Commit Graph

130 Commits

Author SHA1 Message Date
Sergeanur
8697eebbc2 Merge branch 'miami' into VC/Pickups
# Conflicts:
#	src/control/Pickups.cpp
2020-10-18 17:17:11 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
e465cea07b Pickup arrays done 2020-10-17 18:05:23 +03:00
Sergeanur
7fc70179ed Pickup save/load 2020-10-17 17:06:38 +03:00
Sergeanur
7f3b51dd17 Small inner fix 2020-10-17 16:04:11 +03:00
Sergeanur
63666391d4 More Pickup stuff 2020-10-17 15:57:12 +03:00
Sergeanur
516a02d2da Fix pickup fix :P 2020-10-17 15:33:22 +03:00
Sergeanur
1f36b78c20 Pickup fixes 2020-10-17 13:48:08 +03:00
Sergeanur
ef47dad566 Partial Pickups 2020-10-17 08:23:01 +03:00
Sergeanur
a96146c87b Pickup fix 2020-10-14 03:29:25 +03:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Sergeanur
acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
eray orçunus
c483a044b5 Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
eray orçunus
a822692c26 fix crash-VC pickup scaling 2020-06-16 22:55:28 +03:00
eray orçunus
c6bb1f5d0d some cutscene opcodes and heli guns 2020-06-16 20:35:09 +03:00
aap
c7a32bb83d some camera code 2020-06-14 09:36:30 +02:00
Fire-Head
9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur
1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur
552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
Nikolay Korolev
d4ae40ae99 crash fix 2020-05-27 19:39:04 +03:00
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
eray orçunus
5b953228b4 Pickup and audio fix 2020-05-20 21:22:40 +03:00
eray orçunus
2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus
99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Nikolay Korolev
d5d2f6a822 sync with upstream 2020-05-17 21:48:21 +03:00
Nikolay Korolev
3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev
a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
b587d835e8 more script stuff 2020-05-16 23:06:33 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev
3e64274f6b more script 2020-05-12 01:59:35 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Fire_Head
c9920b6a2d
Merge pull request #480 from Fire-Head/master
camerapickup ps2 code
2020-04-20 08:21:27 +03:00
Fire-Head
556a6df401 camerapickup ps2 code 2020-04-20 08:17:08 +03:00
Sergeanur
8e9c9fa445 Fix CPickups::GenerateNewOne loop 2020-04-20 00:14:48 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
304b574eba added missing break 2020-04-13 22:25:24 +03:00
Sergeanur
d8be75ac46 Fix compilation error 2020-04-13 15:21:26 +03:00
Sergeanur
741c9405d0 CPacManPickups 2020-04-13 12:07:07 +03:00
saml1er
a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Nikolay Korolev
347f0a0e9c vehicles missing functions + fixes 2020-04-01 01:58:40 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Filip Gawin
337924c794 Cleanup audio code + fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Nikolay Korolev
80453d3f4d some not fully tested stuff 2020-01-01 02:35:54 +03:00
Sergeanur
cce3aac4c3 Audio fixes 2019-10-27 19:04:13 +02:00
Sergeanur
4844b3a3f8
Merge pull request #246 from Sergeanur/Pools
Some CPool and CPools funcs, restoring original logic of pool lookup loops
2019-10-21 16:09:44 +03:00
nmzik
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur
3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur
5b1ffb0912 Some CPool and CPools funcs, restoring original logic of pool lookup loops 2019-10-17 00:53:25 +03:00
Sergeanur
1fed8e9482 Fixed floating package pickups 2019-10-12 22:03:44 +03:00
Sergeanur
2977164918 Typo fix 2019-10-12 12:05:38 +03:00
Sergeanur
0408b30a9f
Merge pull request #229 from Sergeanur/SaveLoadTemplates
Added read/write template functions for save data
2019-10-11 01:51:25 +03:00
Sergeanur
ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
Sergeanur
101192dd32 Added read/write template functions for save data, small Load/Save arguments unification 2019-10-08 23:07:11 +03:00
Sergeanur
cf0edb3eb7 Fix warnings 2019-10-04 02:18:23 +03:00
Sergeanur
47e6cbe65e Fix formatting mistakes 2019-10-03 23:38:21 +03:00
Sergeanur
999765aadd Fixed some formatting 2019-10-03 23:34:02 +03:00
Sergeanur
679f7bbcfa Checks rewritten 2019-10-03 23:32:31 +03:00
Sergeanur
2cf94348f5 Drop w's 2019-10-03 22:51:38 +03:00
Sergeanur
72e12f6aae CPickups 2019-10-03 22:37:13 +03:00
Nikolay Korolev
ebbcd92de2 RunningScript, part 4, plus some fixes 2019-08-03 16:01:13 +03:00
eray orçunus
875cdd845d The Peds 2019-08-02 01:30:40 +03:00
Nikolay Korolev
5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
aap
af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
Nikolay Korolev
cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
aap
188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00