Commit Graph

43 Commits

Author SHA1 Message Date
Sergeanur
2c79080e1b Merge branch 'miami' into lcs
# Conflicts:
#	src/core/Radar.cpp
#	src/core/Radar.h
2021-08-11 09:36:58 +03:00
Sergeanur
d7a28c4d2b Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls 2021-08-11 08:35:01 +03:00
Nikolay Korolev
747705d430 lcs specific hack 2021-08-07 20:03:45 +03:00
Sergeanur
5d5e0f62e8 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur
8e6e46a919 Fix collision loading for mission entities 2021-07-02 00:18:38 +03:00
erorcun
618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur
19dd95a1cb Merge branch 'miami' into lcs
* miami:
  Pool fixes + peds not forming circle fix
2021-05-18 08:12:47 +03:00
Sergeanur
519218572a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/modelinfo/PedModelInfo.cpp
2021-04-09 04:31:46 +03:00
erorcun
62b8f0f553 Pool fixes + peds not forming circle fix 2021-03-06 19:28:59 +03:00
erorcun
a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
Sergeanur
e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
aap
031df36935 CColModel 2021-02-09 17:45:02 +01:00
aap
3f60034c39 add w to CVector; adjust col structs a bit 2021-02-01 10:57:55 +01:00
erorcun
be88a42bad Fix some Collision NaN/inf's 2021-01-28 00:51:43 +03:00
aap
fef87b9219 fix some breakage 2021-01-25 10:43:12 +01:00
aap
d6544933aa
Merge pull request #984 from aap/lcs
modelinfos
2021-01-25 10:30:34 +01:00
aap
a202e67349 CPedModelInfo and CTempColModels 2021-01-24 17:14:16 +01:00
shfil
d68ec362dd
Fix CCollision::DistToLine 2021-01-24 12:36:43 +01:00
shfil
ca1de3cd17
Fix CCollision::DistToLine 2021-01-24 12:35:45 +01:00
Sergeanur
904090cbb6 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/modelinfo/BaseModelInfo.cpp
2021-01-23 15:14:15 +02:00
aap
20bcd4bd69 colstore done 2021-01-23 12:40:23 +01:00
erorcun
f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
Sergeanur
cea6b20c09 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Sergeanur
4bd7bafd7c Merge branch 'miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	premake5.lua
#	src/control/Script2.cpp
#	src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
aap
ab14a0bc61 foobar 2021-01-13 20:40:20 +01:00
aap
3a6935f126 fixed shoot through collision 2021-01-13 20:39:00 +01:00
Sergeanur
f73e870bde Merge remote-tracking branch 'origin/miami' into lcs
* origin/miami:
  bug of the decade
  big oof
  colmodel fix
2021-01-12 22:29:50 +02:00
aap
99a6976f53 colmodel fix 2021-01-12 12:42:29 +01:00
Sergeanur
a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
Nikolay Korolev
5e10f1fe6a sync with upstream 2021-01-07 18:38:40 +03:00
Nikolay Korolev
db1bdfd62d minor refactoring 2021-01-07 18:30:35 +03:00
Nikolay Korolev
69d30f2204 some lcs stuff 2021-01-07 15:21:35 +03:00
Sergeanur
42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Sergeanur
7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
Sergeanur
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00