Filip Gawin
ff2998bee3
Make frequency more consistent with vanilla
2020-09-30 02:18:38 +03:00
shfil
f35fd97c76
Merge pull request #722 from theR4K/master
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fix for frequency miscalculation
2020-09-30 02:17:14 +03:00
Roman Masanin
5b9e4c4780
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
2020-09-21 01:55:22 +03:00
Sergeanur
4f4b1f9145
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
2020-09-09 19:37:44 +03:00
Sergeanur
a1412d1cdb
Fix OneShotPriority overflow
2020-07-18 14:15:06 +03:00
Sergeanur
8045bec6a5
Merge branch 'master' into miami
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# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur
da93b0a078
Audio fixes
2020-06-30 19:06:58 +03:00
Sergeanur
b26eec5daf
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
8cd87236c9
miamification of some audio structs
2020-06-08 14:29:55 +03:00
Sergeanur
36a6d124aa
Mission audio slots
2020-06-08 10:34:31 +03:00
Sergeanur
ac208ce02c
Even more small audio cleanup
2020-05-23 23:25:14 +03:00
Sergeanur
e891cf858f
Remove MAX_VOLUME dups
2020-05-18 20:17:24 +03:00
Sergeanur
4ff0697b4d
More small audio fixes
2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
Sergeanur
dc5ece8327
Fix audio use of number instead of enum for CAR_ACCEL
2020-05-16 16:55:37 +03:00
Sergeanur
ec1b91e527
Remove unused audio enum
2020-05-16 05:06:51 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
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OpenAL update
2020-05-11 03:23:36 +03:00
Sergeanur
1ac6bea590
Fix GetDistanceSquared
2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f
Fixed arguments for sound collisions
2020-05-07 14:10:56 +03:00
aap
876e402d1e
dont hardcode first vehicle ID; little fix for roadblocks
2020-05-07 09:38:07 +02:00
Sergeanur
daa3b20477
Fix cAudioManager::ProcessActiveQueues loop
2020-05-06 18:01:52 +03:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
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MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
e9b334d7bf
More use of GetModelIndex
2020-05-05 14:48:35 +03:00
Nikolay Korolev
ae0c83fa01
CAutoPilot + CCarAI + fixes
2020-05-05 14:40:35 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00
Sergeanur
c62d35fed0
Adding sound intensity consts
2020-05-02 23:31:45 +03:00
Sergeanur
271517915f
Cleanup cAudioManager::ProcessVehicleSkidding
2020-05-02 18:23:48 +03:00
Sergeanur
7ba5b3c353
A bit more audio cleanup
2020-05-02 17:10:51 +03:00
Sergeanur
853dab23f5
cleanup cAudioManager::UpdateReflections
2020-05-02 16:45:24 +03:00
Sergeanur
8d0b0051b4
AudioManager.cpp autoformat
2020-05-02 16:27:40 +03:00
Sergeanur
05b2ae10c6
Replacing >> and << to / and * in AudioManager
2020-05-02 15:56:59 +03:00
Sergeanur
d23b2c423e
SetPosition, part 1
2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f
Adding getters and setters for type and status
2020-04-30 16:45:45 +03:00
Sergeanur
299bbc47ec
Changing prefixes for some audio fields
2020-04-28 14:00:38 +03:00
Sergeanur
64e6af1db8
Fix tVehicleSampleData struct
2020-04-27 20:26:24 +03:00
Sergeanur
7bf45124e6
Fix use of integers instead of enum/bool/nil
2020-04-27 12:41:34 +03:00
Sergeanur
81fce4edab
Audio fixes
2020-04-27 02:49:07 +03:00
Fire-Head
2925b7e0c3
fix #ifdef
2020-04-23 11:35:42 +03:00
Fire-Head
75acd78190
ps2 particles, sampman oal started
2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd
Try to build with mingw
2020-04-20 18:18:46 +02:00
Filip Gawin
d6314f9564
Revert "Part one"
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This reverts commit 63951d9b95
.
2020-04-18 12:29:28 +02:00
Filip Gawin
63951d9b95
Part one
2020-04-17 19:30:57 +02:00
Sergeanur
599164006a
Remove patches
2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7
rem refs
2020-04-17 08:54:14 +03:00
aap
89b7085353
Merge branch 'master' of github.com:gtamodding/re3
2020-04-16 09:23:31 +02:00
eray orçunus
c22e59abab
Various fixes
2020-04-16 05:07:32 +03:00
aap
90be379bed
implemented most of librw wrapper
2020-04-15 14:05:40 +02:00
Sergeanur
9a7b833aa5
Added missing audio ctors
2020-04-14 17:13:38 +03:00
Filip Gawin
67055c1fbb
Cleanup cAudioManager::ProcessRainOnVehicle a bit
2020-04-13 21:13:07 +02:00
Filip Gawin
3b9f1255af
Finish audio code
2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d
Cleanup audio code
2020-04-12 02:50:52 +02:00
Filip Gawin
95e4466846
Fix CI build
2020-04-07 15:53:51 +02:00
Filip Gawin
bf2316bd54
Cleanup audiocode and fix for ComputeDopplerEffectedFrequency
2020-04-07 15:44:31 +02:00
Nikolay Korolev
7f8a78e5de
Cranes done
2020-04-06 02:01:03 +03:00
Nikolay Korolev
92edf92570
Merge branch 'master' into garages_dev
2020-03-28 23:42:11 +03:00
Filip Gawin
d13afe5cc1
audio16 fixes for review
2020-03-28 20:18:54 +01:00
Filip Gawin
58ec4b2157
ProcessVehicleEngine and ProcessActiveQueues
...
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
Nikolay Korolev
101c21e064
merge with master
2020-03-28 20:55:15 +03:00
Nikolay Korolev
775bc3e666
garage update part 2
2020-03-28 20:52:25 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
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CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac
CCopPed done and #include cleanup
2020-03-28 18:52:25 +03:00
Fire-Head
3366cd0ff8
WaterCannon done, resource ico
2020-03-28 17:02:44 +03:00
Nikolay Korolev
268f92bfbe
garages part 1
2020-03-28 15:24:13 +03:00
Filip Gawin
da2d25c020
Fix order of math operations on integers (fires)
2020-03-22 19:32:01 +01:00
Filip Gawin
0e817230af
Remove all constexpr
2020-03-22 17:30:54 +01:00
Filip Gawin
39462a3865
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794
Cleanup audio code + fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab
Fixes for Serge's review
2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac
Implement ProcessGarages + small cleanup
2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470
Implement SetupJumboEngineSound
2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3
Implement ProcessFires
2020-03-22 17:30:54 +01:00
Filip Gawin
0d1f42add1
Implement ProcessCrane
2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c
Implement ProcessCesna
2020-03-22 17:30:54 +01:00
Filip Gawin
c92dfb0064
Fix police radio condition
...
thx @Nick007J
2020-02-22 19:47:42 +01:00
Sergeanur
d1700b3257
Fixed random sound volume
2020-02-07 21:40:10 +02:00
Sergeanur
72a4abd347
Audio, use of enums and true/false
2020-02-02 15:57:27 +02:00
Sergeanur
ff831a8956
Removed dup hook
2020-02-01 20:02:04 +02:00
Sergeanur
da253837d1
audio stuff
...
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur
045c638067
Two audio structs renamed to their original names
2020-01-13 20:01:23 +02:00
Sergeanur
f7e962beaa
Fixing Projectile code
2020-01-07 17:26:40 +02:00
eray orçunus
dad7782ff0
CPhone, CPlayerInfo, CFire, CWorld
2019-12-06 00:55:23 +03:00
Filip Gawin
5289f398ea
Fix CalculateDistance
2019-12-01 20:44:57 +01:00
Filip Gawin
c7e9ddb566
Audio fixes for erorcun review
2019-12-01 20:44:57 +01:00
Filip Gawin
9afac431b0
Implement ProcessVehicleSirenOrAlarm
2019-12-01 20:44:57 +01:00
Filip Gawin
41c9e66382
Fix sound when "up" and "down" are pressed together
2019-12-01 20:44:43 +01:00
Filip Gawin
de09fc0225
Fix max iterator value in InitialisePoliceRadio
2019-11-11 15:33:24 +01:00
erorcun
0df15bb73d
Merge pull request #263 from Sergeanur/strcmp
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Implemented faststrcmp, faststricmp, strcasecmp
2019-11-09 18:06:20 +03:00
Filip Gawin
5e771f1737
RE cAudioManager::UpdateReflections
2019-11-05 12:29:42 +01:00
Sergeanur
c202fc3b55
Implemented faststrcmp, faststricmp, strcasecmp
2019-10-30 01:35:31 +02:00
Sergeanur
d9c96a76fb
Some fixes for cAudioManager::SetupSuspectLastSeenReport
2019-10-29 17:08:51 +02:00
Filip Gawin
a2e59564c8
Implement PreloadMissionAudio + small fixes
2019-10-27 22:46:37 +01:00
Sergeanur
cce3aac4c3
Audio fixes
2019-10-27 19:04:13 +02:00
Sergeanur
80b85a417c
Fix cAudioManager::AddReleasingSounds
2019-10-27 15:16:57 +02:00
Filip Gawin
f090708a90
ProcessFrontEnd fixes
2019-10-27 13:30:16 +01:00
Sergeanur
9d0757eebe
SfxEnum
2019-10-27 02:28:23 +03:00
Filip Gawin
405b83ca0f
Audio9 (fixes)
2019-10-27 01:07:01 +02:00
Sergeanur
fcfdaa9534
cAudioManager::TranslateEntity cleanup
2019-10-27 01:46:48 +03:00