Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
Sergeanur
ab03fbb6c8
Make UpdateReflections a bit more binary exact + small code changes to sync with miami
2021-08-16 09:59:08 +03:00
Sergeanur
854ee12d9d
Fix ifdef for audio reflection members
2021-08-15 14:11:20 +03:00
Sergeanur
5ddd0649e3
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
2021-08-15 13:14:16 +03:00
Sergeanur
8759c2edf0
Sync fixes from miami
2021-08-12 15:01:58 +03:00
Sergeanur
033d89a9ab
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
2021-08-12 13:01:07 +03:00
Sergeanur
f1545daeae
Rename unused audio member
2021-08-12 11:46:10 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Sergeanur
6c2d179aad
Add define to enable/disable external 3d audio simulation
2021-08-12 11:39:34 +03:00
Sergeanur
6cea1de9e6
Reverse unused audio functions from mobile
2021-07-29 00:40:32 +03:00
Sergeanur
81673ab304
Fix comments
2021-07-28 10:36:18 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
withmorten
3194fdb2c1
fix the fix (and another fix)
2021-07-11 03:34:43 +02:00
Sergeanur
77f31105de
Fix overflow in audio code
2021-07-03 15:57:48 +03:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
f741101e44
Fix redone + add hud fix
2021-06-24 21:32:44 +03:00
Sergeanur
cacec36dd1
Fix cut off sfx on high framerates
2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3
Add macros to set sample loop offsets
2021-06-24 21:32:44 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00
Sergeanur
319bf9d8d2
Fix return type
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
Sergeanur
941e70a701
Sync miami things
2021-01-03 16:44:21 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Filip Gawin
8424eabf22
Fix build (if -> ifdef)
2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801
Make frequency more consistent with vanilla
2020-09-29 16:56:40 +02:00
Roman Masanin
7576b003c6
change for better understanding
2020-09-28 20:48:28 +03:00
Roman Masanin
1ea89f5aed
Merge remote-tracking branch 'upstream/master'
2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758
fix for frequency misscalculation
2020-09-28 03:29:45 +03:00
Sergeanur
7efc153dc9
Renaming audio enum entries to something more like original
2020-09-19 15:55:27 +03:00
Sergeanur
da93b0a078
Audio fixes
2020-06-30 19:06:58 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
ac208ce02c
Even more small audio cleanup
2020-05-23 23:25:14 +03:00
Sergeanur
e891cf858f
Remove MAX_VOLUME dups
2020-05-18 20:17:24 +03:00
Sergeanur
4ff0697b4d
More small audio fixes
2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
Sergeanur
dc5ece8327
Fix audio use of number instead of enum for CAR_ACCEL
2020-05-16 16:55:37 +03:00
Sergeanur
ec1b91e527
Remove unused audio enum
2020-05-16 05:06:51 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
...
OpenAL update
2020-05-11 03:23:36 +03:00
Sergeanur
1ac6bea590
Fix GetDistanceSquared
2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f
Fixed arguments for sound collisions
2020-05-07 14:10:56 +03:00
aap
876e402d1e
dont hardcode first vehicle ID; little fix for roadblocks
2020-05-07 09:38:07 +02:00
Sergeanur
daa3b20477
Fix cAudioManager::ProcessActiveQueues loop
2020-05-06 18:01:52 +03:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
...
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
e9b334d7bf
More use of GetModelIndex
2020-05-05 14:48:35 +03:00
Nikolay Korolev
ae0c83fa01
CAutoPilot + CCarAI + fixes
2020-05-05 14:40:35 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00