Commit Graph

77 Commits

Author SHA1 Message Date
Sergeanur
f518676b76 fabs -> fabsf 2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
Sergeanur
e6ef164441 Get rid of VuVector 2021-01-19 18:38:10 +02:00
Sergeanur
91093305d6 Get rid of RwMatrix in CMatrix 2021-01-18 21:06:59 +02:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
aap
df5bafc80c anim fixes 2020-12-18 23:47:38 +01:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Sergeanur
ca64a49af1 fix build 2020-10-17 14:23:31 +03:00
Sergeanur
1f36b78c20 Pickup fixes 2020-10-17 13:48:08 +03:00
Sergeanur
9c2e9fcf88 Fix RotateY 2020-09-15 00:31:57 +03:00
Sergeanur
38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
aap
575f35f2c4 fixes to CBoat 2020-07-01 18:03:59 +02:00
Nikolay Korolev
3f26250d73 fixing some uninitialized stuff 2020-06-06 13:31:09 +03:00
aap
95e96c86a1 minor stuff 2020-06-04 17:39:26 +02:00
aap
bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
Sergeanur
7aeac06fdb Redoing some pool reading for better alignment 2020-05-13 05:31:14 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
b714103703 fixed CVector != 2020-04-30 11:31:49 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur
941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur
741c9405d0 CPacManPickups 2020-04-13 12:07:07 +03:00
Nikolay Korolev
057b28e39b cranes init 2020-04-05 12:35:51 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Sergeanur
895062a09d ProjectileInfo 2020-01-11 13:31:48 +02:00
erorcun
e30fc9322a
Merge pull request #267 from ShFil119/audio12
cAudioManager::UpdateReflections
2019-11-05 15:06:07 +03:00
Filip Gawin
5e771f1737 RE cAudioManager::UpdateReflections 2019-11-05 12:29:42 +01:00
eray orçunus
d5619fb5ae Peds & a few fixes 2019-11-05 03:52:06 +03:00
Sergeanur
fcfdaa9534 cAudioManager::TranslateEntity cleanup 2019-10-27 01:46:48 +03:00
Sergeanur
8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Sergeanur
dd602eb4a4 Fixing ColPoints again 2019-10-06 15:49:01 +03:00
Sergeanur
72e12f6aae CPickups 2019-10-03 22:37:13 +03:00
eray orçunus
c03efd0aa1 Moar peds 2019-10-01 19:16:36 +03:00
eray orçunus
e5df72a1e9 Peds 2019-08-23 01:53:53 +03:00
aap
0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
aap
a3e3527a3b implemented CHeli 2019-08-04 00:31:00 +02:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap
0aaaab3622 CAutomobile::Render; moved some math code into .cpp 2019-07-27 11:53:51 +02:00
eray orçunus
8fd63e5ca6 Ped & fixes, including peds dive into danger fix 2019-07-25 23:37:50 +03:00
Fire_Head
b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap
60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00