Sergeanur
55e950fe84
Audio: fixing bugs, fixing types, making code more accurate to original
2021-08-29 09:42:24 +03:00
Sergeanur
5017e09dd0
Refactor cPedComments
2021-08-25 13:41:29 +03:00
Sergeanur
ee93e4bc7d
Audio: refactoring, type fixes, renaming cAudioManager fields
2021-08-25 08:49:42 +03:00
Sergeanur
38f4ea7aa3
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
Sergeanur
b683c047dc
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 12:18:45 +03:00
Sergeanur
ef0b5f857d
A few small audio changes
2021-08-20 14:28:18 +03:00
Sergeanur
c168786b42
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
Sergeanur
5c562c3adc
More type fixes in audio
2021-08-18 15:31:58 +03:00
Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
Sergeanur
076b324539
Fix ped comments playing at full volume behind the wall
2021-08-16 14:21:51 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
Sergeanur
854ee12d9d
Fix ifdef for audio reflection members
2021-08-15 14:11:20 +03:00
Sergeanur
5ddd0649e3
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
2021-08-15 13:14:16 +03:00
Sergeanur
f1545daeae
Rename unused audio member
2021-08-12 11:46:10 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Sergeanur
6cea1de9e6
Reverse unused audio functions from mobile
2021-07-29 00:40:32 +03:00
Sergeanur
81673ab304
Fix comments
2021-07-28 10:36:18 +03:00
Sergeanur
16e2e3d091
Type fix
2021-07-27 22:32:47 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
f741101e44
Fix redone + add hud fix
2021-06-24 21:32:44 +03:00
Sergeanur
cacec36dd1
Fix cut off sfx on high framerates
2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3
Add macros to set sample loop offsets
2021-06-24 21:32:44 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00
Sergeanur
319bf9d8d2
Fix return type
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
5bdbb5f802
Uhh, right
2021-02-26 11:05:37 +02:00
Sergeanur
941e70a701
Sync miami things
2021-01-03 16:44:21 +02:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
Sergeanur
2b96be0418
cVehicleParams ctor
2020-12-25 20:22:43 +02:00
Sergeanur
b8bf3cb790
cPedParams fixes
2020-12-25 17:39:49 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Roman Masanin
279acfae59
pointers to referencies too
2020-11-08 20:50:46 +03:00
Sergeanur
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
Sergeanur
86a7d4415b
Fix argument type
2020-10-22 22:04:12 +03:00
Sergeanur
94f0ecfa21
Police Radio fixes
2020-10-22 12:36:47 +03:00
Sergeanur
5144b5051c
Fix arg types
2020-09-28 21:37:59 +03:00
Sergeanur
db2c34923d
Fixes to MusicManager
2020-09-19 16:39:31 +03:00
Sergeanur
81c03f8e6d
Audio fixes
2020-07-16 22:30:55 +03:00
Sergeanur
da93b0a078
Audio fixes
2020-06-30 19:06:58 +03:00
Fire-Head
63fdcf7e64
menu fixes
2020-06-29 10:29:02 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
be9954ecc6
IsMissionAudioSamplePlaying (from VC)
2020-06-08 10:33:32 +03:00
Sergeanur
2016cd54b0
ps2 audio banks
2020-06-06 03:45:24 +03:00
eray orçunus
016ebc0b00
fixes, mostly from miami
2020-06-04 06:03:12 +03:00
Sergeanur
f2790f610b
More audio cleanup
2020-05-23 22:48:50 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
Sergeanur
ec1b91e527
Remove unused audio enum
2020-05-16 05:06:51 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
...
OpenAL update
2020-05-11 03:23:36 +03:00