00
aap
2c4a3b5f5e
fix gl vehicle rendering
2021-08-17 11:21:32 +02:00
Sergeanur
2526503743
Remove FIX_BUGS that wasn't needed
2021-08-17 10:50:53 +03:00
aap
7374fbf54c
fixed car handling!!!!!!!
2021-08-17 09:46:11 +02:00
erorcun
e0ecbeee39
Auto-detect X11 dependency
2021-08-16 21:06:52 +03:00
erorcun
79856dac25
Fix impossible bullets & turn speed on heavy guns
2021-08-16 21:06:06 +03:00
erorcun
8641e9d0bb
Switch PR & remove X11 part from CMakeLists
2021-08-16 20:02:40 +03:00
erorcun
e73e965d5b
Merge pull request #1300 from erorcun/miami
...
Auto-detect X11 dependency
2021-08-16 19:07:03 +03:00
erorcun
4e40c6f2ed
Auto-detect X11 dependency
2021-08-16 15:20:40 +03:00
Sergeanur
0c55f331cf
Merge branch 'miami' into lcs
2021-08-16 14:32:15 +03:00
Sergeanur
176cadff05
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-08-16 14:31:40 +03:00
Sergeanur
076b324539
Fix ped comments playing at full volume behind the wall
2021-08-16 14:21:51 +03:00
Sergeanur
cd0a765f66
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioCollision.cpp
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/AudioManager.h
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Frontend.cpp
# src/core/MenuScreens.cpp
# src/core/MenuScreensCustom.cpp
# src/core/common.h
# src/core/config.h
# src/vehicles/Automobile.cpp
2021-08-16 14:13:31 +03:00
Sergeanur
2633295ada
Merge branch 'miami' into lcs
2021-08-16 10:33:54 +03:00
Sergeanur
dc28d52d08
LCS audio reflections values
2021-08-16 10:33:46 +03:00
Sergeanur
76f2191476
Remove not needed entry from config
2021-08-16 10:31:35 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
Sergeanur
d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur
d6fbf9fbe7
PS2 audio reflections
2021-08-16 10:02:29 +03:00
Sergeanur
c7e05c74b9
Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity
2021-08-16 10:00:10 +03:00
Sergeanur
ab03fbb6c8
Make UpdateReflections a bit more binary exact + small code changes to sync with miami
2021-08-16 09:59:08 +03:00
aap
77f692c669
some CAutomobile fixes
2021-08-16 00:26:01 +02:00
aap
97aeb85d84
some CAutomobile fixes
2021-08-16 00:25:47 +02:00
aap
f4894952fc
Merge branch 'lcs' of github.com:GTAmodding/re3 into lcs
2021-08-16 00:25:14 +02:00
aap
2f92ccecb1
work on CAutomobile
2021-08-16 00:19:09 +02:00
Nikolay Korolev
8e2ed40f66
small revision
2021-08-16 01:03:08 +03:00
Nikolay Korolev
9ba2f7d43c
fix
2021-08-15 23:32:10 +03:00
Nikolay Korolev
7d1cfe50af
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-15 23:30:52 +03:00
Nikolay Korolev
dec09bde1c
fix
2021-08-15 23:30:25 +03:00
erorcun
9deabc7b60
Merge pull request #1295 from erorcun/miami
...
Fix impossible bullets
2021-08-15 18:44:30 +03:00
Nikolay Korolev
495a447c8a
merged correct switch
2021-08-15 18:43:30 +03:00
Nikolay Korolev
25075decb2
bruh
2021-08-15 18:43:26 +03:00
Nikolay Korolev
1b178a55d7
actual fix
2021-08-15 18:43:22 +03:00
Nikolay Korolev
e30e1ccccd
lil fix
2021-08-15 18:43:19 +03:00
Nikolay Korolev
6bdfb0d386
merged correct switch
2021-08-15 18:41:59 +03:00
Nikolay Korolev
26e5a7eed1
bruh
2021-08-15 18:41:19 +03:00
Nikolay Korolev
4b4aefe339
bruh
2021-08-15 18:40:38 +03:00
Nikolay Korolev
042284de8b
actual fix
2021-08-15 18:36:48 +03:00
Nikolay Korolev
c48f6e9bda
actual fix
2021-08-15 18:35:47 +03:00
erorcun
435b8fe52e
Fix impossible bullets
2021-08-15 18:34:43 +03:00
Nikolay Korolev
3441714a13
lil fix
2021-08-15 18:28:34 +03:00
Nikolay Korolev
5fe04940be
lil fix
2021-08-15 18:27:30 +03:00
Sergeanur
854ee12d9d
Fix ifdef for audio reflection members
2021-08-15 14:11:20 +03:00
Sergeanur
5ddd0649e3
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
2021-08-15 13:14:16 +03:00
erorcun
747ae04279
Fix premature .ini saving leading to missing bindings
2021-08-15 04:07:48 +03:00
erorcun
f4e723e690
Fix .ini fix for glfw
2021-08-15 03:59:12 +03:00
erorcun
0db14d718c
All the sliders, unite
2021-08-15 03:39:38 +03:00
erorcun
fd52285074
Fix premature .ini saving leading to missing bindings
2021-08-15 03:29:49 +03:00
Nikolay Korolev
eadf0496bf
fixed heli buoyancy
2021-08-14 23:31:32 +03:00
erorcun
4a5f7464c1
Switch PR & remove X11 part from CMakeLists
2021-08-14 18:09:07 +03:00