Commit Graph

2175 Commits

Author SHA1 Message Date
aap
955698d2d3 kludge to prevent dodo unique jumps 2020-12-03 16:05:28 +01:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
aap
448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap
50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
aap
f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap
fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3 fast fix 2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Sergeanur
0b20fd7e77 Remove ifndef GTA_PS2 around replays 2020-12-01 22:35:53 +02:00
Sergeanur
9461998304 TexturePools 2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d Add GTA_REPLAY 2020-12-01 22:08:05 +02:00
aap
83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap
b8bc54640d fix cam-fix 2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53 cam stuff 2020-12-01 10:12:42 +01:00
aap
6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
aap
4b9fb631fc added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f Merge remote-tracking branch 'upstream/master' 2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
566282057a add debug script hotkey 2020-11-29 11:37:06 +01:00
aap
5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740 add -console cmdline arg instead of #if 0/1 2020-11-28 17:57:10 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap
b23bda6e45 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48 Add multisampling to librw 2020-11-28 15:13:06 +02:00
Nikolay Korolev
f50a53e290 fix garages 2020-11-27 19:18:51 +03:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
491274f188 CStreaming::PrintStreamingBufferState 2020-11-26 18:11:55 +02:00
aap
4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap
88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
aap
70d8bdc087 rename badly named camera variable 2020-11-24 15:20:41 +01:00
Sergeanur
bd3d09fef5 Script commands split to original files 2020-11-24 12:58:11 +02:00
Sergeanur
833bf4a619 Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
aap
b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
103b8fb426 More audio fix 2020-11-22 23:24:38 +02:00
Sergeanur
c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
Sergeanur
f010777e58 Audio fixes 2020-11-22 23:10:41 +02:00
Nikolay
222e7f56ff
one more fix 2020-11-22 02:31:52 +03:00
Nikolay
d24e1ee592
small improvement 2020-11-22 02:29:17 +03:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
Neo screen droplets
2020-11-22 00:12:34 +01:00
Nikolay
6b6b600cee
no script logging 2020-11-21 21:12:47 +03:00
Sergeanur
9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap
02c7f8381b neo screen droplets 2020-11-19 16:23:52 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
aap
91f9c7938e CPed review part1,2 re3 2020-11-18 12:38:47 +01:00
aap
9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap
82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
add mission switcher from miami
2020-11-18 01:45:12 +03:00
aap
19d9430314 fix flag 2020-11-16 22:57:37 +01:00
aap
46253fbf7d Merge branch 'master' of github.com:GTAmodding/re3 2020-11-16 22:43:35 +01:00
aap
3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
Sergeanur
a802ad5c27 pragma twice 2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe Add debug code to CPathFind::PreparePathDataForType 2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix 2020-11-16 15:13:30 +03:00
aap
5335b46cbb little fix to ps2 CPad 2020-11-16 09:48:02 +01:00
aap
2f9a905c61 change gl caps.dat constants 2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29 add mission switcher from miami 2020-11-16 00:41:03 +01:00
withmorten
207f8576d8 move config.h define to CUSTOM_FRONTEND_OPTIONS 2020-11-16 00:21:04 +01:00
withmorten
f0071c094a remove unneeded ifdef 2020-11-16 00:07:27 +01:00
withmorten
ac29ae6e23 add CFO for invertlook4pad; update american.gxt 2020-11-15 23:06:29 +01:00
withmorten
0669df763c Merge branch 'upstream/master' 2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e revert frontend changes for invertlook4pad 2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00
Sergeanur
be205d9602
Merge pull request #797 from theR4K/master
Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Sergeanur
8374a346e5 Fix loading island LODs with big buildings 2020-11-13 18:28:15 +02:00
Sergeanur
feeab0b74a Fix ini reader 2020-11-11 20:57:44 +02:00
erorcun
67e57d1368 Fix RestoreDef crash 2020-11-11 13:08:22 +03:00
aap
546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
erorcun
460f3cea44 Frontend: Scroll for All, some care for PS2-like menu
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
Roman Masanin
c91d5a90a1 easy way to safe few petaseconds 2020-11-08 23:29:57 +03:00
Roman Masanin
612bd98039 return bad code, becouse no one knows what to do with it 2020-11-08 21:30:03 +03:00
erorcun
f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
Roman Masanin
279acfae59 pointers to referencies too 2020-11-08 20:50:46 +03:00
Roman Masanin
e269809bfd Merge branch 'master' of https://github.com/GTAmodding/re3 2020-11-08 20:32:31 +03:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur
3b81eaa2d7 Fix cAudioManager::GetPhrase 2020-11-07 13:55:55 +02:00
Filip Gawin
f442793d20 Allow to handle larger files via 64bit variables 2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
aap
8614f68620 RwRenderStateGet 2020-11-05 16:42:57 +01:00
Sergeanur
8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
aap
ebddb7956c fix mistake in custom menu; update librw 2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033 fix build 2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
Sergeanur
d4c26396c7 Fix MemoryCard.cpp 2020-11-02 18:17:37 +02:00
Filip Gawin
1df6dda546 Add basic support for cmake on linux 2020-11-02 17:07:04 +01:00
shfil
e587974759
Fix include in Frontend_PS2.cpp 2020-11-02 13:31:25 +01:00
Roman Masanin
fad0a9507d some "optimizations". same like I did in VC 2020-11-01 23:48:03 +03:00
Sergeanur
30d1cbfecd Fix the goddamn spaces for tabs master race 2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb Show Xbox buttons when playing with a controller 2020-11-01 13:42:02 +02:00
Sergeanur
1f5a6dab67 Revert 2020-11-01 12:30:23 +02:00
Nikolay Korolev
f21cfef8fb remove autosave at end of mission under MISSION_REPLAY 2020-11-01 12:33:16 +03:00
Sergeanur
5711251b0f Also fix SetModelIndex in CAutomobile and CTrain ctors 2020-11-01 09:46:02 +02:00
Sergeanur
3c4f166a82 Fix virtual SetModelIndex call in CBoat ctor 2020-11-01 09:34:10 +02:00
withmorten
e9735f928f add ifdef LIBRW guard for pipelines and colourfilter 2020-11-01 01:09:46 +01:00
aap
30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp 2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h 2020-10-30 17:24:20 +03:00
withmorten
d34d591ed3 fix draw menu version text ifdef location 2020-10-29 19:53:23 +01:00
withmorten
57b01ac476 NO_MOVIES and DEBUGMENU not for MASTER 2020-10-29 19:23:59 +01:00
aap
317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten
e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f rewrite CFO + postfx/pipeline options 2020-10-28 15:05:04 +03:00
aap
81e462b677 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-28 10:33:46 +01:00
aap
a5447306c4 fixed skin on player head 2020-10-28 10:33:27 +01:00
Fire-Head
f7b1ba4049 fix FireShotgun missing normalise 2020-10-28 03:10:53 +03:00
Fire-Head
e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
aap
ee222d0384 stupid bug; update librw 2020-10-27 16:15:30 +01:00
aap
78ac22ee2c boolean for extended pipelines 2020-10-27 15:55:07 +01:00
Sergeanur
4cfb3b0984 OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
erorcun
ba0c96c39c Revert "(TEST) Try to fix OAL audio problems"
This reverts commit 19cc6fafe0.
2020-10-27 00:40:12 +03:00
Sergeanur
d94b36c202 Fixes to OpenAL 2020-10-26 20:13:50 +02:00
erorcun
19cc6fafe0 (TEST) Try to fix OAL audio problems 2020-10-26 12:35:24 +03:00
erorcun
6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
aap
e3a1041a47 clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
Sergeanur
83947e6958 Remove redundant includes 2020-10-25 13:07:44 +02:00
Sergeanur
e0394e6e69 Possible fix of linux build 2020-10-25 12:38:08 +02:00
Sergeanur
6634410aee Fix build 2020-10-25 09:50:17 +02:00
Sergeanur
aac0c3fb67 DMAudio fixes 2020-10-25 09:40:11 +02:00
erorcun
5e5854b914 Fix bindings not loaded on Linux 2020-10-25 01:10:03 +03:00
erorcun
d0e80e8c97 librw update 2020-10-24 23:56:21 +03:00
erorcun
92ae468e00 Messages and CameraSize fix 2020-10-24 21:56:04 +03:00
Adrian Graber
a32c390a95 Join CdStream threads to wait for them to exit 2020-10-24 16:12:10 +02:00
Sergeanur
a492f8ba0d Fix playback of vanilla opus 2020-10-24 16:37:14 +03:00
Sergeanur
d7b9884f9d Use audio enum 2020-10-23 16:18:46 +03:00
Sergeanur
9f692ea3ab Missed nil 2020-10-23 13:23:05 +03:00
Sergeanur
f8a7f47fde Small CPedModelInfo fixes 2020-10-23 13:06:40 +03:00
erorcun
067200dd7e mr.casepath 2 2020-10-23 04:37:01 +03:00
erorcun
bedc066cfd mr.casepath 2020-10-23 01:56:32 +03:00
Sergeanur
86a7d4415b Fix argument type 2020-10-22 22:04:12 +03:00
Sergeanur
94f0ecfa21 Police Radio fixes 2020-10-22 12:36:47 +03:00
erorcun
70f625d211 Message fix 2020-10-21 21:39:57 +03:00
Sergeanur
bd8d8b53a3 CTempColModels small fix 2020-10-21 21:26:10 +03:00
Sergeanur
632569cff3 Pickup fixes 2020-10-21 19:48:13 +03:00
erorcun
af53267b74 Text and cross-platform fix 2020-10-21 03:11:10 +03:00
Filip Gawin
7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun
0eb4aca1d6 Fix build 2020-10-18 20:09:55 +03:00
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur
cc0ae51631 lil fix 2020-10-18 16:55:11 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Filip Gawin
23220d799c Cleanup breaks CAutomobile::ProcessOpenDoor 2020-10-18 15:26:20 +02:00
Filip Gawin
747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
shfil
82f54b946f Script.cpp missing breaks 2020-10-18 00:56:07 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
eray orçunus
b84dc2bc9b Fix management issue 2020-10-17 18:10:37 +03:00
Sergeanur
516a02d2da Fix pickup fix :P 2020-10-17 15:33:22 +03:00
Sergeanur
ca64a49af1 fix build 2020-10-17 14:23:31 +03:00
Sergeanur
1f36b78c20 Pickup fixes 2020-10-17 13:48:08 +03:00
Roman Masanin
07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Sergeanur
a96146c87b Pickup fix 2020-10-14 03:29:25 +03:00
Fire-Head
1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
eray orçunus
3772be32bf Streaming and cross-platform fixes 2020-10-12 20:41:13 +03:00
Sergeanur
e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
eray orçunus
22c9e8b581 Fix POSIX streaming 2020-10-09 02:22:02 +03:00
eray orçunus
0409907438 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-10-08 01:26:34 +03:00
eray orçunus
07cdd06373 little renamings & librw update 2020-10-08 01:17:19 +03:00
eray orçunus
556dbdcdd6 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-10-05 22:18:51 +03:00
Nikolay Korolev
6853be36c8 Merge remote-tracking branch 'upstream/master' 2020-10-05 16:10:26 +03:00
Nikolay Korolev
2bfb54b192 fixed darkel/replay 2020-10-05 16:09:44 +03:00
eray orçunus
c5a61b3d3b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-10-05 14:26:42 +03:00
eray orçunus
9db0d7bba1 Merge branch 'master' of https://github.com/GTAmodding/re3 into audioFix 2020-10-05 14:24:45 +03:00
eray orçunus
ee27cae732 Fix Linux audio path 2020-10-05 14:23:37 +03:00
eray orçunus
1a0b71bd47 Fix Audio 2020-10-05 14:23:12 +03:00
shfil
c31e3e6823
Merge pull request #741 from ShFil119/fix/make_space
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 22:02:28 +02:00
eray orçunus
8c170a62ee Fix some sanitizer errors, improve POSIX streamer 2020-10-04 22:39:54 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master 2020-10-04 22:12:57 +03:00
Filip Gawin
0ac2be0093 Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size) 2020-10-04 13:18:24 +02:00
Nikolay Korolev
39678ba5ca small fix 2020-10-03 16:16:46 +03:00
erorcun
a8c19dfed8
Merge pull request #734 from Tatsh/macos
macOS support
2020-10-03 13:22:08 +03:00
eray orçunus
3bd3330227 Load and write our settings in re3.ini & fixes 2020-10-02 21:18:34 +03:00
Andrew Udvare
f6bc2b654c
CdStreamPosix: fix type issues 2020-10-01 20:45:38 -04:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
eray orçunus
ee3f5744f5 Merge branch 'master' of github.com:erorcun/re3 2020-09-30 20:54:42 +03:00
eray orçunus
595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Nikolay Korolev
1666995cd9 fixed bad bug 2020-09-30 16:29:39 +03:00
Filip Gawin
8235fe08d1 Fix more 2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0 Some more const 2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b Use Const instead of const (last commit) 2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d Fix warning ISO C++11 does not allow conversion from string literal to
'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43 fixed cargen 2020-09-28 21:25:14 +03:00
Roman Masanin
7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29 Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
0205960a2f Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Nikolay Korolev
48a10de41f bug fixed 2020-09-26 21:25:40 +03:00
Nikolay Korolev
796ad66d72 fixed replay bug 2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Sergeanur
05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12 fixed tab 2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Sergeanur
3f0a80f7c7 Fix MASTER build with glfw 2020-09-26 05:10:22 +03:00
Sergeanur
0ce8082bda Fix OpenGL Z-write 2020-09-26 00:25:39 +03:00
Sergeanur
db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Sergeanur
9c2e9fcf88 Fix RotateY 2020-09-15 00:31:57 +03:00
Sergeanur
38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
eray orçunus
93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
eray orçunus
7658577260 CFO fixes 2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf new frontend customization 2020-08-25 00:55:57 +03:00
eray orçunus
cb813bd1ab Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-08-24 22:36:03 +03:00
Sergeanur
1d907ac91f small fix 2020-08-24 21:56:34 +03:00
aap
6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap
771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
dace79c7c3 small streaming fixes 2020-08-20 23:45:45 +02:00
Sergeanur
73dd29ea3a Cleanup CControllerConfigManager deletion a bit 2020-08-20 19:56:02 +03:00
Sergeanur
b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
Sergeanur
0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap
517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
eray orçunus
be638a4973 Revert "remove CFO"
This reverts commit 0418ba597b.
2020-08-19 20:30:57 +03:00
aap
c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9 little fix 2020-08-18 20:08:27 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Nikolay Korolev
b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00